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Fix tiled EXR crash, update tinyexr to head to fix corrupted uncompressed EXR loading
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@ -129,15 +129,45 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
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PoolVector<uint8_t> imgdata;
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Image::Format format;
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int output_channels = 0;
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if (idxA > 0) {
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imgdata.resize(exr_image.width * exr_image.height * 8); //RGBA16
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format = Image::FORMAT_RGBAH;
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output_channels = 4;
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} else {
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imgdata.resize(exr_image.width * exr_image.height * 6); //RGB16
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format = Image::FORMAT_RGBH;
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output_channels = 3;
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}
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EXRTile single_image_tile;
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int num_tiles;
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int tile_width = 0;
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int tile_height = 0;
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const EXRTile *exr_tiles;
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if (!exr_header.tiled) {
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single_image_tile.images = exr_image.images;
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single_image_tile.width = exr_image.width;
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single_image_tile.height = exr_image.height;
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single_image_tile.level_x = exr_image.width;
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single_image_tile.level_y = exr_image.height;
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single_image_tile.offset_x = 0;
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single_image_tile.offset_y = 0;
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exr_tiles = &single_image_tile;
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num_tiles = 1;
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tile_width = exr_image.width;
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tile_height = exr_image.height;
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} else {
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tile_width = exr_header.tile_size_x;
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tile_height = exr_header.tile_size_y;
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num_tiles = exr_image.num_tiles;
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exr_tiles = exr_image.tiles;
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}
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{
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@ -145,22 +175,51 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
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uint16_t *iw = (uint16_t *)wd.ptr();
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// Assume `out_rgba` have enough memory allocated.
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for (int i = 0; i < exr_image.width * exr_image.height; i++) {
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for (int tile_index = 0; tile_index < num_tiles; tile_index++) {
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Color color(
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reinterpret_cast<float **>(exr_image.images)[idxR][i],
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reinterpret_cast<float **>(exr_image.images)[idxG][i],
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reinterpret_cast<float **>(exr_image.images)[idxB][i]);
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const EXRTile &tile = exr_tiles[tile_index];
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if (p_force_linear)
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color = color.to_linear();
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int tw = tile.width;
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int th = tile.height;
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*iw++ = Math::make_half_float(color.r);
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*iw++ = Math::make_half_float(color.g);
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*iw++ = Math::make_half_float(color.b);
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const float *r_channel_start = reinterpret_cast<const float *>(tile.images[idxR]);
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const float *g_channel_start = reinterpret_cast<const float *>(tile.images[idxG]);
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const float *b_channel_start = reinterpret_cast<const float *>(tile.images[idxB]);
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const float *a_channel_start = NULL;
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if (idxA > 0) {
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*iw++ = Math::make_half_float(reinterpret_cast<float **>(exr_image.images)[idxA][i]);
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a_channel_start = reinterpret_cast<const float *>(tile.images[idxA]);
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}
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uint16_t *first_row_w = iw + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
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for (int y = 0; y < th; y++) {
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const float *r_channel = r_channel_start + y * tile_width;
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const float *g_channel = g_channel_start + y * tile_width;
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const float *b_channel = b_channel_start + y * tile_width;
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const float *a_channel = NULL;
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if (a_channel_start) {
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a_channel = a_channel_start + y * tile_width;
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}
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uint16_t *row_w = first_row_w + (y * exr_image.width * output_channels);
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for (int x = 0; x < tw; x++) {
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Color color(*r_channel++, *g_channel++, *b_channel++);
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if (p_force_linear)
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color = color.to_linear();
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*row_w++ = Math::make_half_float(color.r);
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*row_w++ = Math::make_half_float(color.g);
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*row_w++ = Math::make_half_float(color.b);
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if (idxA > 0) {
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*row_w++ = Math::make_half_float(*a_channel++);
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}
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}
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}
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}
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}
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2
thirdparty/README.md
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2
thirdparty/README.md
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@ -494,7 +494,7 @@ changes are marked with `// -- GODOT --` comments.
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## tinyexr
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- Upstream: https://github.com/syoyo/tinyexr
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- Version: git (e385dad, 2018)
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- Version: git (2d5375f, 2018)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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1282
thirdparty/tinyexr/tinyexr.h
vendored
1282
thirdparty/tinyexr/tinyexr.h
vendored
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