Merge pull request #93860 from CookieBadger/animation-bezier-undo-on-different-animation-fix

Fix inconsistent behavior of Bezier editor undo operations upon selection of different animation
This commit is contained in:
Rémi Verschelde 2024-07-07 21:58:36 +02:00
commit 4e38ce294d
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GPG Key ID: C3336907360768E1
2 changed files with 13 additions and 10 deletions

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@ -1096,7 +1096,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
for (int i = 0; i < animation->track_get_key_count(track); ++i) {
undo_redo->add_undo_method(
this,
"_bezier_track_insert_key",
"_bezier_track_insert_key_at_anim",
animation,
track,
animation->track_get_key_time(track, i),
animation->bezier_track_get_key_value(track, i),
@ -1370,7 +1371,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
key[0] = h;
undo_redo->add_do_method(
this,
"_bezier_track_insert_key",
"_bezier_track_insert_key_at_anim",
animation,
E->get().first,
newpos,
key[0],
@ -1391,7 +1393,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
Array key = animation->track_get_key_value(E->get().first, E->get().second);
undo_redo->add_undo_method(
this,
"_bezier_track_insert_key",
"_bezier_track_insert_key_at_anim",
animation,
E->get().first,
oldpos,
key[0],
@ -1409,7 +1412,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, 1);
undo_redo->add_undo_method(
this,
"_bezier_track_insert_key",
"_bezier_track_insert_key_at_anim",
animation,
amr.track,
amr.time,
key[0],
@ -1918,10 +1922,9 @@ void AnimationBezierTrackEdit::delete_selection() {
}
}
void AnimationBezierTrackEdit::_bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode) {
ERR_FAIL_COND(animation.is_null());
int idx = animation->bezier_track_insert_key(p_track, p_time, p_value, p_in_handle, p_out_handle);
animation->bezier_track_set_key_handle_mode(p_track, idx, p_handle_mode);
void AnimationBezierTrackEdit::_bezier_track_insert_key_at_anim(const Ref<Animation> &p_anim, int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode) {
int idx = p_anim->bezier_track_insert_key(p_track, p_time, p_value, p_in_handle, p_out_handle);
p_anim->bezier_track_set_key_handle_mode(p_track, idx, p_handle_mode);
}
void AnimationBezierTrackEdit::_bind_methods() {
@ -1930,7 +1933,7 @@ void AnimationBezierTrackEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_select_at_anim"), &AnimationBezierTrackEdit::_select_at_anim);
ClassDB::bind_method(D_METHOD("_update_hidden_tracks_after"), &AnimationBezierTrackEdit::_update_hidden_tracks_after);
ClassDB::bind_method(D_METHOD("_update_locked_tracks_after"), &AnimationBezierTrackEdit::_update_locked_tracks_after);
ClassDB::bind_method(D_METHOD("_bezier_track_insert_key"), &AnimationBezierTrackEdit::_bezier_track_insert_key);
ClassDB::bind_method(D_METHOD("_bezier_track_insert_key_at_anim"), &AnimationBezierTrackEdit::_bezier_track_insert_key_at_anim);
ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"), PropertyInfo(Variant::INT, "track")));
ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::INT, "track")));

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@ -221,7 +221,7 @@ public:
void paste_keys(real_t p_ofs, bool p_ofs_valid);
void delete_selection();
void _bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode);
void _bezier_track_insert_key_at_anim(const Ref<Animation> &p_anim, int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode);
AnimationBezierTrackEdit();
};