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Merge pull request #94792 from akien-mga/core-remove-poolallocator
Core: Remove unused PoolAllocator
This commit is contained in:
commit
56ffcabae1
@ -1,588 +0,0 @@
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/**************************************************************************/
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/* pool_allocator.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "pool_allocator.h"
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#include "core/error/error_macros.h"
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#include "core/os/memory.h"
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#include "core/os/os.h"
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#include "core/string/print_string.h"
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#define COMPACT_CHUNK(m_entry, m_to_pos) \
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if constexpr (true) { \
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void *_dst = &((unsigned char *)pool)[m_to_pos]; \
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void *_src = &((unsigned char *)pool)[(m_entry).pos]; \
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memmove(_dst, _src, aligned((m_entry).len)); \
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(m_entry).pos = m_to_pos; \
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} else \
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((void)0)
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void PoolAllocator::mt_lock() const {
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}
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void PoolAllocator::mt_unlock() const {
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}
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bool PoolAllocator::get_free_entry(EntryArrayPos *p_pos) {
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if (entry_count == entry_max) {
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return false;
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}
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for (int i = 0; i < entry_max; i++) {
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if (entry_array[i].len == 0) {
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*p_pos = i;
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return true;
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}
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}
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ERR_PRINT("Out of memory Chunks!");
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return false; //
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}
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/**
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* Find a hole
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* @param p_pos The hole is behind the block pointed by this variable upon return. if pos==entry_count, then allocate at end
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* @param p_for_size hole size
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* @return false if hole found, true if no hole found
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*/
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bool PoolAllocator::find_hole(EntryArrayPos *p_pos, int p_for_size) {
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/* position where previous entry ends. Defaults to zero (begin of pool) */
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int prev_entry_end_pos = 0;
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for (int i = 0; i < entry_count; i++) {
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Entry &entry = entry_array[entry_indices[i]];
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/* determine hole size to previous entry */
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int hole_size = entry.pos - prev_entry_end_pos;
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/* determine if what we want fits in that hole */
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if (hole_size >= p_for_size) {
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*p_pos = i;
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return true;
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}
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/* prepare for next one */
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prev_entry_end_pos = entry_end(entry);
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}
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/* No holes between entries, check at the end..*/
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if ((pool_size - prev_entry_end_pos) >= p_for_size) {
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*p_pos = entry_count;
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return true;
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}
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return false;
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}
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void PoolAllocator::compact(int p_up_to) {
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uint32_t prev_entry_end_pos = 0;
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if (p_up_to < 0) {
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p_up_to = entry_count;
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}
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for (int i = 0; i < p_up_to; i++) {
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Entry &entry = entry_array[entry_indices[i]];
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/* determine hole size to previous entry */
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int hole_size = entry.pos - prev_entry_end_pos;
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/* if we can compact, do it */
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if (hole_size > 0 && !entry.lock) {
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COMPACT_CHUNK(entry, prev_entry_end_pos);
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}
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/* prepare for next one */
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prev_entry_end_pos = entry_end(entry);
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}
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}
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void PoolAllocator::compact_up(int p_from) {
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uint32_t next_entry_end_pos = pool_size; // - static_area_size;
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for (int i = entry_count - 1; i >= p_from; i--) {
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Entry &entry = entry_array[entry_indices[i]];
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/* determine hole size for next entry */
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int hole_size = next_entry_end_pos - (entry.pos + aligned(entry.len));
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/* if we can compact, do it */
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if (hole_size > 0 && !entry.lock) {
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COMPACT_CHUNK(entry, (next_entry_end_pos - aligned(entry.len)));
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}
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/* prepare for next one */
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next_entry_end_pos = entry.pos;
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}
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}
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bool PoolAllocator::find_entry_index(EntryIndicesPos *p_map_pos, const Entry *p_entry) {
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EntryArrayPos entry_pos = entry_max;
