Bump version of Vulkan RD binary shader format

This commit is contained in:
Pedro J. Estébanez 2023-10-18 17:45:10 +02:00
parent dce1aab174
commit 7e598642d2

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@ -4639,8 +4639,9 @@ String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) {
// Version 1: initial.
// Version 2: Added shader name.
// Version 3: Added writable.
// Version 4: 64-bit vertex input mask.
#define SHADER_BINARY_VERSION 3
#define SHADER_BINARY_VERSION 4
String RenderingDeviceVulkan::shader_get_binary_cache_key() const {
return "Vulkan-SV" + itos(SHADER_BINARY_VERSION);