mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 06:03:09 +00:00
Add blend point check to AnimationNodeBlendSpace2D::_process()
This commit is contained in:
parent
705b7a0b0b
commit
8a90c5317b
@ -278,7 +278,7 @@ void AnimationNodeBlendSpace1D::_add_blend_point(int p_index, const Ref<Animatio
|
||||
}
|
||||
|
||||
AnimationNode::NodeTimeInfo AnimationNodeBlendSpace1D::_process(const AnimationMixer::PlaybackInfo p_playback_info, bool p_test_only) {
|
||||
if (blend_points_used == 0) {
|
||||
if (!blend_points_used) {
|
||||
return NodeTimeInfo();
|
||||
}
|
||||
|
||||
|
@ -448,6 +448,10 @@ void AnimationNodeBlendSpace2D::_blend_triangle(const Vector2 &p_pos, const Vect
|
||||
AnimationNode::NodeTimeInfo AnimationNodeBlendSpace2D::_process(const AnimationMixer::PlaybackInfo p_playback_info, bool p_test_only) {
|
||||
_update_triangles();
|
||||
|
||||
if (!blend_points_used) {
|
||||
return NodeTimeInfo();
|
||||
}
|
||||
|
||||
Vector2 blend_pos = get_parameter(blend_position);
|
||||
int cur_closest = get_parameter(closest);
|
||||
NodeTimeInfo mind; //time of min distance point
|
||||
@ -455,7 +459,7 @@ AnimationNode::NodeTimeInfo AnimationNodeBlendSpace2D::_process(const AnimationM
|
||||
AnimationMixer::PlaybackInfo pi = p_playback_info;
|
||||
|
||||
if (blend_mode == BLEND_MODE_INTERPOLATED) {
|
||||
if (triangles.size() == 0) {
|
||||
if (triangles.is_empty()) {
|
||||
return NodeTimeInfo();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user