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fix misaligned loads in bmp loader
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871d067aa9
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89a8bbda0a
@ -130,23 +130,19 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
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line_ptr += 1;
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} break;
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case 24: {
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uint32_t color = *((uint32_t *)line_ptr);
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write_buffer[index + 2] = color & 0xff;
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write_buffer[index + 1] = (color >> 8) & 0xff;
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write_buffer[index + 0] = (color >> 16) & 0xff;
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write_buffer[index + 2] = line_ptr[0];
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write_buffer[index + 1] = line_ptr[1];
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write_buffer[index + 0] = line_ptr[2];
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write_buffer[index + 3] = 0xff;
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index += 4;
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line_ptr += 3;
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} break;
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case 32: {
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uint32_t color = *((uint32_t *)line_ptr);
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write_buffer[index + 2] = color & 0xff;
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write_buffer[index + 1] = (color >> 8) & 0xff;
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write_buffer[index + 0] = (color >> 16) & 0xff;
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write_buffer[index + 3] = color >> 24;
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write_buffer[index + 2] = line_ptr[0];
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write_buffer[index + 1] = line_ptr[1];
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write_buffer[index + 0] = line_ptr[2];
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write_buffer[index + 3] = line_ptr[3];
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index += 4;
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line_ptr += 4;
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@ -172,11 +168,9 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
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const uint8_t *cb = p_color_buffer;
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for (unsigned int i = 0; i < color_table_size; ++i) {
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uint32_t color = *((uint32_t *)cb);
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pal[i * 4 + 0] = (color >> 16) & 0xff;
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pal[i * 4 + 1] = (color >> 8) & 0xff;
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pal[i * 4 + 2] = (color)&0xff;
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pal[i * 4 + 0] = cb[2];
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pal[i * 4 + 1] = cb[1];
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pal[i * 4 + 2] = cb[0];
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pal[i * 4 + 3] = 0xff;
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cb += 4;
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