mirror of
https://github.com/godotengine/godot.git
synced 2024-11-14 16:13:08 +00:00
Fix node types in image drag-and-drop and add node icons
This commit is contained in:
parent
5f42e0d0ab
commit
871b9fc352
@ -5797,22 +5797,17 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
|
||||
editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
|
||||
}
|
||||
|
||||
String node_class = child->get_class();
|
||||
if (node_class == "Polygon2D") {
|
||||
editor_data->get_undo_redo().add_do_property(child, "texture/texture", texture);
|
||||
} else if (node_class == "TouchScreenButton") {
|
||||
editor_data->get_undo_redo().add_do_property(child, "normal", texture);
|
||||
} else if (node_class == "TextureButton") {
|
||||
editor_data->get_undo_redo().add_do_property(child, "texture_button", texture);
|
||||
if (Object::cast_to<TouchScreenButton>(child) || Object::cast_to<TextureButton>(child)) {
|
||||
editor_data->get_undo_redo().add_do_property(child, "texture_normal", texture);
|
||||
} else {
|
||||
editor_data->get_undo_redo().add_do_property(child, "texture", texture);
|
||||
}
|
||||
|
||||
// make visible for certain node type
|
||||
if (ClassDB::is_parent_class(node_class, "Control")) {
|
||||
if (ClassDB::is_parent_class(child->get_class(), "Control")) {
|
||||
Size2 texture_size = texture->get_size();
|
||||
editor_data->get_undo_redo().add_do_property(child, "rect_size", texture_size);
|
||||
} else if (node_class == "Polygon2D") {
|
||||
} else if (Object::cast_to<Polygon2D>(child)) {
|
||||
Size2 texture_size = texture->get_size();
|
||||
Vector<Vector2> list = {
|
||||
Vector2(0, 0),
|
||||
@ -6069,10 +6064,21 @@ Node *CanvasItemEditorViewport::_make_texture_node_type(String texture_node_type
|
||||
}
|
||||
|
||||
void CanvasItemEditorViewport::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
|
||||
List<BaseButton *> btn_list;
|
||||
button_group->get_buttons(&btn_list);
|
||||
|
||||
for (int i = 0; i < btn_list.size(); i++) {
|
||||
CheckBox *check = Object::cast_to<CheckBox>(btn_list[i]);
|
||||
check->set_icon(get_theme_icon(check->get_text(), SNAME("EditorIcons")));
|
||||
}
|
||||
|
||||
label->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
|
||||
}
|
||||
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
connect("mouse_exited", callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
|
||||
label->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
disconnect("mouse_exited", callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
|
||||
@ -6123,7 +6129,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
|
||||
|
||||
btn_group = memnew(VBoxContainer);
|
||||
vbc->add_child(btn_group);
|
||||
btn_group->set_h_size_flags(0);
|
||||
btn_group->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
|
||||
button_group.instantiate();
|
||||
for (int i = 0; i < texture_node_types.size(); i++) {
|
||||
|
Loading…
Reference in New Issue
Block a user