Add a dialog to customize run instances

This commit is contained in:
kobewi 2022-09-13 19:07:25 +02:00
parent d3352813ea
commit 5ab9e50461
6 changed files with 404 additions and 126 deletions

View File

@ -34,48 +34,10 @@
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/run_instances_dialog.h"
#include "main/main.h"
#include "servers/display_server.h"
/**
* Separates command line arguments without splitting up quoted strings.
*/
Vector<String> EditorRun::_split_cmdline_args(const String &arg_string) {
Vector<String> split_args;
int arg_start = 0;
bool is_quoted = false;
char32_t quote_char = '-';
char32_t arg_char;
int arg_length;
for (int i = 0; i < arg_string.length(); i++) {
arg_char = arg_string[i];
if (arg_char == '\"' || arg_char == '\'') {
if (i == 0 || arg_string[i - 1] != '\\') {
if (is_quoted) {
if (arg_char == quote_char) {
is_quoted = false;
quote_char = '-';
}
} else {
is_quoted = true;
quote_char = arg_char;
}
}
} else if (!is_quoted && arg_char == ' ') {
arg_length = i - arg_start;
if (arg_length > 0) {
split_args.push_back(arg_string.substr(arg_start, arg_length));
}
arg_start = i + 1;
}
}
arg_length = arg_string.length() - arg_start;
if (arg_length > 0) {
split_args.push_back(arg_string.substr(arg_start, arg_length));
}
return split_args;
}
EditorRun::Status EditorRun::get_status() const {
return status;
}
@ -261,67 +223,26 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
args.push_back(p_scene);
}
String exec = OS::get_singleton()->get_executable_path();
const String raw_custom_args = GLOBAL_GET("editor/run/main_run_args");
if (!raw_custom_args.is_empty()) {
// Allow the user to specify a command to run, similar to Steam's launch options.
// In this case, Godot will no longer be run directly; it's up to the underlying command
// to run it. For instance, this can be used on Linux to force a running project
// to use Optimus using `prime-run` or similar.
// Example: `prime-run %command% --time-scale 0.5`
const int placeholder_pos = raw_custom_args.find("%command%");
Vector<String> custom_args;
if (placeholder_pos != -1) {
// Prepend executable-specific custom arguments.
// If nothing is placed before `%command%`, behave as if no placeholder was specified.
Vector<String> exec_args = _split_cmdline_args(raw_custom_args.substr(0, placeholder_pos));
if (exec_args.size() >= 1) {
exec = exec_args[0];
exec_args.remove_at(0);
// Append the Godot executable name before we append executable arguments
// (since the order is reversed when using `push_front()`).
args.push_front(OS::get_singleton()->get_executable_path());
}
for (int i = exec_args.size() - 1; i >= 0; i--) {
// Iterate backwards as we're pushing items in the reverse order.
args.push_front(exec_args[i].replace(" ", "%20"));
}
// Append Godot-specific custom arguments.
custom_args = _split_cmdline_args(raw_custom_args.substr(placeholder_pos + String("%command%").size()));
for (int i = 0; i < custom_args.size(); i++) {
args.push_back(custom_args[i].replace(" ", "%20"));
}
} else {
// Append Godot-specific custom arguments.
custom_args = _split_cmdline_args(raw_custom_args);
for (int i = 0; i < custom_args.size(); i++) {
args.push_back(custom_args[i].replace(" ", "%20"));
}
}
}
// Pass the debugger stop shortcut to the running instance(s).
String shortcut;
VariantWriter::write_to_string(ED_GET_SHORTCUT("editor/stop_running_project"), shortcut);
OS::get_singleton()->set_environment("__GODOT_EDITOR_STOP_SHORTCUT__", shortcut);
String exec = OS::get_singleton()->get_executable_path();
int instance_count = RunInstancesDialog::get_singleton()->get_instance_count();
for (int i = 0; i < instance_count; i++) {
List<String> instance_args(args);
RunInstancesDialog::get_singleton()->get_argument_list_for_instance(i, instance_args);
if (OS::get_singleton()->is_stdout_verbose()) {
print_line(vformat("Running: %s", exec));
for (const String &E : args) {
print_line(vformat(" %s", E));
for (const String &E : instance_args) {
print_line(" %s", E);
}
}
int instances = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_instances", 1);
for (int i = 0; i < instances; i++) {
OS::ProcessID pid = 0;
Error err = OS::get_singleton()->create_instance(args, &pid);
Error err = OS::get_singleton()->create_instance(instance_args, &pid);
ERR_FAIL_COND_V(err, err);
if (pid != 0) {
pids.push_back(pid);

