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ResourceLoader: Fix handling of uncached loads
- `CACHE_MODE_IGNORE_DEEP` is checked in addition to `CACHE_MODE_IGNORE` to determine if a load is uncached. This avoids crashes in uncached loads due to prematurely freed load tasks. - Cached load tasks are isolated (not registered in the task map ever). This avoids regular loads from reusing in-flight cached loads, which is not correct.
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@ -463,25 +463,23 @@ Ref<Resource> ResourceLoader::load(const String &p_path, const String &p_type_hi
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Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path, const String &p_type_hint, LoadThreadMode p_thread_mode, ResourceFormatLoader::CacheMode p_cache_mode) {
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String local_path = _validate_local_path(p_path);
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bool ignoring_cache = p_cache_mode == ResourceFormatLoader::CACHE_MODE_IGNORE || p_cache_mode == ResourceFormatLoader::CACHE_MODE_IGNORE_DEEP;
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Ref<LoadToken> load_token;
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bool must_not_register = false;
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ThreadLoadTask unregistered_load_task; // Once set, must be valid up to the call to do the load.
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ThreadLoadTask *load_task_ptr = nullptr;
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bool run_on_current_thread = false;
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{
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MutexLock thread_load_lock(thread_load_mutex);
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if (thread_load_tasks.has(local_path)) {
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if (!ignoring_cache && thread_load_tasks.has(local_path)) {
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load_token = Ref<LoadToken>(thread_load_tasks[local_path].load_token);
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if (!load_token.is_valid()) {
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// The token is dying (reached 0 on another thread).
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// Ensure it's killed now so the path can be safely reused right away.
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thread_load_tasks[local_path].load_token->clear();
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} else {
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if (p_cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
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return load_token;
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}
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}
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return load_token;
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}
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load_token.instantiate();
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@ -509,19 +507,19 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
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}
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}
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// If we want to ignore cache, but there's another task loading it, we can't add this one to the map and we also have to finish unconditionally synchronously.
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must_not_register = thread_load_tasks.has(local_path) && p_cache_mode == ResourceFormatLoader::CACHE_MODE_IGNORE;
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if (must_not_register) {
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// Cache-ignoring tasks aren't registered in the map and so must finish within scope.
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if (ignoring_cache) {
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load_token->local_path.clear();
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unregistered_load_task = load_task;
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load_task_ptr = &unregistered_load_task;
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} else {
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thread_load_tasks[local_path] = load_task;
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DEV_ASSERT(!thread_load_tasks.has(local_path));
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HashMap<String, ResourceLoader::ThreadLoadTask>::Iterator E = thread_load_tasks.insert(local_path, load_task);
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load_task_ptr = &E->value;
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}
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load_task_ptr = must_not_register ? &unregistered_load_task : &thread_load_tasks[local_path];
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}
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run_on_current_thread = must_not_register || p_thread_mode == LOAD_THREAD_FROM_CURRENT;
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run_on_current_thread = ignoring_cache || p_thread_mode == LOAD_THREAD_FROM_CURRENT;
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if (run_on_current_thread) {
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load_task_ptr->thread_id = Thread::get_caller_id();
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@ -532,7 +530,7 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
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if (run_on_current_thread) {
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_thread_load_function(load_task_ptr);
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if (must_not_register) {
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if (ignoring_cache) {
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load_token->res_if_unregistered = load_task_ptr->resource;
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}
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}
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