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Merge pull request #71248 from rsjtdrjgfuzkfg/opengl-texture-format
OpenGL: Support FORMAT_{ETC2,DXT5}_RA_AS_RG
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commit
886f7f8290
@ -300,6 +300,7 @@ Ref<Image> TextureStorage::_get_gl_image_and_format(const Ref<Image> &p_image, I
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r_real_format = p_format;
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bool need_decompress = false;
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bool decompress_ra_to_rg = false;
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switch (p_format) {
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case Image::FORMAT_L8: {
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@ -565,6 +566,28 @@ Ref<Image> TextureStorage::_get_gl_image_and_format(const Ref<Image> &p_image, I
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need_decompress = true;
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}
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} break;
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case Image::FORMAT_ETC2_RA_AS_RG: {
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if (config->etc2_supported) {
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r_gl_internal_format = _EXT_COMPRESSED_RGBA8_ETC2_EAC;
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r_gl_format = GL_RGBA;
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r_gl_type = GL_UNSIGNED_BYTE;
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r_compressed = true;
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} else {
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need_decompress = true;
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}
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decompress_ra_to_rg = true;
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} break;
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case Image::FORMAT_DXT5_RA_AS_RG: {
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if (config->s3tc_supported) {
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r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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r_gl_format = GL_RGBA;
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r_gl_type = GL_UNSIGNED_BYTE;
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r_compressed = true;
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} else {
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need_decompress = true;
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}
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decompress_ra_to_rg = true;
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} break;
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default: {
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ERR_FAIL_V_MSG(Ref<Image>(), "Image Format: " + itos(p_format) + " is not supported by the OpenGL3 Renderer");
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}
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@ -575,7 +598,18 @@ Ref<Image> TextureStorage::_get_gl_image_and_format(const Ref<Image> &p_image, I
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image = image->duplicate();
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image->decompress();
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ERR_FAIL_COND_V(image->is_compressed(), image);
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if (decompress_ra_to_rg) {
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image->convert_ra_rgba8_to_rg();
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image->convert(Image::FORMAT_RG8);
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}
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switch (image->get_format()) {
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case Image::FORMAT_RG8: {
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r_gl_format = GL_RG;
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r_gl_internal_format = GL_RG8;
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r_gl_type = GL_UNSIGNED_BYTE;
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r_real_format = Image::FORMAT_RG8;
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r_compressed = false;
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} break;
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case Image::FORMAT_RGB8: {
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r_gl_format = GL_RGB;
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r_gl_internal_format = GL_RGB;
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@ -597,7 +631,6 @@ Ref<Image> TextureStorage::_get_gl_image_and_format(const Ref<Image> &p_image, I
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r_gl_type = GL_UNSIGNED_BYTE;
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r_real_format = Image::FORMAT_RGBA8;
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r_compressed = false;
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} break;
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}
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}
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@ -1104,15 +1137,13 @@ void TextureStorage::texture_set_data(RID p_texture, const Ref<Image> &p_image,
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texture->gl_set_filter(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST);
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texture->gl_set_repeat(RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
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//set swizle for older format compatibility
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#ifdef GLES_OVER_GL
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switch (texture->format) {
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#ifdef GLES_OVER_GL
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case Image::FORMAT_L8: {
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_R, GL_RED);
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_G, GL_RED);
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_B, GL_RED);
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_A, GL_ONE);
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} break;
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case Image::FORMAT_LA8: {
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_R, GL_RED);
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@ -1120,15 +1151,27 @@ void TextureStorage::texture_set_data(RID p_texture, const Ref<Image> &p_image,
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_B, GL_RED);
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_A, GL_GREEN);
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} break;
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#endif
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case Image::FORMAT_ETC2_RA_AS_RG:
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case Image::FORMAT_DXT5_RA_AS_RG: {
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_R, GL_RED);
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if (texture->format == real_format) {
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// Swizzle RA from compressed texture into RG
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_G, GL_ALPHA);
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} else {
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// Converted textures are already in RG, leave as-is
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
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}
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_B, GL_ZERO);
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_A, GL_ONE);
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} break;
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default: {
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_R, GL_RED);
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_B, GL_BLUE);
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glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
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} break;
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}
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#endif
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int mipmaps = img->has_mipmaps() ? img->get_mipmap_count() + 1 : 1;
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