Ability to create local RenderingDevice instances.

This commit is contained in:
Juan Linietsky 2020-04-18 20:30:57 -03:00
parent 9690a60c21
commit 49d0c6a5c9
7 changed files with 270 additions and 79 deletions

View File

@ -5336,17 +5336,19 @@ bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) {
int RenderingDeviceVulkan::screen_get_width(DisplayServer::WindowID p_screen) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen");
return context->window_get_width(p_screen);
}
int RenderingDeviceVulkan::screen_get_height(DisplayServer::WindowID p_screen) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen");
return context->window_get_height(p_screen);
}
RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen");
//very hacky, but not used often per frame so I guess ok
VkFormat vkformat = context->get_screen_format();
@ -5376,6 +5378,7 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuff
RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(DisplayServer::WindowID p_screen, const Color &p_clear_color) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen");
ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
@ -6695,75 +6698,104 @@ void RenderingDeviceVulkan::free(RID p_id) {
_free_dependencies(p_id); //recursively erase dependencies first, to avoid potential API problems
_free_internal(p_id);
}
void RenderingDeviceVulkan::swap_buffers() {
_THREAD_SAFE_METHOD_
void RenderingDeviceVulkan::_finalize_command_bufers() {
{ //finalize frame
if (draw_list) {
ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work).");
}
if (compute_list) {
ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work).");
}
{ //complete the setup buffer (that needs to be processed before anything else)
vkEndCommandBuffer(frames[frame].setup_command_buffer);
vkEndCommandBuffer(frames[frame].draw_command_buffer);
}
screen_prepared = false;
if (draw_list) {
ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work).");
}
if (compute_list) {
ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work).");
}
{ //complete the setup buffer (that needs to be processed before anything else)
vkEndCommandBuffer(frames[frame].setup_command_buffer);
vkEndCommandBuffer(frames[frame].draw_command_buffer);
}
}
void RenderingDeviceVulkan::_begin_frame() {
//erase pending resources
_free_pending_resources(frame);
//create setup command buffer and set as the setup buffer
{
VkCommandBufferBeginInfo cmdbuf_begin;
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
cmdbuf_begin.pNext = nullptr;
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
cmdbuf_begin.pInheritanceInfo = nullptr;
VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0);
ERR_FAIL_COND_MSG(err, "vkResetCommandBuffer failed with error " + itos(err) + ".");
err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
if (local_device.is_null()) {
context->append_command_buffer(frames[frame].draw_command_buffer);
context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
}
}
//advance current frame
frames_drawn++;
//advance staging buffer if used
if (staging_buffer_used) {
staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
staging_buffer_used = false;
}
if (frames[frame].timestamp_count) {
vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values, sizeof(uint64_t), VK_QUERY_RESULT_64_BIT);
SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
}
frames[frame].timestamp_result_count = frames[frame].timestamp_count;
frames[frame].timestamp_count = 0;
frames[frame].index = Engine::get_singleton()->get_frames_drawn();
}
void RenderingDeviceVulkan::swap_buffers() {
ERR_FAIL_COND_MSG(local_device.is_valid(), "Local devices can't swap buffers.");
_THREAD_SAFE_METHOD_
_finalize_command_bufers();
screen_prepared = false;
//swap buffers
context->swap_buffers();
{ //advance frame
frame = (frame + 1) % frame_count;
frame = (frame + 1) % frame_count;
_begin_frame();
}
//erase pending resources
_free_pending_resources(frame);
void RenderingDeviceVulkan::submit() {
ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
ERR_FAIL_COND_MSG(local_device_processing, "device already submitted, call sync to wait until done.");
//create setup command buffer and set as the setup buffer
_finalize_command_bufers();
{
VkCommandBufferBeginInfo cmdbuf_begin;
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
cmdbuf_begin.pNext = nullptr;
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
cmdbuf_begin.pInheritanceInfo = nullptr;
VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer };
context->local_device_push_command_buffers(local_device, command_buffers, 2);
local_device_processing = true;
}
VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0);
ERR_FAIL_COND_MSG(err, "vkResetCommandBuffer failed with error " + itos(err) + ".");
void RenderingDeviceVulkan::sync() {
err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
context->append_command_buffer(frames[frame].draw_command_buffer);
}
ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
ERR_FAIL_COND_MSG(!local_device_processing, "sync can only be called after a submit");
//advance current frame
frames_drawn++;
//advance staging buffer if used
if (staging_buffer_used) {
staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
staging_buffer_used = false;
}
if (frames[frame].timestamp_count) {
vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values, sizeof(uint64_t), VK_QUERY_RESULT_64_BIT);
SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
}
frames[frame].timestamp_result_count = frames[frame].timestamp_count;
frames[frame].timestamp_count = 0;
frames[frame].index = Engine::get_singleton()->get_frames_drawn();
}
context->local_device_sync(local_device);
_begin_frame();
}
void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
@ -6882,14 +6914,21 @@ uint32_t RenderingDeviceVulkan::get_frame_delay() const {
void RenderingDeviceVulkan::_flush(bool p_current_frame) {
if (local_device.is_valid() && !p_current_frame) {
return; //flushign previous frames has no effect with local device
}
//not doing this crashes RADV (undefined behavior)
if (p_current_frame) {
vkEndCommandBuffer(frames[frame].setup_command_buffer);
vkEndCommandBuffer(frames[frame].draw_command_buffer);
}
context->flush(p_current_frame, p_current_frame);
//re-create the setup command
if (p_current_frame) {
if (local_device.is_valid()) {
VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer };
context->local_device_push_command_buffers(local_device, command_buffers, 2);
context->local_device_sync(local_device);
VkCommandBufferBeginInfo cmdbuf_begin;
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
cmdbuf_begin.pNext = nullptr;
@ -6898,27 +6937,48 @@ void RenderingDeviceVulkan::_flush(bool p_current_frame) {
VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
}
if (p_current_frame) {
VkCommandBufferBeginInfo cmdbuf_begin;
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
cmdbuf_begin.pNext = nullptr;
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
cmdbuf_begin.pInheritanceInfo = nullptr;
VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
context->append_command_buffer(frames[frame].draw_command_buffer);
} else {
context->flush(p_current_frame, p_current_frame);
//re-create the setup command
if (p_current_frame) {
VkCommandBufferBeginInfo cmdbuf_begin;
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
cmdbuf_begin.pNext = nullptr;
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
cmdbuf_begin.pInheritanceInfo = nullptr;
VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
}
if (p_current_frame) {
VkCommandBufferBeginInfo cmdbuf_begin;
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
cmdbuf_begin.pNext = nullptr;
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
cmdbuf_begin.pInheritanceInfo = nullptr;
VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
context->append_command_buffer(frames[frame].draw_command_buffer);
}
}
}
void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_device) {
context = p_context;
device = p_context->get_device();
frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this.
if (p_local_device) {
frame_count = 1;
local_device = p_context->local_device_create();
} else {
frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this.
}
limits = p_context->get_device_limits();
max_timestamp_query_elements = 256;
@ -6999,11 +7059,13 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
VkResult err = vkBeginCommandBuffer(frames[0].setup_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else
err = vkBeginCommandBuffer(frames[0].draw_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
context->append_command_buffer(frames[0].draw_command_buffer);
if (local_device.is_null()) {
context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else
context->append_command_buffer(frames[0].draw_command_buffer);
}
}
staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256);
@ -7285,6 +7347,19 @@ void RenderingDeviceVulkan::finalize() {
ERR_FAIL_COND(reverse_dependency_map.size());
}
RenderingDevice *RenderingDeviceVulkan::create_local_device() {
RenderingDeviceVulkan *rd = memnew(RenderingDeviceVulkan);
rd->initialize(context, true);
return rd;
}
RenderingDeviceVulkan::RenderingDeviceVulkan() {
screen_prepared = false;
}
RenderingDeviceVulkan::~RenderingDeviceVulkan() {
if (local_device.is_valid()) {
finalize();
context->local_device_free(local_device);
}
}

