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OSX: Remove support for 32-bit and fat binaries
Mac OS X is 64-bit only since 10.7 (Lion), which has reached End-Of-Life in October 2014. Therefore it no longer makes sense to support exporting 32-bit binaries for Mac OS X, and we can now default to 64-bit instead of bigger "fat" binaries. (cherry picked from commitsf04958cd5d
,42c5af5e48
,3e6f2b7d98
, and1602e0cdb9
)
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a7cdffc39b
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87abfad7e2
@ -139,7 +139,7 @@ opts = Variables(customs, ARGUMENTS)
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# Target build options
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opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '')
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opts.Add('bits', "Target platform bits (default/32/64/fat)", 'default')
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opts.Add('bits', "Target platform bits (default/32/64)", 'default')
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opts.Add('p', "Platform (alias for 'platform')", '')
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opts.Add('platform', "Target platform: any in " + str(platform_list), '')
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opts.Add('target', "Compilation target (debug/release_debug/release)", 'debug')
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@ -347,8 +347,6 @@ if selected_platform in platform_list:
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suffix += ".32"
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elif (env["bits"] == "64"):
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suffix += ".64"
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elif (env["bits"] == "fat"):
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suffix += ".fat"
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suffix += env.extra_suffix
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@ -34,7 +34,7 @@
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#include <string.h>
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#include <unistd.h>
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#if defined(DEBUG_ENABLED) && defined(__x86_64__)
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#if defined(DEBUG_ENABLED)
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#define CRASH_HANDLER_ENABLED 1
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#endif
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@ -48,13 +48,8 @@
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#include <mach-o/dyld.h>
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#include <mach-o/getsect.h>
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#ifdef __x86_64__
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static uint64_t load_address() {
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const struct segment_command_64 *cmd = getsegbyname("__TEXT");
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#else
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static uint32_t load_address() {
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const struct segment_command *cmd = getsegbyname("__TEXT");
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#endif
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char full_path[1024];
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uint32_t size = sizeof(full_path);
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@ -120,11 +115,7 @@ static void handle_crash(int sig) {
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args.push_back("-o");
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args.push_back(_execpath);
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args.push_back("-arch");
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#ifdef __x86_64__
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args.push_back("x86_64");
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#else
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args.push_back("i386");
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#endif
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args.push_back("-l");
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snprintf(str, 1024, "%p", load_addr);
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args.push_back(str);
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@ -22,7 +22,6 @@ def can_build():
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def get_opts():
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return [
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('force_64_bits', 'Force 64 bits binary', 'no'),
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('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
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]
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@ -38,8 +37,9 @@ def configure(env):
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env.Append(CPPPATH=['#platform/osx'])
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if (env["bits"] == "default"):
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env["bits"] = "32"
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# Mac OS X no longer runs on 32-bit since 10.7 which is unsupported since 2014
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# As such, we only support 64-bit
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env["bits"] = "64"
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if (env["target"] == "release"):
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@ -55,26 +55,12 @@ def configure(env):
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if ("OSXCROSS_ROOT" not in os.environ):
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# regular native build
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if (env["bits"] == "64"):
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env.Append(CCFLAGS=['-arch', 'x86_64'])
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env.Append(LINKFLAGS=['-arch', 'x86_64'])
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elif (env["bits"] == "32"):
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env.Append(CCFLAGS=['-arch', 'i386'])
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env.Append(LINKFLAGS=['-arch', 'i386'])
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else:
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env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
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env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
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env.Append(CCFLAGS=['-arch', 'x86_64'])
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env.Append(LINKFLAGS=['-arch', 'x86_64'])
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else:
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# osxcross build
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root = os.environ.get("OSXCROSS_ROOT", 0)
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if env["bits"] == "fat":
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basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
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env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
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env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
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elif env["bits"] == "32":
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basecmd = root + "/target/bin/i386-apple-" + env["osxcross_sdk"] + "-"
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else: # 64-bit, default
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basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
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basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
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ccache_path = os.environ.get("CCACHE")
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if ccache_path == None:
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@ -49,12 +49,6 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
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String custom_release_package;
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String custom_debug_package;
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enum BitsMode {
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BITS_FAT,
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BITS_64,
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BITS_32
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};
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int version_code;
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String app_name;
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@ -67,7 +61,6 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
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String copyright;
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String identity;
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String entitlements;
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BitsMode bits_mode;
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bool high_resolution;
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Ref<ImageTexture> logo;
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@ -136,8 +129,6 @@ bool EditorExportPlatformOSX::_set(const StringName &p_name, const Variant &p_va
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version = p_value;
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else if (n == "application/copyright")
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copyright = p_value;
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else if (n == "application/bits_mode")
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bits_mode = BitsMode(int(p_value));
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else if (n == "display/high_res")
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high_resolution = p_value;
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else if (n == "codesign/identity")
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@ -174,8 +165,6 @@ bool EditorExportPlatformOSX::_get(const StringName &p_name, Variant &r_ret) con
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r_ret = version;
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else if (n == "application/copyright")
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r_ret = copyright;
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else if (n == "application/bits_mode")
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r_ret = bits_mode;
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else if (n == "display/high_res")
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r_ret = high_resolution;
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else if (n == "codesign/identity")
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@ -200,7 +189,6 @@ void EditorExportPlatformOSX::_get_property_list(List<PropertyInfo> *p_list) con
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p_list->push_back(PropertyInfo(Variant::STRING, "application/short_version"));
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p_list->push_back(PropertyInfo(Variant::STRING, "application/version"));
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p_list->push_back(PropertyInfo(Variant::STRING, "application/copyright"));
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p_list->push_back(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"));
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p_list->push_back(PropertyInfo(Variant::BOOL, "display/high_res"));
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p_list->push_back(PropertyInfo(Variant::STRING, "codesign/identity"));
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@ -400,9 +388,7 @@ Error EditorExportPlatformOSX::export_project(const String &p_path, bool p_debug
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}
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String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
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binary_to_use += String(bits_mode == BITS_FAT ? "fat" : bits_mode == BITS_64 ? "64" : "32");
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print_line("binary: " + binary_to_use);
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String pkg_name;
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if (app_name != "")
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pkg_name = app_name;
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@ -661,7 +647,6 @@ EditorExportPlatformOSX::EditorExportPlatformOSX() {
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signature = "godotmacgame";
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short_version = "1.0";
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version = "1.0";
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bits_mode = BITS_FAT;
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high_resolution = false;
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identity = "";
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entitlements = "";
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