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Merge pull request #13119 from YeldhamDev/export_path
Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting
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5ff84070ca
@ -307,7 +307,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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_initial_set("filesystem/directories/default_project_path", OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS));
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hints["filesystem/directories/default_project_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/default_project_path", PROPERTY_HINT_GLOBAL_DIR);
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_initial_set("filesystem/directories/default_project_export_path", "");
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hints["global/default_project_export_path"] = PropertyInfo(Variant::STRING, "global/default_project_export_path", PROPERTY_HINT_GLOBAL_DIR);
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hints["filesystem/directories/default_project_export_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/default_project_export_path", PROPERTY_HINT_GLOBAL_DIR);
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_initial_set("interface/editor/show_script_in_scene_tabs", false);
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_initial_set("text_editor/theme/color_theme", "Adaptive");
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