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free Material 'shadow_material_double_sided' on ::finish()
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@ -11050,6 +11050,7 @@ void RasterizerGLES2::finish() {
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free(default_material);
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free(shadow_material);
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free(shadow_material_double_sided);
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free(canvas_shadow_blur);
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free( overdraw_material );
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}
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