View File

@ -47,8 +47,6 @@ private:
Status status;
String running_scene;
Vector<String> _split_cmdline_args(const String &arg_string);
public:
Status get_status() const;
String get_running_scene() const;

View File

@ -37,6 +37,7 @@
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/run_instances_dialog.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/menu_button.h"
@ -93,22 +94,13 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(PopupMenu *p_debug_menu) {
debug_menu->set_item_tooltip(-1,
TTR("When this option is enabled, the editor debug server will stay open and listen for new sessions started outside of the editor itself."));
// Multi-instance, start/stop
instances_menu = memnew(PopupMenu);
instances_menu->set_name("RunInstances");
instances_menu->set_hide_on_checkable_item_selection(false);
debug_menu->add_child(instances_menu);
// Multi-instance, start/stop.
debug_menu->add_separator();
debug_menu->add_submenu_item(TTR("Run Multiple Instances"), "RunInstances");
for (int i = 1; i <= 4; i++) {
instances_menu->add_radio_check_item(vformat(TTRN("Run %d Instance", "Run %d Instances", i), i));
instances_menu->set_item_metadata(i - 1, i);
}
instances_menu->set_item_checked(0, true);
instances_menu->connect("index_pressed", callable_mp(this, &DebuggerEditorPlugin::_select_run_count));
debug_menu->add_item(TTR("Run Multiple Instances..."), RUN_MULTIPLE_INSTANCES);
debug_menu->connect("id_pressed", callable_mp(this, &DebuggerEditorPlugin::_menu_option));
run_instances_dialog = memnew(RunInstancesDialog);
EditorNode::get_singleton()->get_gui_base()->add_child(run_instances_dialog);
}
DebuggerEditorPlugin::~DebuggerEditorPlugin() {
@ -116,14 +108,6 @@ DebuggerEditorPlugin::~DebuggerEditorPlugin() {
memdelete(file_server);
}
void DebuggerEditorPlugin::_select_run_count(int p_index) {
int len = instances_menu->get_item_count();
for (int idx = 0; idx < len; idx++) {
instances_menu->set_item_checked(idx, idx == p_index);
}
EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_debug_instances", instances_menu->get_item_metadata(p_index));
}
void DebuggerEditorPlugin::_menu_option(int p_option) {
switch (p_option) {
case RUN_FILE_SERVER: {
@ -201,6 +185,10 @@ void DebuggerEditorPlugin::_menu_option(int p_option) {
EditorSettings::get_singleton()->set_project_metadata("debug_options", "server_keep_open", !ischecked);
} break;
case RUN_MULTIPLE_INSTANCES: {
run_instances_dialog->popup_centered();
} break;
}
}
@ -227,7 +215,6 @@ void DebuggerEditorPlugin::_update_debug_options() {
bool check_live_debug = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_live_debug", true);
bool check_reload_scripts = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_reload_scripts", true);
bool check_server_keep_open = EditorSettings::get_singleton()->get_project_metadata("debug_options", "server_keep_open", false);
int instances = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_instances", 1);
if (check_deploy_remote) {
_menu_option(RUN_DEPLOY_REMOTE_DEBUG);
@ -259,10 +246,4 @@ void DebuggerEditorPlugin::_update_debug_options() {
if (check_server_keep_open) {
_menu_option(SERVER_KEEP_OPEN);
}
int len = instances_menu->get_item_count();
for (int idx = 0; idx < len; idx++) {
bool checked = (int)instances_menu->get_item_metadata(idx) == instances;
instances_menu->set_item_checked(idx, checked);
}
}

