mirror of
https://github.com/godotengine/godot.git
synced 2024-11-12 23:24:26 +00:00
HTML5 start-up overhaul
- Implement promise-based JS interface for custom HTML page integration - Add download progress callback - Add progress bar and indeterminate spinner to default HTML page - Try downloading files multiple times when failing - Get rid of godotfs.js - Separate steps for engine initialization, game initialization and game start - Allow multiple games on one HTML page - Substitution placeholders only used in .html file - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME, $GODOT_TMEM -> $GODOT_TOTAL_MEMORY - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global)
This commit is contained in:
parent
b4ad899ef6
commit
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386
misc/dist/html/default.html
vendored
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386
misc/dist/html/default.html
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<!DOCTYPE html>
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<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
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<head>
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<meta charset="utf-8" />
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<title></title>
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<style type="text/css">
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body {
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margin: 0;
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border: 0 none;
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padding: 0;
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text-align: center;
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background-color: #222226;
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font-family: 'Noto Sans', Arial, sans-serif;
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}
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/* Godot Engine default theme style
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* ================================ */
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.godot {
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color: #e0e0e0;
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background-color: #3b3943;
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background-image: linear-gradient(to bottom, #403e48, #35333c);
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border: 1px solid #45434e;
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box-shadow: 0 0 1px 1px #2f2d35;
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}
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button.godot {
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font-family: 'Droid Sans', Arial, sans-serif; /* override user agent style */
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padding: 1px 5px;
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background-color: #37353f;
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background-image: linear-gradient(to bottom, #413e49, #3a3842);
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border: 1px solid #514f5d;
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border-radius: 1px;
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box-shadow: 0 0 1px 1px #2a2930;
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}
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button.godot:hover {
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color: #f0f0f0;
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background-color: #44414e;
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background-image: linear-gradient(to bottom, #494652, #423f4c);
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border: 1px solid #5a5667;
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box-shadow: 0 0 1px 1px #26252b;
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}
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button.godot:active {
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color: #fff;
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background-color: #3e3b46;
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background-image: linear-gradient(to bottom, #36343d, #413e49);
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border: 1px solid #4f4c59;
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box-shadow: 0 0 1px 1px #26252b;
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}
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button.godot:disabled {
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color: rgba(230, 230, 230, 0.2);
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background-color: #3d3d3d;
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background-image: linear-gradient(to bottom, #434343, #393939);
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border: 1px solid #474747;
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box-shadow: 0 0 1px 1px #2d2b33;
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}
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/* Canvas / wrapper
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* ================ */
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#container {
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display: inline-block; /* scale with canvas */
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vertical-align: top; /* prevent extra height */
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position: relative; /* root for absolutely positioned overlay */
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margin: 0;
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border: 0 none;
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padding: 0;
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background-color: #0c0c0c;
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}
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#canvas {
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display: block;
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margin: 0 auto;
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color: white;
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}
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#canvas:focus {
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outline: none;
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}
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/* Status display
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* ============== */
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#status {
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position: absolute;
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left: 0;
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top: 0;
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right: 0;
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bottom: 0;
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display: flex;
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justify-content: center;
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align-items: center;
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/* don't consume click events - make children visible explicitly */
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visibility: hidden;
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}
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#status-progress {
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width: 244px;
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height: 7px;
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background-color: #38363A;
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border: 1px solid #444246;
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padding: 1px;
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box-shadow: 0 0 2px 1px #1B1C22;
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border-radius: 2px;
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visibility: visible;
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}
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#status-progress-inner {
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height: 100%;
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width: 0;
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box-sizing: border-box;
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transition: width 0.5s linear;
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background-color: #202020;
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border: 1px solid #222223;
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box-shadow: 0 0 1px 1px #27282E;
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border-radius: 3px;
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}
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#status-indeterminate {
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visibility: visible;
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position: relative;
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}
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#status-indeterminate > div {
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width: 3px;
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height: 0;
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border-style: solid;
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border-width: 6px 2px 0 2px;
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border-color: #2b2b2b transparent transparent transparent;
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transform-origin: center 14px;
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position: absolute;
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}
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#status-indeterminate > div:nth-child(1) { transform: rotate( 22.5deg); }
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#status-indeterminate > div:nth-child(2) { transform: rotate( 67.5deg); }
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#status-indeterminate > div:nth-child(3) { transform: rotate(112.5deg); }
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#status-indeterminate > div:nth-child(4) { transform: rotate(157.5deg); }
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#status-indeterminate > div:nth-child(5) { transform: rotate(202.5deg); }
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#status-indeterminate > div:nth-child(6) { transform: rotate(247.5deg); }
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#status-indeterminate > div:nth-child(7) { transform: rotate(292.5deg); }
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#status-indeterminate > div:nth-child(8) { transform: rotate(337.5deg); }
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#status-notice {
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margin: 0 100px;
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line-height: 1.3;
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visibility: visible;
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padding: 4px 6px;
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visibility: visible;
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}
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/* Debug output
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* ============ */
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#output-panel {
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display: none;
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max-width: 700px;
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font-size: small;
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margin: 6px auto 0;
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padding: 0 4px 4px;
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text-align: left;
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line-height: 2.2;
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}
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#output-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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}
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#output-container {
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padding: 6px;
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background-color: #2c2a32;
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box-shadow: inset 0 0 1px 1px #232127;
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color: #bbb;
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}
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#output-scroll {
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line-height: 1;
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height: 12em;
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overflow-y: scroll;
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white-space: pre-wrap;
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font-size: small;
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font-family: "Lucida Console", Monaco, monospace;
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}
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</style>
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$GODOT_HEAD_INCLUDE
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</head>
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<body>
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<div id="container">
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<canvas id="canvas" oncontextmenu="event.preventDefault();" width="640" height="480">
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HTML5 canvas appears to be unsupported in the current browser.<br />
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Please try updating or use a different browser.
