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Add button to open the msbuild logs folder
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e51a20b714
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@ -22,8 +22,7 @@ namespace GodotTools.Build
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// TODO Use List once we have proper serialization
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public Godot.Collections.Array CustomProperties { get; private set; } = new();
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public string LogsDirPath =>
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Path.Combine(GodotSharpDirs.BuildLogsDirs, $"{Solution.Md5Text()}_{Configuration}");
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public string LogsDirPath => GodotSharpDirs.LogsDirPathFor(Solution, Configuration);
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public override bool Equals(object? obj)
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{
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@ -1,4 +1,5 @@
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using System;
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using System.IO;
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using Godot;
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using GodotTools.Internals;
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using static GodotTools.Internals.Globals;
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@ -14,6 +15,7 @@ namespace GodotTools.Build
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private Button _errorsBtn;
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private Button _warningsBtn;
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private Button _viewLogBtn;
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private Button _openLogsFolderBtn;
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private void WarningsToggled(bool pressed)
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{
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@ -93,6 +95,10 @@ namespace GodotTools.Build
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private void ViewLogToggled(bool pressed) => BuildOutputView.LogVisible = pressed;
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private void OpenLogsFolderPressed() => OS.ShellOpen(
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$"file://{GodotSharpDirs.LogsDirPathFor("Debug")}"
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);
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private void BuildMenuOptionPressed(long id)
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{
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switch ((BuildMenuOptions)id)
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@ -171,6 +177,22 @@ namespace GodotTools.Build
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_viewLogBtn.Toggled += ViewLogToggled;
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toolBarHBox.AddChild(_viewLogBtn);
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// Horizontal spacer, push everything to the right.
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toolBarHBox.AddChild(new Control
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{
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SizeFlagsHorizontal = SizeFlags.ExpandFill,
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});
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_openLogsFolderBtn = new Button
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{
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Text = "Show Logs in File Manager".TTR(),
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Icon = GetThemeIcon("Filesystem", "EditorIcons"),
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ExpandIcon = false,
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FocusMode = FocusModeEnum.None,
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};
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_openLogsFolderBtn.Pressed += OpenLogsFolderPressed;
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toolBarHBox.AddChild(_openLogsFolderBtn);
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BuildOutputView = new BuildOutputView();
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AddChild(BuildOutputView);
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}
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@ -115,5 +115,11 @@ namespace GodotTools.Internals
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return _projectCsProjPath;
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}
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}
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public static string LogsDirPathFor(string solution, string configuration)
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=> Path.Combine(BuildLogsDirs, $"{solution.Md5Text()}_{configuration}");
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public static string LogsDirPathFor(string configuration)
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=> LogsDirPathFor(ProjectSlnPath, configuration);
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}
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}
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