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for (int i = 0; i < entry_count; i++) {
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if (&entry_array[entry_indices[i]] == p_entry) {
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entry_pos = i;
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break;
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}
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}
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if (entry_pos == entry_max) {
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return false;
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}
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*p_map_pos = entry_pos;
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return true;
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}
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PoolAllocator::ID PoolAllocator::alloc(int p_size) {
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ERR_FAIL_COND_V(p_size < 1, POOL_ALLOCATOR_INVALID_ID);
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ERR_FAIL_COND_V(p_size > free_mem, POOL_ALLOCATOR_INVALID_ID);
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mt_lock();
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if (entry_count == entry_max) {
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mt_unlock();
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ERR_PRINT("entry_count==entry_max");
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return POOL_ALLOCATOR_INVALID_ID;
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}
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int size_to_alloc = aligned(p_size);
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EntryIndicesPos new_entry_indices_pos;
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if (!find_hole(&new_entry_indices_pos, size_to_alloc)) {
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/* No hole could be found, try compacting mem */
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compact();
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/* Then search again */
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if (!find_hole(&new_entry_indices_pos, size_to_alloc)) {
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mt_unlock();
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ERR_FAIL_V_MSG(POOL_ALLOCATOR_INVALID_ID, "Memory can't be compacted further.");
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}
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}
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EntryArrayPos new_entry_array_pos;
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bool found_free_entry = get_free_entry(&new_entry_array_pos);
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if (!found_free_entry) {
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mt_unlock();
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ERR_FAIL_V_MSG(POOL_ALLOCATOR_INVALID_ID, "No free entry found in PoolAllocator.");
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}
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/* move all entry indices up, make room for this one */
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for (int i = entry_count; i > new_entry_indices_pos; i--) {
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entry_indices[i] = entry_indices[i - 1];
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}
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entry_indices[new_entry_indices_pos] = new_entry_array_pos;
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entry_count++;
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Entry &entry = entry_array[entry_indices[new_entry_indices_pos]];
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entry.len = p_size;
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entry.pos = (new_entry_indices_pos == 0) ? 0 : entry_end(entry_array[entry_indices[new_entry_indices_pos - 1]]); //alloc either at beginning or end of previous
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entry.lock = 0;
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entry.check = (check_count++) & CHECK_MASK;
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free_mem -= size_to_alloc;
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if (free_mem < free_mem_peak) {
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free_mem_peak = free_mem;
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}
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ID retval = (entry_indices[new_entry_indices_pos] << CHECK_BITS) | entry.check;
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mt_unlock();
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//ERR_FAIL_COND_V( (uintptr_t)get(retval)%align != 0, retval );
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return retval;
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}
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PoolAllocator::Entry *PoolAllocator::get_entry(ID p_mem) {
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unsigned int check = p_mem & CHECK_MASK;
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int entry = p_mem >> CHECK_BITS;
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ERR_FAIL_INDEX_V(entry, entry_max, nullptr);
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ERR_FAIL_COND_V(entry_array[entry].check != check, nullptr);
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ERR_FAIL_COND_V(entry_array[entry].len == 0, nullptr);
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return &entry_array[entry];
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}
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const PoolAllocator::Entry *PoolAllocator::get_entry(ID p_mem) const {
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unsigned int check = p_mem & CHECK_MASK;
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int entry = p_mem >> CHECK_BITS;
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ERR_FAIL_INDEX_V(entry, entry_max, nullptr);
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ERR_FAIL_COND_V(entry_array[entry].check != check, nullptr);
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ERR_FAIL_COND_V(entry_array[entry].len == 0, nullptr);
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return &entry_array[entry];
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}
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void PoolAllocator::free(ID p_mem) {
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mt_lock();
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Entry *e = get_entry(p_mem);
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if (!e) {
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mt_unlock();
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ERR_PRINT("!e");
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return;
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}
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if (e->lock) {
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mt_unlock();
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ERR_PRINT("e->lock");
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return;
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}
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EntryIndicesPos entry_indices_pos;
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bool index_found = find_entry_index(&entry_indices_pos, e);
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if (!index_found) {
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mt_unlock();
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ERR_FAIL_COND(!index_found);
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}
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for (int i = entry_indices_pos; i < (entry_count - 1); i++) {
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entry_indices[i] = entry_indices[i + 1];
