mirror of
https://github.com/godotengine/godot.git
synced 2024-11-14 08:03:05 +00:00
Fixed canvas clipping on offscreen viewports.
This commit is contained in:
parent
b2f9acb8c9
commit
5072134f41
@ -9349,7 +9349,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
|
|||||||
int h = current_clip->final_clip_rect.size.y;
|
int h = current_clip->final_clip_rect.size.y;
|
||||||
*/
|
*/
|
||||||
int x = current_clip->final_clip_rect.pos.x;
|
int x = current_clip->final_clip_rect.pos.x;
|
||||||
int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y);
|
int y = viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y);
|
||||||
int w = current_clip->final_clip_rect.size.x;
|
int w = current_clip->final_clip_rect.size.x;
|
||||||
int h = current_clip->final_clip_rect.size.y;
|
int h = current_clip->final_clip_rect.size.y;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user