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</canvas>
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<div id="status">
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<div id='status-progress' style='display: none;' oncontextmenu="event.preventDefault();"><div id ='status-progress-inner'></div></div>
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<div id='status-indeterminate' style='display: none;' oncontextmenu="event.preventDefault();">
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<div></div>
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<div></div>
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<div></div>
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<div></div>
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<div></div>
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<div></div>
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<div></div>
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<div></div>
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</div>
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<div id="status-notice" class="godot" style='display: none;'></div>
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</div>
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</div>
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<div id="output-panel" class="godot">
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<div id="output-header">
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Output:
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<button id='output-clear' class='godot' type='button' autocomplete='off'>Clear</button>
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</div>
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<div id="output-container"><div id="output-scroll"></div></div>
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</div>
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<script type="text/javascript" src="$GODOT_BASENAME.js"></script>
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<script type="text/javascript">//<![CDATA[
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var game = new Engine;
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(function() {
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const BASENAME = '$GODOT_BASENAME';
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const MEMORY_SIZE = $GODOT_TOTAL_MEMORY;
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const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED;
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const INDETERMINATE_STATUS_STEP_MS = 100;
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var container = document.getElementById('container');
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var canvas = document.getElementById('canvas');
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var statusProgress = document.getElementById('status-progress');
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var statusProgressInner = document.getElementById('status-progress-inner');
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var statusIndeterminate = document.getElementById('status-indeterminate');
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var statusNotice = document.getElementById('status-notice');
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var initializing = true;
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var statusMode = 'hidden';
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var indeterminiateStatusAnimationId = 0;
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setStatusMode('indeterminate');
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game.setCanvas(canvas);
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game.setAsmjsMemorySize(MEMORY_SIZE);
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function setStatusMode(mode) {
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if (statusMode === mode || !initializing)
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return;
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[statusProgress, statusIndeterminate, statusNotice].forEach(elem => {
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elem.style.display = 'none';
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});
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if (indeterminiateStatusAnimationId !== 0) {
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cancelAnimationFrame(indeterminiateStatusAnimationId);
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indeterminiateStatusAnimationId = 0;
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}
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switch (mode) {
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case 'progress':
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statusProgress.style.display = 'block';
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break;
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case 'indeterminate':
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statusIndeterminate.style.display = 'block';
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indeterminiateStatusAnimationId = requestAnimationFrame(animateStatusIndeterminate);
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break;
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case 'notice':
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statusNotice.style.display = 'block';
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break;
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case 'hidden':
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break;
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default:
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throw new Error("Invalid status mode");
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}
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statusMode = mode;
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}
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function animateStatusIndeterminate(ms) {
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var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8);
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if (statusIndeterminate.children[i].style.borderTopColor == '') {
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Array.prototype.slice.call(statusIndeterminate.children).forEach(child => {
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child.style.borderTopColor = '';
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});
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statusIndeterminate.children[i].style.borderTopColor = '#dfdfdf';
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}
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requestAnimationFrame(animateStatusIndeterminate);
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}
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function setStatusNotice(text) {
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while (statusNotice.lastChild) {
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statusNotice.removeChild(statusNotice.lastChild);
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}
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var lines = text.split('\n');
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lines.forEach((line, index) => {
