mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 14:12:51 +00:00
Merge pull request #43249 from thebestnom/captured-mouse-android-support
Android: Allow Mouse Capture
This commit is contained in:
commit
45d627a845
@ -14,6 +14,7 @@ android_files = [
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"java_godot_lib_jni.cpp",
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"java_class_wrapper.cpp",
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"java_godot_wrapper.cpp",
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"java_godot_view_wrapper.cpp",
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"java_godot_io_wrapper.cpp",
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"jni_utils.cpp",
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"android_keys_utils.cpp",
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@ -686,7 +686,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
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}
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}
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void DisplayServerAndroid::process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
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void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
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int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
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switch (event_action) {
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case AMOTION_EVENT_ACTION_BUTTON_PRESS:
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@ -694,8 +694,13 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
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Ref<InputEventMouseButton> ev;
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ev.instance();
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_set_key_modifier_state(ev);
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ev->set_position(event_pos);
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ev->set_global_position(event_pos);
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if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
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ev->set_position(event_pos);
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ev->set_global_position(event_pos);
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} else {
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ev->set_position(hover_prev_pos);
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ev->set_global_position(hover_prev_pos);
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}
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ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
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int changed_button_mask = buttons_state ^ event_buttons_mask;
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@ -710,18 +715,30 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
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Ref<InputEventMouseMotion> ev;
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ev.instance();
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_set_key_modifier_state(ev);
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ev->set_position(event_pos);
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ev->set_global_position(event_pos);
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if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
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ev->set_position(event_pos);
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ev->set_global_position(event_pos);
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ev->set_relative(event_pos - hover_prev_pos);
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hover_prev_pos = event_pos;
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} else {
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ev->set_position(hover_prev_pos);
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ev->set_global_position(hover_prev_pos);
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ev->set_relative(event_pos);
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}
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ev->set_relative(event_pos - hover_prev_pos);
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ev->set_button_mask(event_buttons_mask);
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Input::get_singleton()->accumulate_input_event(ev);
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hover_prev_pos = event_pos;
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} break;
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case AMOTION_EVENT_ACTION_SCROLL: {
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Ref<InputEventMouseButton> ev;
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ev.instance();
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ev->set_position(event_pos);
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ev->set_global_position(event_pos);
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if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
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ev->set_position(event_pos);
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ev->set_global_position(event_pos);
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} else {
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ev->set_position(hover_prev_pos);
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ev->set_global_position(hover_prev_pos);
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}
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ev->set_pressed(true);
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buttons_state = event_buttons_mask;
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if (event_vertical_factor > 0) {
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@ -809,6 +826,24 @@ void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
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Input::get_singleton()->set_gyroscope(p_gyroscope);
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}
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void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
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if (mouse_mode == p_mode) {
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return;
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}
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if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
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OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture();
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} else {
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OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture();
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}
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mouse_mode = p_mode;
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}
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DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const {
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return mouse_mode;
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}
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Point2i DisplayServerAndroid::mouse_get_position() const {
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return hover_prev_pos;
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}
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@ -70,6 +70,8 @@ private:
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int buttons_state;
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MouseMode mouse_mode;
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bool keep_screen_on;
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Vector<TouchPos> touch;
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@ -172,12 +174,15 @@ public:
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void process_gyroscope(const Vector3 &p_gyroscope);
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void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
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void process_hover(int p_type, Point2 p_pos);
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void process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
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void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
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void process_double_tap(int event_android_button_mask, Point2 p_pos);
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void process_scroll(Point2 p_pos);
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void process_joy_event(JoypadEvent p_event);
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void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
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void mouse_set_mode(MouseMode p_mode);
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MouseMode mouse_get_mode() const;
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static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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static Vector<String> get_rendering_drivers_func();
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static void register_android_driver();
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@ -988,4 +988,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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public void initInputDevices() {
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mRenderView.initInputDevices();
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}
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@Keep
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private GodotRenderView getRenderView() { // used by native side to get renderView
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return mRenderView;
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}
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}
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@ -144,6 +144,11 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
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return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
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}
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@Override
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public boolean onCapturedPointerEvent(MotionEvent event) {
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return inputHandler.onGenericMotionEvent(event);
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}
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private void init(XRMode xrMode, boolean translucent, int depth, int stencil) {
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setPreserveEGLContextOnPause(true);
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setFocusableInTouchMode(true);