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}
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entry_count--;
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free_mem += aligned(e->len);
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e->clear();
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mt_unlock();
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}
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int PoolAllocator::get_size(ID p_mem) const {
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int size;
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mt_lock();
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const Entry *e = get_entry(p_mem);
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if (!e) {
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mt_unlock();
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ERR_PRINT("!e");
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return 0;
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}
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size = e->len;
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mt_unlock();
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return size;
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}
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Error PoolAllocator::resize(ID p_mem, int p_new_size) {
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mt_lock();
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Entry *e = get_entry(p_mem);
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if (!e) {
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mt_unlock();
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ERR_FAIL_NULL_V(e, ERR_INVALID_PARAMETER);
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}
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if (needs_locking && e->lock) {
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mt_unlock();
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ERR_FAIL_COND_V(e->lock, ERR_ALREADY_IN_USE);
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}
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uint32_t alloc_size = aligned(p_new_size);
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if ((uint32_t)aligned(e->len) == alloc_size) {
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e->len = p_new_size;
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mt_unlock();
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return OK;
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} else if (e->len > (uint32_t)p_new_size) {
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free_mem += aligned(e->len);
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free_mem -= alloc_size;
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e->len = p_new_size;
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mt_unlock();
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return OK;
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}
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//p_new_size = align(p_new_size)
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int _free = free_mem; // - static_area_size;
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if (uint32_t(_free + aligned(e->len)) < alloc_size) {
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mt_unlock();
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ERR_FAIL_V(ERR_OUT_OF_MEMORY);
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}
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EntryIndicesPos entry_indices_pos;
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bool index_found = find_entry_index(&entry_indices_pos, e);
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if (!index_found) {
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mt_unlock();
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ERR_FAIL_COND_V(!index_found, ERR_BUG);
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}
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//no need to move stuff around, it fits before the next block
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uint32_t next_pos;
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if (entry_indices_pos + 1 == entry_count) {
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next_pos = pool_size; // - static_area_size;
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} else {
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next_pos = entry_array[entry_indices[entry_indices_pos + 1]].pos;
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}
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if ((next_pos - e->pos) > alloc_size) {
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free_mem += aligned(e->len);
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e->len = p_new_size;
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free_mem -= alloc_size;
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mt_unlock();
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return OK;
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}
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//it doesn't fit, compact around BEFORE current index (make room behind)
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compact(entry_indices_pos + 1);
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if ((next_pos - e->pos) > alloc_size) {
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//now fits! hooray!
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free_mem += aligned(e->len);
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e->len = p_new_size;
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free_mem -= alloc_size;
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mt_unlock();
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if (free_mem < free_mem_peak) {
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free_mem_peak = free_mem;
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}
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return OK;
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}
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//STILL doesn't fit, compact around AFTER current index (make room after)
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compact_up(entry_indices_pos + 1);
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if ((entry_array[entry_indices[entry_indices_pos + 1]].pos - e->pos) > alloc_size) {
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//now fits! hooray!
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free_mem += aligned(e->len);
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e->len = p_new_size;
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free_mem -= alloc_size;
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mt_unlock();
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if (free_mem < free_mem_peak) {
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free_mem_peak = free_mem;
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}
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return OK;
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}
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mt_unlock();
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ERR_FAIL_V(ERR_OUT_OF_MEMORY);
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}
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Error PoolAllocator::lock(ID p_mem) {
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if (!needs_locking) {
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return OK;
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}
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mt_lock();
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Entry *e = get_entry(p_mem);
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if (!e) {
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mt_unlock();