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statusNotice.appendChild(document.createTextNode(line));
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statusNotice.appendChild(document.createElement('br'));
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});
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};
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game.setProgressFunc((current, total) => {
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if (total > 0) {
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statusProgressInner.style.width = current/total * 100 + '%';
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setStatusMode('progress');
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if (current === total) {
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// wait for progress bar animation
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setTimeout(() => {
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setStatusMode('indeterminate');
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}, 500);
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}
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} else {
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setStatusMode('indeterminate');
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}
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});
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if (DEBUG_ENABLED) {
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var outputRoot = document.getElementById("output-panel");
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var outputScroll = document.getElementById("output-scroll");
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var OUTPUT_MSG_COUNT_MAX = 400;
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document.getElementById('output-clear').addEventListener('click', () => {
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while (outputScroll.firstChild) {
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outputScroll.firstChild.remove();
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}
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});
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outputRoot.style.display = 'block';
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function print(text) {
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if (arguments.length > 1) {
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text = Array.prototype.slice.call(arguments).join(" ");
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}
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if (text.length <= 0) return;
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while (outputScroll.childElementCount >= OUTPUT_MSG_COUNT_MAX) {
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outputScroll.firstChild.remove();
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}
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var msg = document.createElement("div");
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if (String.prototype.trim.call(text).startsWith("**ERROR**")) {
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msg.style.color = "#d44";
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} else if (String.prototype.trim.call(text).startsWith("**WARNING**")) {
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msg.style.color = "#ccc000";
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} else if (String.prototype.trim.call(text).startsWith("**SCRIPT ERROR**")) {
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msg.style.color = "#c6d";
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}
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msg.textContent = text;
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var scrollToBottom = outputScroll.scrollHeight - (outputScroll.clientHeight + outputScroll.scrollTop) < 10;
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outputScroll.appendChild(msg);
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if (scrollToBottom) {
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outputScroll.scrollTop = outputScroll.scrollHeight;
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}
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};
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function printError(text) {
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print('**ERROR**' + ":", text);
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}
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game.setStdoutFunc(text => {
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print(text);
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console.log(text);
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});
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game.setStderrFunc(text => {
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printError(text);
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console.warn(text);
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});
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}
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game.start(BASENAME + '.pck').then(() => {
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setStatusMode('hidden');
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initializing = false;
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}, err => {
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if (DEBUG_ENABLED)
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printError(err.message);
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setStatusNotice(err.message);
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setStatusMode('notice');
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initializing = false;
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});
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})();
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//]]></script>
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</body>
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</html>
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misc/dist/html_fs/godotfs.js
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misc/dist/html_fs/godotfs.js
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var Module;
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if (typeof Module === 'undefined') Module = eval('(function() { try { return Module || {} } catch(e) { return {} } })()');
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if (!Module.expectedDataFileDownloads) {
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Module.expectedDataFileDownloads = 0;
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Module.finishedDataFileDownloads = 0;
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}
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Module.expectedDataFileDownloads++;
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(function() {
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const PACK_FILE_NAME = '$GODOT_PACK_NAME';
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const PACK_FILE_SIZE = $GODOT_PACK_SIZE;
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function fetchRemotePackage(packageName, callback, errback) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', packageName, true);
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xhr.responseType = 'arraybuffer';