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@ -952,10 +952,12 @@ class RenderingDeviceVulkan : public RenderingDevice {
uint32_t max_timestamp_query_elements;
Frame *frames; //frames available, they are cycled (usually 3)
Frame *frames; //frames available, for main device they are cycled (usually 3), for local devices only 1
int frame; //current frame
int frame_count; //total amount of frames
uint64_t frames_drawn;
RID local_device;
bool local_device_processing = false;
void _free_pending_resources(int p_frame);
@ -971,6 +973,9 @@ class RenderingDeviceVulkan : public RenderingDevice {
template <class T>
void _free_rids(T &p_owner, const char *p_type);
void _finalize_command_bufers();
void _begin_frame();
public:
virtual RID texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data = Vector<Vector<uint8_t>>());
virtual RID texture_create_shared(const TextureView &p_view, RID p_with_texture);
@ -1121,14 +1126,20 @@ public:
virtual int limit_get(Limit p_limit);
virtual void prepare_screen_for_drawing();
void initialize(VulkanContext *p_context);
void initialize(VulkanContext *p_context, bool p_local_device = false);
void finalize();
virtual void swap_buffers();
virtual void swap_buffers(); //for main device
virtual void submit(); //for local device
virtual void sync(); //for local device
virtual uint32_t get_frame_delay() const;
virtual RenderingDevice *create_local_device();
RenderingDeviceVulkan();
~RenderingDeviceVulkan();
};
#endif // RENDERING_DEVICE_VULKAN_H

