Always render when XR is enabled, even if no OS windows can draw

This commit is contained in:
David Snopek 2024-07-15 16:58:21 -05:00
parent 82cedc83c9
commit 7a5a8597eb
5 changed files with 49 additions and 1 deletions

View File

@ -879,6 +879,12 @@
Registers callables to emit when the menu is respectively about to show or closed. Callback methods should have zero arguments.
</description>
</method>
<method name="has_additional_outputs" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if any additional outputs have been registered via [method register_additional_output].
</description>
</method>
<method name="has_feature" qualifiers="const">
<return type="bool" />
<param index="0" name="feature" type="int" enum="DisplayServer.Feature" />
@ -1022,6 +1028,14 @@
Perform window manager processing, including input flushing. See also [method force_process_and_drop_events], [method Input.flush_buffered_events] and [member Input.use_accumulated_input].
</description>
</method>
<method name="register_additional_output">
<return type="void" />
<param index="0" name="object" type="Object" />
<description>
Registers an [Object] which represents an additional output that will be rendered too, beyond normal windows. The [Object] is only used as an identifier, which can be later passed to [method unregister_additional_output].
This can be used to prevent Godot from skipping rendering when no normal windows are visible.
</description>
</method>
<method name="screen_get_dpi" qualifiers="const">
<return type="int" />
<param index="0" name="screen" type="int" default="-1" />
@ -1352,6 +1366,13 @@
[b]Note:[/b] [member ProjectSettings.audio/general/text_to_speech] should be [code]true[/code] to use text-to-speech.
</description>
</method>
<method name="unregister_additional_output">
<return type="void" />
<param index="0" name="object" type="Object" />
<description>
Unregisters an [Object] representing an additional output, that was registered via [method register_additional_output].
</description>
</method>
<method name="virtual_keyboard_get_height" qualifiers="const">
<return type="int" />
<description>

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@ -4108,7 +4108,7 @@ bool Main::iteration() {
RenderingServer::get_singleton()->sync(); //sync if still drawing from previous frames.
if (DisplayServer::get_singleton()->can_any_window_draw() &&
if ((DisplayServer::get_singleton()->can_any_window_draw() || DisplayServer::get_singleton()->has_additional_outputs()) &&
RenderingServer::get_singleton()->is_render_loop_enabled()) {
if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) {
if (RenderingServer::get_singleton()->has_changed()) {

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@ -651,6 +651,10 @@ bool OpenXRInterface::initialize() {
// make this our primary interface
xr_server->set_primary_interface(this);
// Register an additional output with the display server, so rendering won't
// be skipped if no windows are visible.
DisplayServer::get_singleton()->register_additional_output(this);
initialized = true;
return initialized;
@ -674,6 +678,8 @@ void OpenXRInterface::uninitialize() {
}
}
DisplayServer::get_singleton()->unregister_additional_output(this);
initialized = false;
}

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@ -759,6 +759,17 @@ DisplayServer::WindowID DisplayServer::get_focused_window() const {
void DisplayServer::set_context(Context p_context) {
}
void DisplayServer::register_additional_output(Object *p_object) {
ObjectID id = p_object->get_instance_id();
if (!additional_outputs.has(id)) {
additional_outputs.push_back(id);
}
}
void DisplayServer::unregister_additional_output(Object *p_object) {
additional_outputs.erase(p_object->get_instance_id());
}
void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_feature", "feature"), &DisplayServer::has_feature);
ClassDB::bind_method(D_METHOD("get_name"), &DisplayServer::get_name);
@ -997,6 +1008,10 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_window_transparency_available"), &DisplayServer::is_window_transparency_available);
ClassDB::bind_method(D_METHOD("register_additional_output", "object"), &DisplayServer::register_additional_output);
ClassDB::bind_method(D_METHOD("unregister_additional_output", "object"), &DisplayServer::unregister_additional_output);
ClassDB::bind_method(D_METHOD("has_additional_outputs"), &DisplayServer::has_additional_outputs);
#ifndef DISABLE_DEPRECATED
BIND_ENUM_CONSTANT(FEATURE_GLOBAL_MENU);
#endif

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@ -53,6 +53,8 @@ class DisplayServer : public Object {
RID _get_rid_from_name(NativeMenu *p_nmenu, const String &p_menu_root) const;
#endif
LocalVector<ObjectID> additional_outputs;
public:
_FORCE_INLINE_ static DisplayServer *get_singleton() {
return singleton;
@ -582,6 +584,10 @@ public:
virtual bool is_window_transparency_available() const { return false; }
void register_additional_output(Object *p_output);
void unregister_additional_output(Object *p_output);
bool has_additional_outputs() const { return additional_outputs.size() > 0; }
static void register_create_function(const char *p_name, CreateFunction p_function, GetRenderingDriversFunction p_get_drivers);
static int get_create_function_count();
static const char *get_create_function_name(int p_index);