Prevent _allocate_placeholders crash if p_version->variants is null

This commit is contained in:
jsjtxietian 2023-10-22 22:46:00 +08:00
parent 8c25a98fdf
commit 5f85a042b6

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@ -480,6 +480,7 @@ void ShaderRD::_save_to_cache(Version *p_version, int p_group) {
}
void ShaderRD::_allocate_placeholders(Version *p_version, int p_group) {
ERR_FAIL_NULL(p_version->variants);
for (uint32_t i = 0; i < group_to_variant_map[p_group].size(); i++) {
int variant_id = group_to_variant_map[p_group][i];
RID shader = RD::get_singleton()->shader_create_placeholder();