mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 06:03:09 +00:00
Fix load error popup showing on every progress dialog
This commit is contained in:
parent
97ef3c8372
commit
47703c7005
@ -4065,7 +4065,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
|
||||
}
|
||||
}
|
||||
|
||||
if (p_clear_errors) {
|
||||
if (p_clear_errors && !load_errors_queued_to_display) {
|
||||
load_errors->clear();
|
||||
}
|
||||
|
||||
@ -4746,14 +4746,26 @@ void EditorNode::add_io_error(const String &p_error) {
|
||||
DEV_ASSERT(Thread::get_caller_id() == Thread::get_main_id());
|
||||
singleton->load_errors->add_image(singleton->theme->get_icon(SNAME("Error"), EditorStringName(EditorIcons)));
|
||||
singleton->load_errors->add_text(p_error + "\n");
|
||||
EditorInterface::get_singleton()->popup_dialog_centered_ratio(singleton->load_error_dialog, 0.5);
|
||||
// When a progress dialog is displayed, we will wait for it ot close before displaying
|
||||
// the io errors to prevent the io popup to set it's parent to the progress dialog.
|
||||
if (singleton->progress_dialog->is_visible()) {
|
||||
singleton->load_errors_queued_to_display = true;
|
||||
} else {
|
||||
EditorInterface::get_singleton()->popup_dialog_centered_ratio(singleton->load_error_dialog, 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
void EditorNode::add_io_warning(const String &p_warning) {
|
||||
DEV_ASSERT(Thread::get_caller_id() == Thread::get_main_id());
|
||||
singleton->load_errors->add_image(singleton->theme->get_icon(SNAME("Warning"), EditorStringName(EditorIcons)));
|
||||
singleton->load_errors->add_text(p_warning + "\n");
|
||||
EditorInterface::get_singleton()->popup_dialog_centered_ratio(singleton->load_error_dialog, 0.5);
|
||||
// When a progress dialog is displayed, we will wait for it ot close before displaying
|
||||
// the io errors to prevent the io popup to set it's parent to the progress dialog.
|
||||
if (singleton->progress_dialog->is_visible()) {
|
||||
singleton->load_errors_queued_to_display = true;
|
||||
} else {
|
||||
EditorInterface::get_singleton()->popup_dialog_centered_ratio(singleton->load_error_dialog, 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
bool EditorNode::_find_scene_in_use(Node *p_node, const String &p_path) const {
|
||||
@ -5024,6 +5036,14 @@ void EditorNode::progress_end_task_bg(const String &p_task) {
|
||||
singleton->progress_hb->end_task(p_task);
|
||||
}
|
||||
|
||||
void EditorNode::_progress_dialog_visibility_changed() {
|
||||
// Open the io errors after the progress dialog is closed.
|
||||
if (load_errors_queued_to_display && !progress_dialog->is_visible()) {
|
||||
EditorInterface::get_singleton()->popup_dialog_centered_ratio(singleton->load_error_dialog, 0.5);
|
||||
load_errors_queued_to_display = false;
|
||||
}
|
||||
}
|
||||
|
||||
String EditorNode::_get_system_info() const {
|
||||
String distribution_name = OS::get_singleton()->get_distribution_name();
|
||||
if (distribution_name.is_empty()) {
|
||||
@ -7033,6 +7053,7 @@ EditorNode::EditorNode() {
|
||||
add_child(resource_preview);
|
||||
progress_dialog = memnew(ProgressDialog);
|
||||
progress_dialog->set_unparent_when_invisible(true);
|
||||
progress_dialog->connect(SceneStringName(visibility_changed), callable_mp(this, &EditorNode::_progress_dialog_visibility_changed));
|
||||
|
||||
gui_base = memnew(Panel);
|
||||
add_child(gui_base);
|
||||
|
@ -369,6 +369,7 @@ private:
|
||||
|
||||
RichTextLabel *load_errors = nullptr;
|
||||
AcceptDialog *load_error_dialog = nullptr;
|
||||
bool load_errors_queued_to_display = false;
|
||||
|
||||
RichTextLabel *execute_outputs = nullptr;
|
||||
AcceptDialog *execute_output_dialog = nullptr;
|
||||
@ -696,6 +697,8 @@ private:
|
||||
|
||||
void _remove_all_not_owned_children(Node *p_node, Node *p_owner);
|
||||
|
||||
void _progress_dialog_visibility_changed();
|
||||
|
||||
protected:
|
||||
friend class FileSystemDock;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user