Fix re-import glb model doesn't change the old glb model

This commit is contained in:
Hilderin 2024-07-07 02:01:03 -04:00
parent b97110cd30
commit 5a13cf0aea

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@ -5981,9 +5981,6 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
is_editable = owner->is_editable_instance(original_node);
}
// For clear instance state for path recaching.
instantiated_node->set_scene_instance_state(Ref<SceneState>());
bool original_node_is_displayed_folded = original_node->is_displayed_folded();
bool original_node_scene_instance_load_placeholder = original_node->get_scene_instance_load_placeholder();