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xhr.onprogress = function(event) {
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var url = packageName;
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if (event.loaded && event.total) {
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if (!xhr.addedTotal) {
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xhr.addedTotal = true;
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if (!Module.dataFileDownloads) Module.dataFileDownloads = {};
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Module.dataFileDownloads[url] = {
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loaded: event.loaded,
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total: event.total
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};
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} else {
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Module.dataFileDownloads[url].loaded = event.loaded;
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}
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var total = 0;
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var loaded = 0;
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var num = 0;
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for (var download in Module.dataFileDownloads) {
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var data = Module.dataFileDownloads[download];
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total += data.total;
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loaded += data.loaded;
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num++;
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}
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total = Math.ceil(total * Module.expectedDataFileDownloads/num);
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if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')');
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} else if (!Module.dataFileDownloads) {
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if (Module['setStatus']) Module['setStatus']('Downloading data...');
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}
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};
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xhr.onload = function(event) {
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var packageData = xhr.response;
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callback(packageData);
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};
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xhr.send(null);
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};
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function handleError(error) {
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console.error('package error:', error);
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};
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var fetched = null, fetchedCallback = null;
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fetchRemotePackage(PACK_FILE_NAME, function(data) {
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if (fetchedCallback) {
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fetchedCallback(data);
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fetchedCallback = null;
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} else {
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fetched = data;
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}
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}, handleError);
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function runWithFS() {
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function assert(check, msg) {
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if (!check) throw msg + new Error().stack;
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}
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function DataRequest(start, end, crunched, audio) {
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this.start = start;
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this.end = end;
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this.crunched = crunched;
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this.audio = audio;
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}
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DataRequest.prototype = {
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requests: {},
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open: function(mode, name) {
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this.name = name;
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this.requests[name] = this;
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Module['addRunDependency']('fp ' + this.name);
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},
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send: function() {},
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onload: function() {
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var byteArray = this.byteArray.subarray(this.start, this.end);
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this.finish(byteArray);
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},
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finish: function(byteArray) {
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var that = this;
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Module['FS_createPreloadedFile'](this.name, null, byteArray, true, true, function() {
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Module['removeRunDependency']('fp ' + that.name);
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}, function() {
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if (that.audio) {
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Module['removeRunDependency']('fp ' + that.name); // workaround for chromium bug 124926 (still no audio with this, but at least we don't hang)
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} else {
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Module.printErr('Preloading file ' + that.name + ' failed');
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}
|
||||
}, false, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change
|
||||
this.requests[this.name] = null;
|
||||
},
|
||||
};
|
||||
new DataRequest(0, PACK_FILE_SIZE, 0, 0).open('GET', '/' + PACK_FILE_NAME);
|
||||
|
||||
var PACKAGE_PATH;
|
||||
if (typeof window === 'object') {
|
||||
PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/');
|
||||
} else {
|
||||
// worker
|
||||
PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/');
|
||||
}
|
||||
var PACKAGE_NAME = PACK_FILE_NAME;
|
||||
var REMOTE_PACKAGE_NAME = PACK_FILE_NAME;
|
||||
var PACKAGE_UUID = 'b39761ce-0348-4959-9b16-302ed8e1592e';
|
||||
|
||||
function processPackageData(arrayBuffer) {
|
||||
Module.finishedDataFileDownloads++;
|
||||
assert(arrayBuffer, 'Loading data file failed.');
|
||||
var byteArray = new Uint8Array(arrayBuffer);
|
||||
var curr;
|
||||
|
||||
// Reuse the bytearray from the XHR as the source for file reads.
|
||||
DataRequest.prototype.byteArray = byteArray;
|
||||
DataRequest.prototype.requests['/' + PACK_FILE_NAME].onload();
|
||||
Module['removeRunDependency']('datafile_datapack');
|
||||
|
||||
};
|
||||
Module['addRunDependency']('datafile_datapack');
|
||||
|
