Merge pull request #27860 from Calinou/improve-3d-snapping

Make 3D snapping finer when holding Shift
This commit is contained in:
Rémi Verschelde 2019-04-21 13:12:10 +02:00 committed by GitHub
commit 78eb25a4a8
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2 changed files with 38 additions and 5 deletions

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@ -5686,11 +5686,11 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
snap_dialog_vbc->add_margin_child(TTR("Translate Snap:"), snap_translate);
snap_rotate = memnew(LineEdit);
snap_rotate->set_text("5");
snap_rotate->set_text("15");
snap_dialog_vbc->add_margin_child(TTR("Rotate Snap (deg.):"), snap_rotate);
snap_scale = memnew(LineEdit);
snap_scale->set_text("5");
snap_scale->set_text("10");
snap_dialog_vbc->add_margin_child(TTR("Scale Snap (%):"), snap_scale);
/* SETTINGS DIALOG */
@ -5848,6 +5848,39 @@ Vector3 SpatialEditor::snap_point(Vector3 p_target, Vector3 p_start) const {
return p_target;
}
float SpatialEditor::get_translate_snap() const {
float snap_value;
if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
snap_value = snap_translate->get_text().to_double() / 10.0;
} else {
snap_value = snap_translate->get_text().to_double();
}
return snap_value;
}
float SpatialEditor::get_rotate_snap() const {
float snap_value;
if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
snap_value = snap_rotate->get_text().to_double() / 3.0;
} else {
snap_value = snap_rotate->get_text().to_double();
}
return snap_value;
}
float SpatialEditor::get_scale_snap() const {
float snap_value;
if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
snap_value = snap_scale->get_text().to_double() / 2.0;
} else {
snap_value = snap_scale->get_text().to_double();
}
return snap_value;
}
void SpatialEditorPlugin::_bind_methods() {
ClassDB::bind_method("snap_cursor_to_plane", &SpatialEditorPlugin::snap_cursor_to_plane);

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@ -677,9 +677,9 @@ public:
ToolMode get_tool_mode() const { return tool_mode; }
bool are_local_coords_enabled() const { return tool_option_button[SpatialEditor::TOOL_OPT_LOCAL_COORDS]->is_pressed(); }
bool is_snap_enabled() const { return snap_enabled ^ snap_key_enabled; }
float get_translate_snap() const { return snap_translate->get_text().to_double(); }
float get_rotate_snap() const { return snap_rotate->get_text().to_double(); }
float get_scale_snap() const { return snap_scale->get_text().to_double(); }
float get_translate_snap() const;
float get_rotate_snap() const;
float get_scale_snap() const;
Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; }