mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 14:12:51 +00:00
Merge pull request #44018 from lyubomirv/mingw_use_static_cpp_option
Add 'use_static_cpp' option for MinGW builds
This commit is contained in:
commit
586a20875d
@ -71,6 +71,7 @@ def get_opts():
|
||||
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False),
|
||||
BoolVariable("use_llvm", "Use the LLVM compiler", False),
|
||||
BoolVariable("use_thinlto", "Use ThinLTO", False),
|
||||
BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
|
||||
]
|
||||
|
||||
|
||||
@ -221,7 +222,11 @@ def configure_msvc(env, manual_msvc_config):
|
||||
|
||||
## Compile/link flags
|
||||
|
||||
env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"])
|
||||
if env["use_static_cpp"]:
|
||||
env.AppendUnique(CCFLAGS=["/MT"])
|
||||
else:
|
||||
env.AppendUnique(CCFLAGS=["/MD"])
|
||||
env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"])
|
||||
# Force to use Unicode encoding
|
||||
env.AppendUnique(CCFLAGS=["/utf-8"])
|
||||
env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++
|
||||
@ -373,12 +378,14 @@ def configure_mingw(env):
|
||||
mingw_prefix = ""
|
||||
|
||||
if env["bits"] == "32":
|
||||
env.Append(LINKFLAGS=["-static"])
|
||||
env.Append(LINKFLAGS=["-static-libgcc"])
|
||||
env.Append(LINKFLAGS=["-static-libstdc++"])
|
||||
if env["use_static_cpp"]:
|
||||
env.Append(LINKFLAGS=["-static"])
|
||||
env.Append(LINKFLAGS=["-static-libgcc"])
|
||||
env.Append(LINKFLAGS=["-static-libstdc++"])
|
||||
mingw_prefix = env["mingw_prefix_32"]
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-static"])
|
||||
if env["use_static_cpp"]:
|
||||
env.Append(LINKFLAGS=["-static"])
|
||||
mingw_prefix = env["mingw_prefix_64"]
|
||||
|
||||
if env["use_llvm"]:
|
||||
|
Loading…
Reference in New Issue
Block a user