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Abstract some method for script system
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@ -120,6 +120,9 @@ public:
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virtual int get_member_line(const StringName &p_member) const { return -1; }
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virtual void get_constants(Map<StringName, Variant> *p_constants) {}
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virtual void get_members(Set<StringName> *p_constants) {}
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Script() {}
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};
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@ -130,6 +133,7 @@ public:
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virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0;
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virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const = 0;
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virtual Object *get_owner() { return NULL; }
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virtual void get_property_state(List<Pair<StringName, Variant> > &state);
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virtual void get_method_list(List<MethodInfo> *p_list) const = 0;
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@ -244,7 +248,8 @@ public:
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virtual String debug_get_stack_level_source(int p_level) const = 0;
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virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
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virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
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virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
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virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return NULL; }
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virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
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virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) = 0;
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struct StackInfo {
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@ -100,7 +100,7 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
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#endif
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instance->owner->set_script_instance(instance);
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/* STEP 2, INITIALIZE AND CONSRTUCT */
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/* STEP 2, INITIALIZE AND CONSRTUCT */
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#ifndef NO_THREADS
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GDScriptLanguage::singleton->lock->lock();
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@ -615,6 +615,23 @@ ScriptLanguage *GDScript::get_language() const {
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return GDScriptLanguage::get_singleton();
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}
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void GDScript::get_constants(Map<StringName, Variant> *p_constants) {
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if (p_constants) {
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for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) {
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(*p_constants)[E->key()] = E->value();
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}
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}
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}
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void GDScript::get_members(Set<StringName> *p_members) {
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if (p_members) {
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for (Set<StringName>::Element *E = members.front(); E; E = E->next()) {
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p_members->insert(E->get());
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}
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}
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}
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Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
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GDScript *top = this;
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@ -198,6 +198,9 @@ public:
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return -1;
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}
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virtual void get_constants(Map<StringName, Variant> *p_constants);
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virtual void get_members(Set<StringName> *p_members);
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GDScript();
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~GDScript();
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};
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@ -219,7 +222,7 @@ class GDScriptInstance : public ScriptInstance {
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void _ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount);
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public:
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_FORCE_INLINE_ Object *get_owner() { return owner; }
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virtual Object *get_owner() { return owner; }
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virtual bool set(const StringName &p_name, const Variant &p_value);
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virtual bool get(const StringName &p_name, Variant &r_ret) const;
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@ -407,7 +410,8 @@ public:
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virtual String debug_get_stack_level_source(int p_level) const;
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virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
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virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
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virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
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virtual ScriptInstance *debug_get_stack_level_instance(int p_level);
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virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
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virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
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virtual void reload_all_scripts();
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@ -280,10 +280,49 @@ void GDScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *
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p_values->push_back(instance->debug_get_member_by_index(E->get().index));
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}
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}
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void GDScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
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//no globals are really reachable in gdscript
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ScriptInstance *GDScriptLanguage::debug_get_stack_level_instance(int p_level) {
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ERR_FAIL_COND_V(_debug_parse_err_line >= 0, NULL);
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ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, NULL);
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int l = _debug_call_stack_pos - p_level - 1;
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GDInstance *instance = _call_stack[l].instance;
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return instance;
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}
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void GDScriptLanguage::debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
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const Map<StringName, int> &name_idx = GDScriptLanguage::get_singleton()->get_global_map();
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const Variant *globals = GDScriptLanguage::get_singleton()->get_global_array();
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for (const Map<StringName, int>::Element *E = name_idx.front(); E; E = E->next()) {
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if (ClassDB::class_exists(E->key()) || ProjectSettings::get_singleton()->has_singleton(E->key()) || E->key() == "PI" || E->key() == "INF" || E->key() == "NAN")
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continue;
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const Variant &var = globals[E->value()];
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if (Object *obj = var) {
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if (Object::cast_to<GDNativeClass>(obj))
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continue;
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}
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bool skip = false;
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for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) {
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if (E->key() == GlobalConstants::get_global_constant_name(i)) {
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skip = true;
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break;
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}
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}
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if (skip)
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continue;
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p_globals->push_back(E->key());
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p_values->push_back(var);
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}
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}
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String GDScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
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if (_debug_parse_err_line >= 0)
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@ -1743,7 +1782,7 @@ static void _find_type_arguments(GDScriptCompletionContext &context, const GDScr
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}
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} else {
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//regular method
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//regular method
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#if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED)
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if (p_argidx < m->get_argument_count()) {
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