||||
if (!Module.preloadResults) Module.preloadResults = {};
|
||||
|
||||
Module.preloadResults[PACKAGE_NAME] = {fromCache: false};
|
||||
if (fetched) {
|
||||
processPackageData(fetched);
|
||||
fetched = null;
|
||||
} else {
|
||||
fetchedCallback = processPackageData;
|
||||
}
|
||||
|
||||
}
|
||||
if (Module['calledRun']) {
|
||||
runWithFS();
|
||||
} else {
|
||||
if (!Module['preRun']) Module['preRun'] = [];
|
||||
Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it
|
||||
}
|
||||
|
||||
})();
|
@ -20,33 +20,32 @@ for x in javascript_files:
|
||||
javascript_objects.append(env_javascript.Object(x))
|
||||
|
||||
env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync','_send_notification']\""])
|
||||
env.Append(LINKFLAGS=["--shell-file", '"platform/javascript/godot_shell.html"'])
|
||||
|
||||
# output file name without file extension
|
||||
basename = "godot" + env["PROGSUFFIX"]
|
||||
target_dir = env.Dir("#bin")
|
||||
js_file = target_dir.File(basename + ".js")
|
||||
implicit_targets = [js_file]
|
||||
|
||||
zip_dir = target_dir.Dir('.javascript_zip')
|
||||
zip_files = env.InstallAs([zip_dir.File("godot.js"), zip_dir.File("godotfs.js")], [js_file, "#misc/dist/html_fs/godotfs.js"])
|
||||
zip_files = env.InstallAs(zip_dir.File('godot.html'), '#misc/dist/html/default.html')
|
||||
|
||||
implicit_targets = []
|
||||
if env['wasm'] == 'yes':
|
||||
wasm_file = target_dir.File(basename+'.wasm')
|
||||
implicit_targets.append(wasm_file)
|
||||
zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm_file))
|
||||
wasm = target_dir.File(basename + '.wasm')
|
||||
implicit_targets.append(wasm)
|
||||
zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm))
|
||||
prejs = env.File('pre_wasm.js')
|
||||
else:
|
||||
asmjs_files = [target_dir.File(basename+'.asm.js'), target_dir.File(basename+'.html.mem')]
|
||||
zip_files.append(InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files))
|
||||
asmjs_files = [target_dir.File(basename + '.asm.js'), target_dir.File(basename + '.js.mem')]
|
||||
implicit_targets.extend(asmjs_files)
|
||||
zip_files.append(InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files))
|
||||
prejs = env.File('pre_asmjs.js')
|
||||
|
||||
# HTML file must be the first target in the list
|
||||
html_file = env.Program(["#bin/godot"] + implicit_targets, javascript_objects, PROGSUFFIX=env["PROGSUFFIX"]+".html")[0]
|
||||
Depends(html_file, "godot_shell.html")
|
||||
js = env.Program(['#bin/godot'] + implicit_targets, javascript_objects, PROGSUFFIX=env['PROGSUFFIX'] + '.js')[0];
|
||||
zip_files.append(InstallAs(zip_dir.File('godot.js'), js))
|
||||
|
||||
# Emscripten hardcodes file names, so replace common base name with
|
||||
# placeholder while leaving extension; also change `.html.mem` to just `.mem`
|
||||
fixup_html = env.Substfile(html_file, SUBST_DICT=[(basename, '$$GODOT_BASE'), ('.html.mem', '.mem')], SUBSTFILESUFFIX='.fixup.html')
|
||||
postjs = env.File('engine.js')
|
||||
env.Depends(js, [prejs, postjs])
|
||||
env.Append(LINKFLAGS=['--pre-js', prejs.path])
|
||||
env.Append(LINKFLAGS=['--post-js', postjs.path])
|
||||
|
||||
zip_files.append(InstallAs(zip_dir.File('godot.html'), fixup_html))
|
||||
Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX']+env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET")
|
||||
Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX'] + env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET")
|
||||
|
@ -100,6 +100,7 @@ def configure(env):
|
||||
|
||||
## Link flags
|
||||
|
||||
env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
|
||||
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
|
||||
|
||||
if (env['wasm'] == 'yes'):
|
||||
@ -112,6 +113,7 @@ def configure(env):
|
||||
else:
|
||||
env.Append(LINKFLAGS=['-s', 'ASM_JS=1'])
|
||||
env.Append(LINKFLAGS=['--separate-asm'])
|
||||
env.Append(LINKFLAGS=['--memory-init-file', '1'])
|
||||
|
||||
# TODO: Move that to opus module's config
|
||||
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
|
||||
|
366
platform/javascript/engine.js
Normal file
366
platform/javascript/engine.js
Normal file
@ -0,0 +1,366 @@
|
||||
return Module;
|
||||
},
|
||||
};
|
||||
|
||||
(function() {
|
||||
var engine = Engine;
|
||||
|
||||
var USING_WASM = engine.USING_WASM;
|
||||
var DOWNLOAD_ATTEMPTS_MAX = 4;
|
||||
|
||||
var basePath = null;
|
||||
var engineLoadPromise = null;
|
||||
|
||||
var loadingFiles = {};
|
||||
|
||||
function getBasePath(path) {
|
||||
|
||||
if (path.endsWith('/'))
|
||||
path = path.slice(0, -1);
|
||||
if (path.lastIndexOf('.') > path.lastIndexOf('/'))
|
||||
path = path.slice(0, path.lastIndexOf('.'));
|
||||
return path;
|
||||
}
|
||||
|
||||
function getBaseName(path) {
|
||||
|
||||
path = getBasePath(path);
|
||||
return path.slice(path.lastIndexOf('/') + 1);
|
||||
}
|
||||
|
||||
Engine = function Engine() {
|
||||
|
||||
this.rtenv = null;
|
||||
|
||||
var gameInitPromise = null;
|
||||
var unloadAfterInit = true;
|
||||
var memorySize = 268435456;
|
||||
|
||||
var progressFunc = null;
|
||||
var pckProgressTracker = {};
|
||||
var lastProgress = { loaded: 0, total: 0 };
|
||||
|
||||
var canvas = null;
|
||||
var stdout = null;
|
||||
var stderr = null;
|
||||
|
||||
this.initGame = function(mainPack) {
|
||||
|
||||
if (!gameInitPromise) {
|
||||
|
||||
if (mainPack === undefined) {
|
||||
if (basePath !== null) {
|
||||
mainPack = basePath + '.pck';
|
||||
} else {
|
||||
return Promise.reject(new Error("No main pack to load specified"));
|
||||
}
|
||||
}
|
||||
if (basePath === null)
|
||||
basePath = getBasePath(mainPack);
|
||||
|
||||
gameInitPromise = Engine.initEngine().then(
|
||||
instantiate.bind(this)
|
||||
);
|
||||
var gameLoadPromise = loadPromise(mainPack, pckProgressTracker).then(function(xhr) { return xhr.response; });
|
||||
gameInitPromise = Promise.all([gameLoadPromise, gameInitPromise]).then(function(values) {
|
||||
// resolve with pck
|
||||
return new Uint8Array(values[0]);
|
||||
});
|
||||
if (unloadAfterInit)
|
||||
gameInitPromise.then(Engine.unloadEngine);
|
||||
requestAnimationFrame(animateProgress);
|
||||
}
|
||||
return gameInitPromise;
|
||||
};
|
||||
|
||||
function instantiate(initializer) {
|
||||
|
||||
var rtenvOpts = {
|
||||
noInitialRun: true,
|
||||
thisProgram: getBaseName(basePath),
|
||||
engine: this,
|
||||
};
|
||||
if (typeof stdout === 'function')
|
||||
rtenvOpts.print = stdout;
|
||||
if (typeof stderr === 'function')
|
||||
rtenvOpts.printErr = stderr;
|
||||
if (typeof WebAssembly === 'object' && initializer instanceof WebAssembly.Module) {
|
||||
rtenvOpts.instantiateWasm = function(imports, onSuccess) {
|
||||
WebAssembly.instantiate(initializer, imports).then(function(result) {
|
||||
onSuccess(result);
|
||||
});
|
||||
return {};
|
||||
};
|
||||
} else if (initializer.asm && initializer.mem) {
|
||||
rtenvOpts.asm = initializer.asm;
|
||||
rtenvOpts.memoryInitializerRequest = initializer.mem;
|
||||
rtenvOpts.TOTAL_MEMORY = memorySize;
|
||||
} else {
|
||||
throw new Error("Invalid initializer");
|
||||
}
|
||||
|
||||
return new Promise(function(resolve, reject) {
|
||||
rtenvOpts.onRuntimeInitialized = resolve;
|
||||
rtenvOpts.onAbort = reject;
|
||||
rtenvOpts.engine.rtenv = Engine.RuntimeEnvironment(rtenvOpts);
|
||||
});
|
||||
}
|
||||
|
||||
this.start = function(mainPack) {
|
||||
|
||||
return this.initGame(mainPack).then(synchronousStart.bind(this));
|
||||
};
|
