Fix empty CSGShape error

This commit is contained in:
Marcel Admiraal 2021-04-25 08:01:14 +01:00
parent d1dc28e46c
commit 48d3269aa4

View File

@ -292,27 +292,16 @@ bool CSGShape3DGizmoPlugin::is_selectable_when_hidden() const {
}
void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
p_gizmo->clear();
Ref<Material> material;
switch (cs->get_operation()) {
case CSGShape3D::OPERATION_UNION:
material = get_material("shape_union_material", p_gizmo);
break;
case CSGShape3D::OPERATION_INTERSECTION:
material = get_material("shape_intersection_material", p_gizmo);
break;
case CSGShape3D::OPERATION_SUBTRACTION:
material = get_material("shape_subtraction_material", p_gizmo);
break;
}
Ref<Material> handles_material = get_material("handles");
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
Vector<Vector3> faces = cs->get_brush_faces();
if (faces.size() == 0) {
return;
}
Vector<Vector3> lines;
lines.resize(faces.size() * 2);
{
@ -328,6 +317,21 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
}
Ref<Material> material;
switch (cs->get_operation()) {
case CSGShape3D::OPERATION_UNION:
material = get_material("shape_union_material", p_gizmo);
break;
case CSGShape3D::OPERATION_INTERSECTION:
material = get_material("shape_intersection_material", p_gizmo);
break;
case CSGShape3D::OPERATION_SUBTRACTION:
material = get_material("shape_subtraction_material", p_gizmo);
break;
}
Ref<Material> handles_material = get_material("handles");
p_gizmo->add_lines(lines, material);
p_gizmo->add_collision_segments(lines);