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Properly remember snapping options per-project
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c1128e911c
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@ -891,6 +891,14 @@ void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_ite
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void CanvasItemEditor::_snap_changed() {
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static_cast<SnapDialog *>(snap_dialog)->get_fields(grid_offset, grid_step, primary_grid_steps, snap_rotation_offset, snap_rotation_step, snap_scale_step);
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EditorSettings::get_singleton()->set_project_metadata("2d_editor", "grid_offset", grid_offset);
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EditorSettings::get_singleton()->set_project_metadata("2d_editor", "grid_step", grid_step);
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EditorSettings::get_singleton()->set_project_metadata("2d_editor", "primary_grid_steps", primary_grid_steps);
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EditorSettings::get_singleton()->set_project_metadata("2d_editor", "snap_rotation_offset", snap_rotation_offset);
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EditorSettings::get_singleton()->set_project_metadata("2d_editor", "snap_rotation_step", snap_rotation_step);
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EditorSettings::get_singleton()->set_project_metadata("2d_editor", "snap_scale_step", snap_scale_step);
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grid_step_multiplier = 0;
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viewport->queue_redraw();
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}
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@ -4892,6 +4900,15 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
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viewport->queue_redraw();
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}
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void CanvasItemEditor::clear() {
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grid_offset = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "grid_offset", Vector2());
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grid_step = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "grid_step", Vector2(8, 8));
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primary_grid_steps = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "primary_grid_steps", 8);
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snap_rotation_step = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "snap_rotation_step", Math::deg_to_rad(15.0));
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snap_rotation_offset = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "snap_rotation_offset", 0.0);
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snap_scale_step = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "snap_scale_step", 0.1);
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}
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void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
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ERR_FAIL_COND(!p_control);
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@ -5422,6 +5439,10 @@ void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) {
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canvas_item_editor->set_state(p_state);
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}
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void CanvasItemEditorPlugin::clear() {
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canvas_item_editor->clear();
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}
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void CanvasItemEditorPlugin::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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@ -211,15 +211,15 @@ private:
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bool selected_from_canvas = false;
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// Defaults are defined in clear().
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Point2 grid_offset;
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// A power-of-two value works better as a default grid size.
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Point2 grid_step = Point2(8, 8);
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int primary_grid_steps = 8;
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Point2 grid_step;
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int primary_grid_steps = 0;
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int grid_step_multiplier = 0;
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real_t snap_rotation_step = Math::deg_to_rad(15.0);
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real_t snap_rotation_step = 0.0;
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real_t snap_rotation_offset = 0.0;
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real_t snap_scale_step = 0.1f;
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real_t snap_scale_step = 0.0;
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bool smart_snap_active = false;
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bool grid_snap_active = false;
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@ -526,6 +526,7 @@ public:
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static CanvasItemEditor *get_singleton() { return singleton; }
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Dictionary get_state() const;
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void set_state(const Dictionary &p_state);
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void clear();
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void add_control_to_menu_panel(Control *p_control);
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void remove_control_from_menu_panel(Control *p_control);
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@ -575,6 +576,7 @@ public:
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virtual void make_visible(bool p_visible) override;
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virtual Dictionary get_state() const override;
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virtual void set_state(const Dictionary &p_state) override;
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virtual void clear() override;
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CanvasItemEditor *get_canvas_item_editor() { return canvas_item_editor; }
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@ -5995,6 +5995,10 @@ void Node3DEditor::_snap_changed() {
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snap_translate_value = snap_translate->get_text().to_float();
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snap_rotate_value = snap_rotate->get_text().to_float();
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snap_scale_value = snap_scale->get_text().to_float();
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EditorSettings::get_singleton()->set_project_metadata("3d_editor", "snap_translate_value", snap_translate_value);
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EditorSettings::get_singleton()->set_project_metadata("3d_editor", "snap_rotate_value", snap_rotate_value);
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EditorSettings::get_singleton()->set_project_metadata("3d_editor", "snap_scale_value", snap_scale_value);
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}
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void Node3DEditor::_snap_update() {
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@ -7853,6 +7857,11 @@ void Node3DEditor::clear() {
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settings_znear->set_value(EDITOR_GET("editors/3d/default_z_near"));
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settings_zfar->set_value(EDITOR_GET("editors/3d/default_z_far"));
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snap_translate_value = EditorSettings::get_singleton()->get_project_metadata("3d_editor", "snap_translate_value", 1);
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snap_rotate_value = EditorSettings::get_singleton()->get_project_metadata("3d_editor", "snap_rotate_value", 15);
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snap_scale_value = EditorSettings::get_singleton()->get_project_metadata("3d_editor", "snap_scale_value", 10);
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_snap_update();
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for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
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viewports[i]->reset();
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}
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@ -8307,10 +8316,6 @@ Node3DEditor::Node3DEditor() {
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/* SNAP DIALOG */
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snap_translate_value = 1;
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snap_rotate_value = 15;
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snap_scale_value = 10;
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snap_dialog = memnew(ConfirmationDialog);
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snap_dialog->set_title(TTR("Snap Settings"));
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add_child(snap_dialog);
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@ -848,6 +848,12 @@ void TextureRegionEditor::_notification(int p_what) {
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if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
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_update_autoslice();
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}
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if (!is_visible()) {
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EditorSettings::get_singleton()->set_project_metadata("texture_region_editor", "snap_step", snap_step);
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EditorSettings::get_singleton()->set_project_metadata("texture_region_editor", "snap_separation", snap_separation);
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EditorSettings::get_singleton()->set_project_metadata("texture_region_editor", "snap_mode", snap_mode);
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}
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} break;
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case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
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@ -1076,9 +1082,9 @@ TextureRegionEditor::TextureRegionEditor() {
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preview_tex = Ref<CanvasTexture>(memnew(CanvasTexture));
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// A power-of-two value works better as a default grid size.
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snap_step = Vector2(8, 8);
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snap_separation = Vector2(0, 0);
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snap_mode = SNAP_NONE;
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snap_step = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_step", Vector2(8, 8));
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snap_separation = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_separation", Vector2());
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snap_mode = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_mode", SNAP_NONE);
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edited_margin = -1;
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drag_index = -1;
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drag = false;
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