||||
|
||||
function synchronousStart(pckView) {
|
||||
// TODO don't expect canvas when runninng as cli tool
|
||||
if (canvas instanceof HTMLCanvasElement) {
|
||||
this.rtenv.canvas = canvas;
|
||||
} else {
|
||||
var firstCanvas = document.getElementsByTagName('canvas')[0];
|
||||
if (firstCanvas instanceof HTMLCanvasElement) {
|
||||
this.rtenv.canvas = firstCanvas;
|
||||
} else {
|
||||
throw new Error("No canvas found");
|
||||
}
|
||||
}
|
||||
|
||||
var actualCanvas = this.rtenv.canvas;
|
||||
var context = false;
|
||||
try {
|
||||
context = actualCanvas.getContext('webgl2') || actualCanvas.getContext('experimental-webgl2');
|
||||
} catch (e) {}
|
||||
if (!context) {
|
||||
throw new Error("WebGL 2 not available");
|
||||
}
|
||||
|
||||
// canvas can grab focus on click
|
||||
if (actualCanvas.tabIndex < 0) {
|
||||
actualCanvas.tabIndex = 0;
|
||||
}
|
||||
// necessary to calculate cursor coordinates correctly
|
||||
actualCanvas.style.padding = 0;
|
||||
actualCanvas.style.borderWidth = 0;
|
||||
actualCanvas.style.borderStyle = 'none';
|
||||
// until context restoration is implemented
|
||||
actualCanvas.addEventListener('webglcontextlost', function(ev) {
|
||||
alert("WebGL context lost, please reload the page");
|
||||
ev.preventDefault();
|
||||
}, false);
|
||||
|
||||
this.rtenv.FS.createDataFile('/', this.rtenv.thisProgram + '.pck', pckView, true, true, true);
|
||||
gameInitPromise = null;
|
||||
this.rtenv.callMain();
|
||||
}
|
||||
|
||||
this.setProgressFunc = function(func) {
|
||||
progressFunc = func;
|
||||
};
|
||||
|
||||
function animateProgress() {
|
||||
|
||||
var loaded = 0;
|
||||
var total = 0;
|
||||
var totalIsValid = true;
|
||||
var progressIsFinal = true;
|
||||
|
||||
[loadingFiles, pckProgressTracker].forEach(function(tracker) {
|
||||
Object.keys(tracker).forEach(function(file) {
|
||||
if (!tracker[file].final)
|
||||
progressIsFinal = false;
|
||||
if (!totalIsValid || tracker[file].total === 0) {
|
||||
totalIsValid = false;
|
||||
total = 0;
|
||||
} else {
|
||||
total += tracker[file].total;
|
||||
}
|
||||
loaded += tracker[file].loaded;
|
||||
});
|
||||
});
|
||||
if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
|
||||
lastProgress.loaded = loaded;
|
||||
lastProgress.total = total;
|
||||
if (typeof progressFunc === 'function')
|
||||
progressFunc(loaded, total);
|
||||
}
|
||||
if (!progressIsFinal)
|
||||
requestAnimationFrame(animateProgress);
|
||||
}
|
||||
|
||||
this.setCanvas = function(elem) {
|
||||
canvas = elem;
|
||||
};
|
||||
|
||||
this.setAsmjsMemorySize = function(size) {
|
||||
memorySize = size;
|
||||
};
|
||||
|
||||
this.setUnloadAfterInit = function(enabled) {
|
||||
|
||||
if (enabled && !unloadAfterInit && gameInitPromise) {
|
||||
gameInitPromise.then(Engine.unloadEngine);
|
||||
}
|
||||
unloadAfterInit = enabled;
|
||||
};
|
||||
|
||||
this.setStdoutFunc = function(func) {
|
||||
|
||||
var print = function(text) {
|
||||
if (arguments.length > 1) {
|
||||
text = Array.prototype.slice.call(arguments).join(" ");
|
||||
}
|
||||
func(text);
|
||||
};
|
||||
if (this.rtenv)
|
||||
this.rtenv.print = print;
|
||||
stdout = print;
|
||||
};
|
||||
|
||||
this.setStderrFunc = function(func) {
|
||||
|
||||
var printErr = function(text) {
|
||||
if (arguments.length > 1)
|
||||
text = Array.prototype.slice.call(arguments).join(" ");
|
||||
func(text);
|
||||
};
|
||||
if (this.rtenv)
|
||||
this.rtenv.printErr = printErr;
|
||||
stderr = printErr;
|
||||
};
|
||||
|
||||
|
||||
}; // Engine()
|
||||
|
||||
Engine.RuntimeEnvironment = engine.RuntimeEnvironment;
|
||||
|
||||
Engine.initEngine = function(newBasePath) {
|
||||
|
||||
if (newBasePath !== undefined) basePath = getBasePath(newBasePath);
|
||||
if (engineLoadPromise === null) {
|
||||
if (USING_WASM) {
|
||||
if (typeof WebAssembly !== 'object')
|
||||
return Promise.reject(new Error("Browser doesn't support WebAssembly"));
|
||||
// TODO cache/retrieve module to/from idb
|
||||
engineLoadPromise = loadPromise(basePath + '.wasm').then(function(xhr) {
|
||||
return WebAssembly.compile(xhr.response);
|
||||
});
|
||||
} else {
|
||||
var asmjsPromise = loadPromise(basePath + '.asm.js').then(function(xhr) {
|
||||
return asmjsModulePromise(xhr.response);
|
||||
});
|
||||
var memPromise = loadPromise(basePath + '.mem');
|
||||
engineLoadPromise = Promise.all([asmjsPromise, memPromise]).then(function(values) {
|
||||
return { asm: values[0], mem: values[1] };
|
||||
});
|
||||
}
|
||||
engineLoadPromise = engineLoadPromise.catch(function(err) {
|
||||
engineLoadPromise = null;
|
||||
throw err;
|
||||
});
|
||||
}
|
||||
return engineLoadPromise;
|
||||
};
|
||||
|
||||
function asmjsModulePromise(module) {
|
||||
var elem = document.createElement('script');
|
||||
var script = new Blob([
|
||||
'Engine.asm = (function() { var Module = {};',
|
||||
module,
|
||||
'return Module.asm; })();'
|
||||
]);
|
||||
var url = URL.createObjectURL(script);
|
||||
elem.src = url;
|
||||
return new Promise(function(resolve, reject) {
|
||||
elem.addEventListener('load', function() {
|
||||
URL.revokeObjectURL(url);
|
||||
var asm = Engine.asm;
|
||||
Engine.asm = undefined;
|
||||
setTimeout(function() {
|
||||
// delay to reclaim compilation memory
|
||||
resolve(asm);
|
||||
}, 1);
|
||||
});
|
||||
elem.addEventListener('error', function() {
|
||||
URL.revokeObjectURL(url);
|
||||
reject("asm.js faiilure");
|
||||
});
|
||||
document.body.appendChild(elem);
|
||||
});
|
||||
}
|
||||
|
||||
Engine.unloadEngine = function() {
|
||||
engineLoadPromise = null;
|
||||
};
|
||||
|
||||
function loadPromise(file, tracker) {
|
||||
if (tracker === undefined)
|
||||
tracker = loadingFiles;
|
||||
return new Promise(function(resolve, reject) {
|
||||
loadXHR(resolve, reject, file, tracker);
|
||||
});
|
||||
}
|
||||
|
||||
function loadXHR(resolve, reject, file, tracker) {
|
||||
|
||||
var xhr = new XMLHttpRequest;
|
||||
xhr.open('GET', file);
|
||||
if (!file.endsWith('.js')) {
|
||||
xhr.responseType = 'arraybuffer';
|
||||
}
|
||||
['loadstart', 'progress', 'load', 'error', 'timeout', 'abort'].forEach(function(ev) {
|
||||
xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker));
|
||||
});
|
||||
xhr.send();
|
||||
}
|
||||
|
||||
function onXHREvent(resolve, reject, file, tracker, ev) {
|
||||
|
||||
if (this.status >= 400) {
|
||||
|
||||
if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
|
||||
reject(new Error("Failed loading file '" + file + "': " + this.statusText));
|
||||
this.abort();
|
||||
return;
|
||||
} else {
|
||||
loadXHR(resolve, reject, file);
|
||||
}
|
||||
}
|
||||
|
||||
switch (ev.type) {
|
||||
case 'loadstart':
|
||||
if (tracker[file] === undefined) {
|
||||
tracker[file] = {
|
||||
total: ev.total,
|
||||
loaded: ev.loaded,
|
||||
attempts: 0,
|
||||
final: false,
|
||||
};
|
||||
}
|
||||
break;
|
||||
|
||||
case 'progress':
|
||||
tracker[file].loaded = ev.loaded;
|
||||
tracker[file].total = ev.total;
|
||||
break;
|
||||
|
||||
case 'load':
|
||||
tracker[file].final = true;
|
||||
resolve(this);
|
||||
break;
|
||||
|
||||
case 'error':
|
||||
case 'timeout':
|
||||
if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
|
||||
tracker[file].final = true;
|
||||
reject(new Error("Failed loading file '" + file + "'"));
|
||||
} else {
|
||||
loadXHR(resolve, reject, file);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'abort':
|
||||
tracker[file].final = true;
|
