Use shift for control point in Paht2D editor (to be consistent with Path editor)

This commit is contained in:
marynate 2014-04-03 01:50:20 +08:00
parent f07a377624
commit 4c2183bf23

View File

@ -115,7 +115,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Point2 p = xform.xform( curve->get_point_pos(i) );
if (gpoint.distance_to(p) < grab_treshold ) {
if (!mb.mod.control) {
if (!mb.mod.shift) {
action=ACTION_MOVING_POINT;
action_point=i;