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ERR_PRINT("!e");
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return ERR_INVALID_PARAMETER;
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}
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e->lock++;
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mt_unlock();
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return OK;
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}
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bool PoolAllocator::is_locked(ID p_mem) const {
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if (!needs_locking) {
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return false;
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}
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mt_lock();
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const Entry *e = const_cast<PoolAllocator *>(this)->get_entry(p_mem);
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if (!e) {
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mt_unlock();
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ERR_PRINT("!e");
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return false;
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}
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bool locked = e->lock;
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mt_unlock();
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return locked;
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}
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const void *PoolAllocator::get(ID p_mem) const {
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if (!needs_locking) {
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const Entry *e = get_entry(p_mem);
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ERR_FAIL_NULL_V(e, nullptr);
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return &pool[e->pos];
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}
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mt_lock();
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const Entry *e = get_entry(p_mem);
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if (!e) {
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mt_unlock();
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ERR_FAIL_NULL_V(e, nullptr);
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}
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if (e->lock == 0) {
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mt_unlock();
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ERR_PRINT("e->lock == 0");
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return nullptr;
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}
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if ((int)e->pos >= pool_size) {
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mt_unlock();
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ERR_PRINT("e->pos<0 || e->pos>=pool_size");
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return nullptr;
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}
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const void *ptr = &pool[e->pos];
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mt_unlock();
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return ptr;
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}
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void *PoolAllocator::get(ID p_mem) {
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if (!needs_locking) {
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Entry *e = get_entry(p_mem);
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ERR_FAIL_NULL_V(e, nullptr);
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return &pool[e->pos];
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}
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||||
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mt_lock();
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Entry *e = get_entry(p_mem);
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if (!e) {
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mt_unlock();
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ERR_FAIL_NULL_V(e, nullptr);
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}
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||||
if (e->lock == 0) {
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mt_unlock();
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ERR_PRINT("e->lock == 0");
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||||
return nullptr;
|
||||
}
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||||
|
||||
if ((int)e->pos >= pool_size) {
|
||||
mt_unlock();
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||||
ERR_PRINT("e->pos<0 || e->pos>=pool_size");
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||||
return nullptr;
|
||||
}
|
||||
void *ptr = &pool[e->pos];
|
||||
|
||||
mt_unlock();
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||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void PoolAllocator::unlock(ID p_mem) {
|
||||
if (!needs_locking) {
|
||||
return;
|
||||
}
|
||||
mt_lock();
|
||||
Entry *e = get_entry(p_mem);
|
||||
if (!e) {
|
||||
mt_unlock();
|
||||
ERR_FAIL_NULL(e);
|
||||
}
|
||||
if (e->lock == 0) {
|
||||
mt_unlock();
|
||||
ERR_PRINT("e->lock == 0");
|
||||
return;
|
||||
}
|
||||
e->lock--;
|
||||
mt_unlock();
|
||||
}
|
||||
|
||||
int PoolAllocator::get_used_mem() const {
|
||||
return pool_size - free_mem;
|
||||
}
|
||||
|
||||
int PoolAllocator::get_free_peak() {
|
||||
return free_mem_peak;
|
||||
}
|
||||
|
||||
int PoolAllocator::get_free_mem() {
|
||||
return free_mem;
|
||||
}
|
||||
|
||||
void PoolAllocator::create_pool(void *p_mem, int p_size, int p_max_entries) {
|
||||
pool = (uint8_t *)p_mem;
|
||||
pool_size = p_size;
|
||||
|
||||
entry_array = memnew_arr(Entry, p_max_entries);
|
||||
entry_indices = memnew_arr(int, p_max_entries);
|
||||
entry_max = p_max_entries;
|
||||
entry_count = 0;
|
||||
|
||||
free_mem = p_size;
|
||||
free_mem_peak = p_size;
|
||||
|
||||
check_count = 0;
|
||||
}
|
||||
|
||||
PoolAllocator::PoolAllocator(int p_size, bool p_needs_locking, int p_max_entries) {
|
||||
mem_ptr = memalloc(p_size);
|
||||
ERR_FAIL_NULL(mem_ptr);
|
||||
align = 1;
|
||||
create_pool(mem_ptr, p_size, p_max_entries);
|
||||
needs_locking = p_needs_locking;
|
||||
}
|
||||
|
||||
PoolAllocator::PoolAllocator(void *p_mem, int p_size, int p_align, bool p_needs_locking, int p_max_entries) {
|
||||
if (p_align > 1) {
|
||||
uint8_t *mem8 = (uint8_t *)p_mem;
|
||||
uint64_t ofs = (uint64_t)mem8;
|
||||
if (ofs % p_align) {
|
||||
int dif = p_align - (ofs % p_align);
|
||||
mem8 += p_align - (ofs % p_align);
|
||||
p_size -= dif;
|
||||
p_mem = (void *)mem8;
|
||||
}
|
||||
}
|
||||
|
||||
create_pool(p_mem, p_size, p_max_entries);
|
||||
needs_locking = p_needs_locking;
|
||||
align = p_align;
|
||||
mem_ptr = nullptr;
|
||||
}
|
||||
|
||||
PoolAllocator::PoolAllocator(int p_align, int p_size, bool p_needs_locking, int p_max_entries) {
|
||||
ERR_FAIL_COND(p_align < 1);
|
||||
mem_ptr = Memory::alloc_static(p_size + p_align, true);
|
||||
uint8_t *mem8 = (uint8_t *)mem_ptr;
|
||||
uint64_t ofs = (uint64_t)mem8;
|
||||
if (ofs % p_align) {
|
||||
mem8 += p_align - (ofs % p_align);
|
||||
}
|
||||
create_pool(mem8, p_size, p_max_entries);
|
||||
needs_locking = p_needs_locking;
|
||||
align = p_align;
|
||||
}
|
||||
|
||||
PoolAllocator::~PoolAllocator() {
|
||||
if (mem_ptr) {
|
||||
memfree(mem_ptr);
|
||||
}
|
||||
|
||||
memdelete_arr(entry_array);
|
||||
memdelete_arr(entry_indices);
|
||||
}
|
@ -1,148 +0,0 @@
|
||||
/**************************************************************************/
|
||||
/* pool_allocator.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef POOL_ALLOCATOR_H
|
||||
#define POOL_ALLOCATOR_H
|
||||
|
||||
#include "core/typedefs.h"
|
||||
|
||||
/**
|
||||
* Generic Pool Allocator.