||||
reject(new Error("Loading file '" + file + "' was aborted."));
|
||||
break;
|
||||
}
|
||||
}
|
||||
})();
|
@ -100,8 +100,8 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
|
||||
for (int i = 0; i < lines.size(); i++) {
|
||||
|
||||
String current_line = lines[i];
|
||||
current_line = current_line.replace("$GODOT_TMEM", itos(memory_mb * 1024 * 1024));
|
||||
current_line = current_line.replace("$GODOT_BASE", p_name);
|
||||
current_line = current_line.replace("$GODOT_TOTAL_MEMORY", itos(memory_mb * 1024 * 1024));
|
||||
current_line = current_line.replace("$GODOT_BASENAME", p_name);
|
||||
current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
|
||||
current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
|
||||
str_export += current_line + "\n";
|
||||
@ -114,28 +114,6 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
|
||||
}
|
||||
}
|
||||
|
||||
void EditorExportPlatformJavaScript::_fix_fsloader_js(Vector<uint8_t> &p_js, const String &p_pack_name, uint64_t p_pack_size) {
|
||||
|
||||
String str_template = String::utf8(reinterpret_cast<const char *>(p_js.ptr()), p_js.size());
|
||||
String str_export;
|
||||
Vector<String> lines = str_template.split("\n");
|
||||
for (int i = 0; i < lines.size(); i++) {
|
||||
if (lines[i].find("$GODOT_PACK_NAME") != -1) {
|
||||
str_export += lines[i].replace("$GODOT_PACK_NAME", p_pack_name);
|
||||
} else if (lines[i].find("$GODOT_PACK_SIZE") != -1) {
|
||||
str_export += lines[i].replace("$GODOT_PACK_SIZE", itos(p_pack_size));
|
||||
} else {
|
||||
str_export += lines[i] + "\n";
|
||||
}
|
||||
}
|
||||
|
||||
CharString cs = str_export.utf8();
|
||||
p_js.resize(cs.length());
|
||||
for (int i = 0; i < cs.length(); i++) {
|
||||
p_js[i] = cs[i];
|
||||
}
|
||||
}
|
||||
|
||||
void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
|
||||
|
||||
if (p_preset->get("texture_format/s3tc")) {
|
||||
@ -286,10 +264,6 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
|
||||
|
||||
_fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug);
|
||||
file = p_path.get_file();
|
||||
} else if (file == "godotfs.js") {
|
||||
|
||||
_fix_fsloader_js(data, pck_path.get_file(), pack_size);
|
||||
file = p_path.get_file().get_basename() + "fs.js";
|
||||
} else if (file == "godot.js") {
|
||||
|
||||
file = p_path.get_file().get_basename() + ".js";
|
||||
|
@ -1,347 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<title></title>
|
||||
<style type="text/css">
|
||||
body {
|
||||
margin: 0;
|
||||
border: 0 none;
|
||||
padding: 0;
|
||||
text-align: center;
|
||||
background-color: #222226;
|
||||
font-family: 'Droid Sans', Arial, sans-serif;
|
||||
}
|
||||
|
||||
|
||||
/* Godot Engine default theme style
|
||||
* ================================ */
|
||||
|
||||
.godot {
|
||||
color: #e0e0e0;
|
||||
background-color: #3b3943;
|
||||
background-image: linear-gradient(to bottom, #403e48, #35333c);
|
||||
border: 1px solid #45434e;
|
||||
box-shadow: 0 0 1px 1px #2f2d35;
|
||||
}
|
||||
|
||||
button.godot {
|
||||
font-family: 'Droid Sans', Arial, sans-serif; /* override user agent style */
|
||||
padding: 1px 5px;
|
||||
background-color: #37353f;
|
||||
background-image: linear-gradient(to bottom, #413e49, #3a3842);
|
||||
border: 1px solid #514f5d;
|
||||
border-radius: 1px;
|
||||
box-shadow: 0 0 1px 1px #2a2930;
|
||||
}
|
||||
|
||||
button.godot:hover {
|
||||
color: #f0f0f0;
|
||||
background-color: #44414e;
|
||||
background-image: linear-gradient(to bottom, #494652, #423f4c);
|
||||
border: 1px solid #5a5667;
|
||||
box-shadow: 0 0 1px 1px #26252b;
|
||||
}
|
||||
|
||||
button.godot:active {
|
||||
color: #fff;
|
||||
background-color: #3e3b46;
|
||||
background-image: linear-gradient(to bottom, #36343d, #413e49);
|
||||
border: 1px solid #4f4c59;
|
||||
box-shadow: 0 0 1px 1px #26252b;
|
||||
}
|
||||
|
||||
button.godot:disabled {
|
||||
color: rgba(230, 230, 230, 0.2);
|
||||
background-color: #3d3d3d;
|
||||
background-image: linear-gradient(to bottom, #434343, #393939);
|
||||
border: 1px solid #474747;
|
||||
box-shadow: 0 0 1px 1px #2d2b33;
|
||||
}
|
||||
|
||||
|
||||
/* Canvas / wrapper
|
||||
* ================ */
|
||||
|
||||
#container {
|
||||
display: inline-block; /* scale with canvas */
|
||||
vertical-align: top; /* prevent extra height */
|
||||
position: relative; /* root for absolutely positioned overlay */
|
||||
margin: 0;
|
||||
border: 0 none;
|
||||
padding: 0;
|
||||
background-color: #0c0c0c;
|
||||
}
|
||||
|
||||
#canvas {
|
||||
display: block;
|
||||
margin: 0 auto;
|
||||
/* canvas must have border and padding set to zero to
|
||||
* calculate cursor coordinates correctly */
|
||||
border: 0 none;
|
||||
padding: 0;
|
||||
color: white;
|
||||
}
|
||||
|
||||
#canvas:focus {
|
||||
outline: none;
|
||||
}
|
||||
|
||||
|
||||
/* Status display
|
||||
* ============== */
|
||||
|
||||
#status-container {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
/* don't consume click events - make children visible explicitly */
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
#status {
|
||||
line-height: 1.3;
|
||||
cursor: pointer;
|
||||
visibility: visible;
|
||||
padding: 4px 6px;
|
||||
}
|
||||
|
||||
|
||||
/* Debug output
|
||||
* ============ */
|
||||
|
||||
#output-panel {
|
||||
display: none;
|
||||
max-width: 700px;
|
||||
font-size: small;
|
||||
margin: 6px auto 0;
|
||||
padding: 0 4px 4px;
|
||||
text-align: left;
|
||||
line-height: 2.2;
|
||||
}
|
||||
|
||||
#output-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
#output-container {
|
||||
padding: 6px;
|
||||
background-color: #2c2a32;
|
||||
box-shadow: inset 0 0 1px 1px #232127;
|
||||
color: #bbb;
|
||||
}
|
||||
|
||||
#output-scroll {
|
||||
line-height: 1;
|
||||
height: 12em;
|
||||
overflow-y: scroll;
|
||||
white-space: pre-wrap;
|
||||
font-size: small;
|
||||
font-family: "Lucida Console", Monaco, monospace;
|
||||
}
|
||||
</style>
|
||||
$GODOT_HEAD_INCLUDE
|
||||
</head>
|
||||
<body>
|
||||
<div id="container">
|
||||
<canvas id="canvas" width="640" height="480" tabindex="0" oncontextmenu="event.preventDefault();">
|
||||
HTML5 canvas appears to be unsupported in the current browser.<br />
|
||||
Please try updating or use a different browser.
|
||||
</canvas>
|
||||
<div id="status-container">
|
||||
<span id="status" class="godot" onclick="this.style.visibility='hidden';">Downloading page...</span>
|
||||
</div>
|
||||
</div>
|
||||
<div id="output-panel" class="godot">
|
||||
<div id="output-header">
|
||||
Output:
|
||||
<button class="godot" type="button" autocomplete="off" onclick="Presentation.clearOutput();">Clear</button>
|
||||
</div>
|
||||
<div id="output-container"><div id="output-scroll"></div></div>
|
||||
</div>
|
||||
|
||||
<!-- Scripts -->
|
||||
<script type="text/javascript">//<![CDATA[
|
||||
var Presentation = (function() {
|
||||
var statusElement = document.getElementById("status");
|
||||
var canvasElement = document.getElementById("canvas");
|
||||
|
||||
var presentation = {
|
||||
postRun: [],
|
||||
setStatusVisible: function setStatusVisible(visible) {
|
||||
statusElement.style.visibility = (visible ? "visible" : "hidden");
|
||||
},
|
||||
setStatus: function setStatus(text) {
|
||||
if (text.length === 0) {
|
||||
// emscripten sets empty string as status after "Running..."
|
||||
// per timeout, but another status may have been set by then
|
||||
if (Presentation.setStatus.lastText === "Running...")