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@ -1499,6 +1499,87 @@ VulkanContext::VulkanContext() {
swapchainImageCount = 0;
}
RID VulkanContext::local_device_create() {
LocalDevice ld;
{ //create device
VkResult err;
float queue_priorities[1] = { 0.0 };
VkDeviceQueueCreateInfo queues[2];
queues[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queues[0].pNext = nullptr;
queues[0].queueFamilyIndex = graphics_queue_family_index;
queues[0].queueCount = 1;
queues[0].pQueuePriorities = queue_priorities;
queues[0].flags = 0;
VkDeviceCreateInfo sdevice = {
/*sType =*/VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
/*pNext */ nullptr,
/*flags */ 0,
/*queueCreateInfoCount */ 1,
/*pQueueCreateInfos */ queues,
/*enabledLayerCount */ 0,
/*ppEnabledLayerNames */ nullptr,
/*enabledExtensionCount */ enabled_extension_count,
/*ppEnabledExtensionNames */ (const char *const *)extension_names,
/*pEnabledFeatures */ &physical_device_features, // If specific features are required, pass them in here
};
err = vkCreateDevice(gpu, &sdevice, nullptr, &ld.device);
ERR_FAIL_COND_V(err, RID());
}
{ //create graphics queue
vkGetDeviceQueue(ld.device, graphics_queue_family_index, 0, &ld.queue);
}
return local_device_owner.make_rid(ld);
}
VkDevice VulkanContext::local_device_get_vk_device(RID p_local_device) {
LocalDevice *ld = local_device_owner.getornull(p_local_device);
return ld->device;
}
void VulkanContext::local_device_push_command_buffers(RID p_local_device, const VkCommandBuffer *p_buffers, int p_count) {
LocalDevice *ld = local_device_owner.getornull(p_local_device);
ERR_FAIL_COND(ld->waiting);
VkSubmitInfo submit_info;
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.pNext = nullptr;
submit_info.pWaitDstStageMask = nullptr;
submit_info.waitSemaphoreCount = 0;
submit_info.pWaitSemaphores = nullptr;
submit_info.commandBufferCount = p_count;
submit_info.pCommandBuffers = p_buffers;
submit_info.signalSemaphoreCount = 0;
submit_info.pSignalSemaphores = nullptr;
VkResult err = vkQueueSubmit(ld->queue, 1, &submit_info, VK_NULL_HANDLE);
ERR_FAIL_COND(err);
ld->waiting = true;
}
void VulkanContext::local_device_sync(RID p_local_device) {
LocalDevice *ld = local_device_owner.getornull(p_local_device);
ERR_FAIL_COND(!ld->waiting);
vkDeviceWaitIdle(ld->device);
ld->waiting = false;
}
void VulkanContext::local_device_free(RID p_local_device) {
LocalDevice *ld = local_device_owner.getornull(p_local_device);
vkDestroyDevice(ld->device, nullptr);
local_device_owner.free(p_local_device);
}
VulkanContext::~VulkanContext() {
if (queue_props) {
free(queue_props);

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@ -33,6 +33,8 @@
#include "core/error_list.h"
#include "core/map.h"
#include "core/os/mutex.h"
#include "core/rid_owner.h"
#include "core/ustring.h"
#include "servers/display_server.h"
#include <vulkan/vulkan.h>
@ -105,6 +107,14 @@ class VulkanContext {
}
};
struct LocalDevice {
bool waiting = false;
VkDevice device;
VkQueue queue;
};
RID_Owner<LocalDevice, true> local_device_owner;
Map<DisplayServer::WindowID, Window> windows;
uint32_t swapchainImageCount;
@ -194,6 +204,12 @@ public:
VkFramebuffer window_get_framebuffer(DisplayServer::WindowID p_window = 0);
VkRenderPass window_get_render_pass(DisplayServer::WindowID p_window = 0);
RID local_device_create();
VkDevice local_device_get_vk_device(RID p_local_device);
void local_device_push_command_buffers(RID p_local_device, const VkCommandBuffer *p_buffers, int p_count);
void local_device_sync(RID p_local_device);
void local_device_free(RID p_local_device);
VkFormat get_screen_format() const;
VkPhysicalDeviceLimits get_device_limits() const;

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@ -64,6 +64,7 @@
#include "servers/navigation_server_2d.h"
#include "servers/navigation_server_3d.h"
#include "servers/physics_server_2d.h"
#include "servers/rendering/rendering_device.h"
#include "editor/audio_stream_preview.h"
#include "editor/debugger/editor_debugger_node.h"

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@ -60,5 +60,7 @@ Vector<uint8_t> RenderingDevice::shader_compile_from_source(ShaderStage p_stage,
}
RenderingDevice::RenderingDevice() {
singleton = this;
if (singleton == nullptr) { // there may be more rendering devices later
singleton = this;
}
}

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@ -1024,6 +1024,11 @@ public:
virtual uint32_t get_frame_delay() const = 0;
virtual void submit() = 0;
virtual void sync() = 0;
virtual RenderingDevice *create_local_device() = 0;
static RenderingDevice *get_singleton();
RenderingDevice();
};