|
||||
* This is a generic memory pool allocator, with locking, compacting and alignment. (@TODO alignment)
|
||||
* It used as a standard way to manage allocation in a specific region of memory, such as texture memory,
|
||||
* audio sample memory, or just any kind of memory overall.
|
||||
* (@TODO) abstraction should be greater, because in many platforms, you need to manage a nonreachable memory.
|
||||
*/
|
||||
|
||||
enum {
|
||||
POOL_ALLOCATOR_INVALID_ID = -1 ///< default invalid value. use INVALID_ID( id ) to test
|
||||
};
|
||||
|
||||
class PoolAllocator {
|
||||
public:
|
||||
typedef int ID;
|
||||
|
||||
private:
|
||||
enum {
|
||||
CHECK_BITS = 8,
|
||||
CHECK_LEN = (1 << CHECK_BITS),
|
||||
CHECK_MASK = CHECK_LEN - 1
|
||||
|
||||
};
|
||||
|
||||
struct Entry {
|
||||
unsigned int pos = 0;
|
||||
unsigned int len = 0;
|
||||
unsigned int lock = 0;
|
||||
unsigned int check = 0;
|
||||
|
||||
inline void clear() {
|
||||
pos = 0;
|
||||
len = 0;
|
||||
lock = 0;
|
||||
check = 0;
|
||||
}
|
||||
Entry() {}
|
||||
};
|
||||
|
||||
typedef int EntryArrayPos;
|
||||
typedef int EntryIndicesPos;
|
||||
|
||||
Entry *entry_array = nullptr;
|
||||
int *entry_indices = nullptr;
|
||||
int entry_max = 0;
|
||||
int entry_count = 0;
|
||||
|
||||
uint8_t *pool = nullptr;
|
||||
void *mem_ptr = nullptr;
|
||||
int pool_size = 0;
|
||||
|
||||
int free_mem = 0;
|
||||
int free_mem_peak = 0;
|
||||
|
||||
unsigned int check_count = 0;
|
||||
int align = 1;
|
||||
|
||||
bool needs_locking = false;
|
||||
|
||||
inline int entry_end(const Entry &p_entry) const {
|
||||
return p_entry.pos + aligned(p_entry.len);
|
||||
}
|
||||
inline int aligned(int p_size) const {
|
||||
int rem = p_size % align;
|
||||
if (rem) {
|
||||
p_size += align - rem;
|
||||
}
|
||||
|
||||
return p_size;
|
||||
}
|
||||
|
||||
void compact(int p_up_to = -1);
|
||||
void compact_up(int p_from = 0);
|
||||
bool get_free_entry(EntryArrayPos *p_pos);
|
||||
bool find_hole(EntryArrayPos *p_pos, int p_for_size);
|
||||
bool find_entry_index(EntryIndicesPos *p_map_pos, const Entry *p_entry);
|
||||
Entry *get_entry(ID p_mem);
|
||||
const Entry *get_entry(ID p_mem) const;
|
||||
|
||||
void create_pool(void *p_mem, int p_size, int p_max_entries);
|
||||
|
||||
protected:
|
||||
virtual void mt_lock() const; ///< Reimplement for custom mt locking
|
||||
virtual void mt_unlock() const; ///< Reimplement for custom mt locking
|
||||
|
||||
public:
|
||||
enum {
|
||||
DEFAULT_MAX_ALLOCS = 4096,
|
||||
};
|
||||
|
||||
ID alloc(int p_size); ///< Alloc memory, get an ID on success, POOL_ALOCATOR_INVALID_ID on failure
|
||||
void free(ID p_mem); ///< Free allocated memory
|
||||
Error resize(ID p_mem, int p_new_size); ///< resize a memory chunk
|
||||
int get_size(ID p_mem) const;
|
||||
|
||||
int get_free_mem(); ///< get free memory
|
||||
int get_used_mem() const;
|
||||
int get_free_peak(); ///< get free memory
|
||||
|
||||
Error lock(ID p_mem); //@todo move this out
|
||||
void *get(ID p_mem);
|
||||
const void *get(ID p_mem) const;
|
||||
void unlock(ID p_mem);
|
||||
bool is_locked(ID p_mem) const;
|
||||
|
||||
PoolAllocator(int p_size, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS);
|
||||
PoolAllocator(void *p_mem, int p_size, int p_align = 1, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS);
|
||||
PoolAllocator(int p_align, int p_size, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS);
|
||||
|
||||
virtual ~PoolAllocator();
|
||||
};
|
||||
|
||||
#endif // POOL_ALLOCATOR_H
|
Loading…
Reference in New Issue
Block a user