|
||||
Presentation.setStatusVisible(false);
|
||||
return;
|
||||
}
|
||||
Presentation.setStatus.lastText = text;
|
||||
while (statusElement.lastChild) {
|
||||
statusElement.removeChild(statusElement.lastChild);
|
||||
}
|
||||
var lines = text.split("\n");
|
||||
lines.forEach(function(line, index) {
|
||||
statusElement.appendChild(document.createTextNode(line));
|
||||
statusElement.appendChild(document.createElement("br"));
|
||||
});
|
||||
var closeNote = document.createElement("span");
|
||||
closeNote.style.fontSize = "small";
|
||||
closeNote.textContent = "click to close";
|
||||
statusElement.appendChild(closeNote);
|
||||
Presentation.setStatusVisible(true);
|
||||
},
|
||||
isWebGL2Available: function isWebGL2Available() {
|
||||
var context;
|
||||
try {
|
||||
context = canvasElement.getContext("webgl2") || canvasElement.getContext("experimental-webgl2");
|
||||
} catch (e) {}
|
||||
return !!context;
|
||||
},
|
||||
};
|
||||
|
||||
window.onerror = function(event) { presentation.setStatus("Failure during start-up\nSee JavaScript console") };
|
||||
|
||||
if ($GODOT_DEBUG_ENABLED) { // debugging enabled
|
||||
var outputRoot = document.getElementById("output-panel");
|
||||
var outputElement = document.getElementById("output-scroll");
|
||||
const maxOutputMessages = 400;
|
||||
|
||||
presentation.setOutputVisible = function setOutputVisible(visible) {
|
||||
outputRoot.style.display = (visible ? "block" : "none");
|
||||
};
|
||||
presentation.clearOutput = function clearOutput() {
|
||||
while (outputElement.firstChild) {
|
||||
outputElement.firstChild.remove();
|
||||
}
|
||||
};
|
||||
|
||||
presentation.setOutputVisible(true);
|
||||
|
||||
presentation.print = function print(text) {
|
||||
if (arguments.length > 1) {
|
||||
text = Array.prototype.slice.call(arguments).join(" ");
|
||||
}
|
||||
if (text.length <= 0) return;
|
||||
while (outputElement.childElementCount >= maxOutputMessages) {
|
||||
outputElement.firstChild.remove();
|
||||
}
|
||||
var msg = document.createElement("div");
|
||||
if (String.prototype.trim.call(text).startsWith("**ERROR**")
|
||||
|| String.prototype.trim.call(text).startsWith("**EXCEPTION**")) {
|
||||
msg.style.color = "#d44";
|
||||
} else if (String.prototype.trim.call(text).startsWith("**WARNING**")) {
|
||||
msg.style.color = "#ccc000";
|
||||
} else if (String.prototype.trim.call(text).startsWith("**SCRIPT ERROR**")) {
|
||||
msg.style.color = "#c6d";
|
||||
}
|
||||
msg.textContent = text;
|
||||
var scrollToBottom = outputElement.scrollHeight - (outputElement.clientHeight + outputElement.scrollTop) < 10;
|
||||
outputElement.appendChild(msg);
|
||||
if (scrollToBottom) {
|
||||
outputElement.scrollTop = outputElement.scrollHeight;
|
||||
}
|
||||
};
|
||||
|
||||
presentation.postRun.push(function() {
|
||||
window.onerror = function(event) { presentation.print("**EXCEPTION**:", event) };
|
||||
});
|
||||
|
||||
} else {
|
||||
presentation.postRun.push(function() { window.onerror = null; });
|
||||
}
|
||||
|
||||
return presentation;
|
||||
})();
|
||||
|
||||
// Emscripten interface
|
||||
var Module = (function() {
|
||||
const BASE_NAME = '$GODOT_BASE';
|
||||
var module = {
|
||||
thisProgram: BASE_NAME,
|
||||
wasmBinaryFile: BASE_NAME + '.wasm',
|
||||
TOTAL_MEMORY: $GODOT_TMEM,
|
||||
print: function print(text) {
|
||||
if (arguments.length > 1) {
|
||||
text = Array.prototype.slice.call(arguments).join(" ");
|
||||
}
|
||||
console.log(text);
|
||||
if (typeof Presentation !== "undefined" && typeof Presentation.print === "function") {
|
||||
Presentation.print(text);
|
||||
}
|
||||
},
|
||||
printErr: function printErr(text) {
|
||||
if (arguments.length > 1) {
|
||||
text = Array.prototype.slice.call(arguments).join(" ");
|
||||
}
|
||||
console.error(text);
|
||||
if (typeof Presentation !== "undefined" && typeof Presentation.print === "function") {
|
||||
Presentation.print("**ERROR**:", text)
|
||||
}
|
||||
},
|
||||
canvas: document.getElementById("canvas"),
|
||||
setStatus: function setStatus(text) {
|
||||
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
|
||||
var now = Date.now();
|
||||
if (m) {
|
||||
if (now - Date.now() < 30) // if this is a progress update, skip it if too soon
|
||||
return;
|
||||
text = m[1];
|
||||
}
|
||||
if (typeof Presentation !== "undefined" && typeof Presentation.setStatus == "function") {
|
||||
Presentation.setStatus(text);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// As a default initial behavior, pop up an alert when WebGL context is lost. To make your
|
||||
// application robust, you may want to override this behavior before shipping!
|
||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
||||
module.canvas.addEventListener("webglcontextlost", function(e) { alert("WebGL context lost. Plase reload the page."); e.preventDefault(); }, false);
|
||||
|
||||
if (typeof Presentation !== "undefined" && Presentation.postRun instanceof Array) {
|
||||
module.postRun = Presentation.postRun;
|
||||
}
|
||||
|
||||
return module;
|
||||
})();
|
||||
|
||||
if (!Presentation.isWebGL2Available()) {
|
||||
Presentation.setStatus("WebGL 2 appears to be unsupported.\nPlease update browser and drivers.");
|
||||
Presentation.preventLoading = true;
|
||||
} else {
|
||||
Presentation.setStatus("Downloading...");
|
||||
}
|
||||
|
||||
if (Presentation.preventLoading) {
|
||||
// prevent *fs.js and Emscripten's SCRIPT placeholder from loading any files
|
||||
Presentation._XHR_send = XMLHttpRequest.prototype.send;
|
||||
XMLHttpRequest.prototype.send = function() {};
|
||||
Presentation._Node_appendChild = Node.prototype.appendChild;
|
||||
Node.prototype.appendChild = function(node) {
|
||||
if (!(node instanceof HTMLScriptElement)) {
|
||||
return Presentation._Node_appendChild.call(this, node);
|
||||
}
|
||||
}
|
||||
}
|
||||
//]]></script>
|
||||
<script type="text/javascript" src="$GODOT_BASEfs.js"></script>
|
||||
{{{ SCRIPT }}}
|
||||
<script type="text/javascript">
|
||||
if (Presentation.preventLoading) {
|
||||
XMLHttpRequest.prototype.send = Presentation._XHR_send;
|
||||
Node.prototype.appendChild = Presentation._Node_appendChild;
|
||||
}
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
3
platform/javascript/pre_asmjs.js
Normal file
3
platform/javascript/pre_asmjs.js
Normal file
@ -0,0 +1,3 @@
|
||||
var Engine = {
|
||||
USING_WASM: false,
|
||||
RuntimeEnvironment: function(Module) {
|
3
platform/javascript/pre_wasm.js
Normal file
3
platform/javascript/pre_wasm.js
Normal file
@ -0,0 +1,3 @@
|
||||
var Engine = {
|
||||
USING_WASM: true,
|
||||
RuntimeEnvironment: function(Module) {
|
Loading…
Reference in New Issue
Block a user