View File

@ -36,6 +36,7 @@
class EditorFileServer;
class MenuButton;
class PopupMenu;
class RunInstancesDialog;
class DebuggerEditorPlugin : public EditorPlugin {
GDCLASS(DebuggerEditorPlugin, EditorPlugin);
@ -43,7 +44,7 @@ class DebuggerEditorPlugin : public EditorPlugin {
private:
PopupMenu *debug_menu = nullptr;
EditorFileServer *file_server = nullptr;
PopupMenu *instances_menu = nullptr;
RunInstancesDialog *run_instances_dialog = nullptr;
enum MenuOptions {
RUN_FILE_SERVER,
@ -56,11 +57,11 @@ private:
RUN_DEPLOY_REMOTE_DEBUG,
RUN_RELOAD_SCRIPTS,
SERVER_KEEP_OPEN,
RUN_MULTIPLE_INSTANCES,
};
void _update_debug_options();
void _notification(int p_what);
void _select_run_count(int p_index);
void _menu_option(int p_option);
public:

View File

@ -0,0 +1,299 @@
/**************************************************************************/
/* run_instances_dialog.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "run_instances_dialog.h"
#include "core/config/project_settings.h"
#include "editor/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/check_box.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/spin_box.h"
#include "scene/main/timer.h"
RunInstancesDialog *RunInstancesDialog::singleton = nullptr;
void RunInstancesDialog::_fetch_main_args() {
if (!main_args_edit->has_focus()) { // Only set the text if the user is not currently editing it.
main_args_edit->set_text(GLOBAL_GET("editor/run/main_run_args"));
}
}
void RunInstancesDialog::_start_main_timer() {
main_apply_timer->start();
}
void RunInstancesDialog::_start_instance_timer() {
instance_apply_timer->start();
}
void RunInstancesDialog::_refresh_argument_count() {
while (argument_container->get_child_count() > 0) {
memdelete(argument_container->get_child(0));
}
override_list.resize(instance_count->get_value());
argument_list.resize_zeroed(instance_count->get_value());
for (int i = 0; i < argument_list.size(); i++) {
VBoxContainer *instance_vb = memnew(VBoxContainer);
argument_container->add_child(instance_vb);
HBoxContainer *hbox = memnew(HBoxContainer);
instance_vb->add_child(hbox);
Label *l = memnew(Label);
hbox->add_child(l);
l->set_text(vformat(TTR("Instance %d"), i + 1));
CheckBox *cb = memnew(CheckBox);
hbox->add_child(cb);
cb->set_text(TTR("Override Main Run Args"));
cb->set_tooltip_text(TTR("If disabled, the instance arguments will be appended after the Main Run Args."));
cb->set_pressed(override_list[i]);
cb->set_h_size_flags(Control::SIZE_SHRINK_END | Control::SIZE_EXPAND);
cb->connect(SNAME("toggled"), callable_mp(this, &RunInstancesDialog::_start_instance_timer).unbind(1));
instance_vb->set_meta(SNAME("override"), cb);
LineEdit *le = memnew(LineEdit);
instance_vb->add_child(le);
le->set_text(argument_list[i]);
le->connect(SNAME("text_changed"), callable_mp(this, &RunInstancesDialog::_start_instance_timer).unbind(1));
instance_vb->set_meta(SNAME("args"), le);
}
}
void RunInstancesDialog::_save_main_args() {
ProjectSettings::get_singleton()->set_setting("editor/run/main_run_args", main_args_edit->get_text());
ProjectSettings::get_singleton()->save();
}
void RunInstancesDialog::_save_arguments() {
override_list.clear();
override_list.resize(argument_container->get_child_count());
argument_list.clear();
argument_list.resize(argument_container->get_child_count());
String *w = argument_list.ptrw();
for (int i = 0; i < argument_container->get_child_count(); i++) {
const Node *instance_vb = argument_container->get_child(i);
CheckBox *check_box = Object::cast_to<CheckBox>(instance_vb->get_meta(SNAME("override")));
ERR_FAIL_NULL(check_box);
override_list[i] = check_box->is_pressed();
LineEdit *edit = Object::cast_to<LineEdit>(instance_vb->get_meta(SNAME("args")));
ERR_FAIL_NULL(edit);
w[i] = edit->get_text();
}
EditorSettings::get_singleton()->set_project_metadata("debug_options", "multiple_instances_enabled", enable_multiple_instances_checkbox->is_pressed());
EditorSettings::get_singleton()->set_project_metadata("debug_options", "multiple_instances_overrides", override_list);
EditorSettings::get_singleton()->set_project_metadata("debug_options", "multiple_instances_arguments", argument_list);
}
Vector<String> RunInstancesDialog::_split_cmdline_args(const String &p_arg_string) const {
Vector<String> split_args;
int arg_start = 0;
bool is_quoted = false;
char32_t quote_char = '-';
char32_t arg_char;
int arg_length;
for (int i = 0; i < p_arg_string.length(); i++) {
arg_char = p_arg_string[i];
if (arg_char == '\"' || arg_char == '\'') {
if (i == 0 || p_arg_string[i - 1] != '\\') {
if (is_quoted) {
if (arg_char == quote_char) {
is_quoted = false;
quote_char = '-';
}
} else {
is_quoted = true;
quote_char = arg_char;
}
}
} else if (!is_quoted && arg_char == ' ') {
arg_length = i - arg_start;
if (arg_length > 0) {
split_args.push_back(p_arg_string.substr(arg_start, arg_length));
}
arg_start = i + 1;
}
}
arg_length = p_arg_string.length() - arg_start;
if (arg_length > 0) {
split_args.push_back(p_arg_string.substr(arg_start, arg_length));
}
return split_args;
}
int RunInstancesDialog::get_instance_count() const {
if (enable_multiple_instances_checkbox->is_pressed()) {
return instance_count->get_value();
} else {
return 1;
}
}
