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Merge pull request #70779 from jamesmintram/jamesm/bugfix/add-missing-shortcut-case-for-reparent
Add missing case statement to handle re-parent to new node
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commit
49794911e8
@ -134,6 +134,8 @@ void SceneTreeDock::shortcut_input(const Ref<InputEvent> &p_event) {
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_tool_selected(TOOL_MOVE_DOWN);
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} else if (ED_IS_SHORTCUT("scene_tree/reparent", p_event)) {
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_tool_selected(TOOL_REPARENT);
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} else if (ED_IS_SHORTCUT("scene_tree/reparent_to_new_node", p_event)) {
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_tool_selected(TOOL_REPARENT_TO_NEW_NODE);
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} else if (ED_IS_SHORTCUT("scene_tree/save_branch_as_scene", p_event)) {
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_tool_selected(TOOL_NEW_SCENE_FROM);
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} else if (ED_IS_SHORTCUT("scene_tree/delete_no_confirm", p_event)) {
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