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Remove unused variable Viewport::gui.last_mouse_focus
The last use was removed in January 2023
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26738ea20d
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@ -1734,7 +1734,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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gui.mouse_focus_mask.set_flag(button_mask);
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} else {
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gui.mouse_focus = gui_find_control(mpos);
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gui.last_mouse_focus = gui.mouse_focus;
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if (!gui.mouse_focus) {
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return;
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@ -2391,9 +2390,6 @@ void Viewport::_gui_remove_control(Control *p_control) {
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gui.forced_mouse_focus = false;
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gui.mouse_focus_mask.clear();
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}
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if (gui.last_mouse_focus == p_control) {
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gui.last_mouse_focus = nullptr;
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}
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if (gui.key_focus == p_control) {
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gui.key_focus = nullptr;
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}
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@ -345,7 +345,6 @@ private:
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bool key_event_accepted = false;
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HashMap<int, ObjectID> touch_focus;
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Control *mouse_focus = nullptr;
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Control *last_mouse_focus = nullptr;
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Control *mouse_click_grabber = nullptr;
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BitField<MouseButtonMask> mouse_focus_mask;
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Control *key_focus = nullptr;
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