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@ -119,6 +119,11 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
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return mInputHandler.onGenericMotionEvent(event);
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}
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@Override
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public boolean onCapturedPointerEvent(MotionEvent event) {
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return mInputHandler.onGenericMotionEvent(event);
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}
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@Override
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public void onResume() {
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super.onResume();
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@ -245,7 +245,7 @@ public class GodotInputHandler implements InputDeviceListener {
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}
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});
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return true;
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} else if ((event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
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} else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
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return handleMouseEvent(event);
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}
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@ -462,6 +462,11 @@ public class GodotInputHandler implements InputDeviceListener {
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}
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});
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}
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case MotionEvent.ACTION_DOWN:
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case MotionEvent.ACTION_UP: {
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// we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE
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return true;
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}
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}
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return false;
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}
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@ -251,9 +251,8 @@ void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev,
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tp.id = (int)p[0];
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points.push_back(tp);
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}
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if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
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DisplayServerAndroid::get_singleton()->process_mouse_event(ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
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if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
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DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
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} else {
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DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
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}
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66
platform/android/java_godot_view_wrapper.cpp
Normal file
66
platform/android/java_godot_view_wrapper.cpp
Normal file
@ -0,0 +1,66 @@
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/*************************************************************************/
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/* java_godot_view_wrapper.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "java_godot_view_wrapper.h"
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#include "thread_jandroid.h"
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GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
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JNIEnv *env = ThreadAndroid::get_env();
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_godot_view = env->NewGlobalRef(godot_view);
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_cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view));
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if (android_get_device_api_level() >= __ANDROID_API_O__) {
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_request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V");
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_release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V");
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}
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}
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void GodotJavaViewWrapper::request_pointer_capture() {
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if (_request_pointer_capture != 0) {
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JNIEnv *env = ThreadAndroid::get_env();
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env->CallVoidMethod(_godot_view, _request_pointer_capture);
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}
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}
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void GodotJavaViewWrapper::release_pointer_capture() {
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if (_request_pointer_capture != 0) {
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JNIEnv *env = ThreadAndroid::get_env();
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env->CallVoidMethod(_godot_view, _release_pointer_capture);
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}
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}
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GodotJavaViewWrapper::~GodotJavaViewWrapper() {
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JNIEnv *env = ThreadAndroid::get_env();
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env->DeleteGlobalRef(_godot_view);
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env->DeleteGlobalRef(_cls);
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}
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56
platform/android/java_godot_view_wrapper.h
Normal file
56
platform/android/java_godot_view_wrapper.h
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@ -0,0 +1,56 @@
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/*************************************************************************/
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/* java_godot_view_wrapper.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H
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#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H
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#include <android/log.h>
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#include <jni.h>
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// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++
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class GodotJavaViewWrapper {
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private:
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jclass _cls;
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jobject _godot_view;
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jmethodID _request_pointer_capture = 0;
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jmethodID _release_pointer_capture = 0;
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public:
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GodotJavaViewWrapper(jobject godot_view);
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void request_pointer_capture();
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void release_pointer_capture();
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~GodotJavaViewWrapper();
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};
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#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H
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@ -109,6 +109,16 @@ jobject GodotJavaWrapper::get_class_loader() {
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}
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}
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GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
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if (_godot_view != nullptr) {
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return _godot_view;
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}
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JNIEnv *env = ThreadAndroid::get_env();
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jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
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_godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter));
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return _godot_view;
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}
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void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
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if (_on_video_init)
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if (p_env == nullptr)
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@ -37,6 +37,7 @@
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#include <android/log.h>
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#include <jni.h>
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#include "java_godot_view_wrapper.h"
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#include "string_android.h"
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// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
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@ -47,6 +48,8 @@ private:
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jclass godot_class;
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jclass activity_class;
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GodotJavaViewWrapper *_godot_view = nullptr;
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jmethodID _on_video_init = 0;
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jmethodID _restart = 0;
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jmethodID _finish = 0;
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@ -74,6 +77,7 @@ public:
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jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr);
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jobject get_class_loader();
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GodotJavaViewWrapper *get_godot_view();
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void on_video_init(JNIEnv *p_env = nullptr);
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void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
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