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Merge pull request #5855 from Alex-doc/fix_velocity_at_pos
Fix #5854 (get_contact_collider_velocity_at_pos() strange behavior)
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6b0a810970
@ -323,13 +323,13 @@ bool BodyPairSW::setup(float p_step) {
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#endif
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if (A->can_report_contacts()) {
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Vector3 crB = A->get_angular_velocity().cross( c.rA ) + A->get_linear_velocity();
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A->add_contact(global_A,-c.normal,depth,shape_A,global_B,shape_B,B->get_instance_id(),B->get_self(),crB);
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Vector3 crA = A->get_angular_velocity().cross( c.rA ) + A->get_linear_velocity();
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A->add_contact(global_A,-c.normal,depth,shape_A,global_B,shape_B,B->get_instance_id(),B->get_self(),crA);
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}
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if (B->can_report_contacts()) {
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Vector3 crA = A->get_angular_velocity().cross( c.rB ) + A->get_linear_velocity();
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B->add_contact(global_B,c.normal,depth,shape_B,global_A,shape_A,A->get_instance_id(),A->get_self(),crA);
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Vector3 crB = B->get_angular_velocity().cross( c.rB ) + B->get_linear_velocity();
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B->add_contact(global_B,c.normal,depth,shape_B,global_A,shape_A,A->get_instance_id(),A->get_self(),crB);
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}
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if (A->is_shape_set_as_trigger(shape_A) || B->is_shape_set_as_trigger(shape_B) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC)) {
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