void RunInstancesDialog::get_argument_list_for_instance(int p_idx, List<String> &r_list) const {
bool override_args = override_list[p_idx];
bool use_multiple_instances = enable_multiple_instances_checkbox->is_pressed();
String raw_custom_args;
if (use_multiple_instances && override_args) {
raw_custom_args = argument_list[p_idx];
} else {
raw_custom_args = main_args_edit->get_text();
}
String exec = OS::get_singleton()->get_executable_path();
if (!raw_custom_args.is_empty()) {
// Allow the user to specify a command to run, similar to Steam's launch options.
// In this case, Godot will no longer be run directly; it's up to the underlying command
// to run it. For instance, this can be used on Linux to force a running project
// to use Optimus using `prime-run` or similar.
// Example: `prime-run %command% --time-scale 0.5`
const int placeholder_pos = raw_custom_args.find("%command%");
Vector<String> custom_args;
if (placeholder_pos != -1) {
// Prepend executable-specific custom arguments.
// If nothing is placed before `%command%`, behave as if no placeholder was specified.
Vector<String> exec_args = _split_cmdline_args(raw_custom_args.substr(0, placeholder_pos));
if (exec_args.size() > 0) {
exec = exec_args[0];
exec_args.remove_at(0);
// Append the Godot executable name before we append executable arguments
// (since the order is reversed when using `push_front()`).
r_list.push_front(OS::get_singleton()->get_executable_path());
}
for (int i = exec_args.size() - 1; i >= 0; i--) {
// Iterate backwards as we're pushing items in the reverse order.
r_list.push_front(exec_args[i].replace(" ", "%20"));
}
// Append Godot-specific custom arguments.
custom_args = _split_cmdline_args(raw_custom_args.substr(placeholder_pos + String("%command%").size()));
for (int i = 0; i < custom_args.size(); i++) {
r_list.push_back(custom_args[i].replace(" ", "%20"));
}
} else {
// Append Godot-specific custom arguments.
custom_args = _split_cmdline_args(raw_custom_args);
for (int i = 0; i < custom_args.size(); i++) {
r_list.push_back(custom_args[i].replace(" ", "%20"));
}
}
}
if (use_multiple_instances && !override_args) {
r_list.push_back(argument_list[p_idx]);
}
}
RunInstancesDialog::RunInstancesDialog() {
singleton = this;
set_min_size(Vector2i(0, 600 * EDSCALE));
main_apply_timer = memnew(Timer);
main_apply_timer->set_wait_time(0.5);
main_apply_timer->set_one_shot(true);
add_child(main_apply_timer);
main_apply_timer->connect("timeout", callable_mp(this, &RunInstancesDialog::_save_main_args));
instance_apply_timer = memnew(Timer);
instance_apply_timer->set_wait_time(0.5);
instance_apply_timer->set_one_shot(true);
add_child(instance_apply_timer);
instance_apply_timer->connect("timeout", callable_mp(this, &RunInstancesDialog::_save_arguments));
VBoxContainer *main_vb = memnew(VBoxContainer);
add_child(main_vb);
{
Label *l = memnew(Label);
main_vb->add_child(l);
l->set_text(TTR("Main Run Args:"));
}
main_args_edit = memnew(LineEdit);
main_vb->add_child(main_args_edit);
_fetch_main_args();
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &RunInstancesDialog::_fetch_main_args));
main_args_edit->connect("text_changed", callable_mp(this, &RunInstancesDialog::_start_main_timer).unbind(1));
enable_multiple_instances_checkbox = memnew(CheckBox);
enable_multiple_instances_checkbox->set_text(TTR("Enable Multiple Instances"));
enable_multiple_instances_checkbox->set_pressed(EditorSettings::get_singleton()->get_project_metadata("debug_options", "multiple_instances_enabled", false));
main_vb->add_child(enable_multiple_instances_checkbox);
enable_multiple_instances_checkbox->connect("pressed", callable_mp(this, &RunInstancesDialog::_start_instance_timer));
override_list = EditorSettings::get_singleton()->get_project_metadata("debug_options", "multiple_instances_overrides", varray(false, false, false, false));
argument_list = EditorSettings::get_singleton()->get_project_metadata("debug_options", "multiple_instances_arguments", PackedStringArray{ "", "", "", "" });
instance_count = memnew(SpinBox);
instance_count->set_min(1);
instance_count->set_max(20);
instance_count->set_value(argument_list.size());
main_vb->add_child(instance_count);
instance_count->connect("value_changed", callable_mp(this, &RunInstancesDialog::_start_instance_timer).unbind(1));
instance_count->connect("value_changed", callable_mp(this, &RunInstancesDialog::_refresh_argument_count).unbind(1));
enable_multiple_instances_checkbox->connect("toggled", callable_mp(instance_count, &SpinBox::set_editable));
{
Label *l = memnew(Label);
l->set_text(TTR("Launch Arguments"));
l->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
main_vb->add_child(l);
}
{
ScrollContainer *arguments_scroll = memnew(ScrollContainer);
arguments_scroll->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
arguments_scroll->set_h_size_flags(Control::SIZE_EXPAND_FILL);
arguments_scroll->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_vb->add_child(arguments_scroll);
argument_container = memnew(VBoxContainer);
argument_container->set_h_size_flags(Control::SIZE_EXPAND_FILL);
arguments_scroll->add_child(argument_container);
}
_refresh_argument_count();
set_title(TTR("Run Multiple Instances"));
set_min_size(Size2i(400 * EDSCALE, 0));
}

