Merge pull request #798 from marynate/PR-fix-light-in-release-mode

Fix light was always been disabled in release mode (tools=no)
This commit is contained in:
Juan Linietsky 2014-10-16 05:56:25 -03:00
commit 88d64e7735

View File

@ -436,9 +436,9 @@ void Light::_update_visibility() {
return;
bool editor_ok=true;
#ifdef TOOLS_ENABLED
bool editor_ok=true;
if (editor_only) {
if (!get_scene()->is_editor_hint()) {
editor_ok=false;
@ -446,11 +446,8 @@ void Light::_update_visibility() {
editor_ok = (get_scene()->get_edited_scene_root() && (this==get_scene()->get_edited_scene_root() || get_owner()==get_scene()->get_edited_scene_root()));
}
}
#else
bool editor_ok=false;
#endif
VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible() && enabled && editor_ok);
_change_notify("geometry/visible");