View File

@ -0,0 +1,78 @@
/**************************************************************************/
/* run_instances_dialog.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef RUN_INSTANCES_DIALOG_H
#define RUN_INSTANCES_DIALOG_H
#include "scene/gui/dialogs.h"
class CheckBox;
class LineEdit;
class SpinBox;
class Timer;
class VBoxContainer;
class RunInstancesDialog : public AcceptDialog {
GDCLASS(RunInstancesDialog, AcceptDialog);
private:
static RunInstancesDialog *singleton;
Timer *main_apply_timer = nullptr;
Timer *instance_apply_timer = nullptr;
LineEdit *main_args_edit = nullptr;
SpinBox *instance_count = nullptr;
CheckBox *enable_multiple_instances_checkbox = nullptr;
VBoxContainer *argument_container = nullptr;
Array override_list;
PackedStringArray argument_list;
void _fetch_main_args();
// These 2 methods are necessary due to callable_mp() not supporting default arguments.
void _start_main_timer();
void _start_instance_timer();
void _refresh_argument_count();
void _save_main_args();
void _save_arguments();
// Separates command line arguments without splitting up quoted strings.
Vector<String> _split_cmdline_args(const String &p_arg_string) const;
public:
int get_instance_count() const;
void get_argument_list_for_instance(int p_idx, List<String> &r_list) const;
static RunInstancesDialog *get_singleton() { return singleton; }
RunInstancesDialog();
};
#endif // RUN_INSTANCES_DIALOG_H