Rework and simplify update checking logic

This commit is contained in:
kobewi 2024-05-31 18:31:38 +02:00
parent 705b7a0b0b
commit 44593eecc7
2 changed files with 43 additions and 55 deletions

View File

@ -63,7 +63,7 @@ void EngineUpdateLabel::_http_request_completed(int p_result, int p_response_cod
return;
}
Array version_data;
Array version_array;
{
String s;
const uint8_t *r = p_body.ptr();
@ -80,23 +80,22 @@ void EngineUpdateLabel::_http_request_completed(int p_result, int p_response_cod
_set_message(TTR("Received JSON data is not a valid version array."), theme_cache.error_color);
return;
}
version_data = result;
version_array = result;
}
UpdateMode update_mode = UpdateMode(int(EDITOR_GET("network/connection/engine_version_update_mode")));
bool stable_only = update_mode == UpdateMode::NEWEST_STABLE || update_mode == UpdateMode::NEWEST_PATCH;
const Dictionary version_info = Engine::get_singleton()->get_version_info();
int current_major = version_info["major"];
int current_minor = version_info["minor"];
int current_patch = version_info["patch"];
const Dictionary current_version_info = Engine::get_singleton()->get_version_info();
int current_major = current_version_info.get("major", 0);
int current_minor = current_version_info.get("minor", 0);
int current_patch = current_version_info.get("patch", 0);
Dictionary found_version_info;
for (const Variant &data_bit : version_data) {
const Dictionary info = data_bit;
for (const Variant &data_bit : version_array) {
const Dictionary version_info = data_bit;
const String version_string = info["name"];
const PackedStringArray version_bits = version_string.split(".");
const String base_version_string = version_info.get("name", "");
const PackedStringArray version_bits = base_version_string.split(".");
if (version_bits.size() < 2) {
continue;
@ -120,55 +119,45 @@ void EngineUpdateLabel::_http_request_completed(int p_result, int p_response_cod
continue;
}
const Array releases = version_info.get("releases", Array());
if (releases.is_empty()) {
continue;
}
const Dictionary newest_release = releases[0];
const String release_string = newest_release.get("name", "unknown");
int release_index;
VersionType release_type = _get_version_type(release_string, &release_index);
if (minor > current_minor || patch > current_patch) {
String version_type = info["flavor"];
if (stable_only && _get_version_type(version_type, nullptr) != VersionType::STABLE) {
if (stable_only && release_type != VersionType::STABLE) {
continue;
}
found_version = version_string;
found_version += "-" + version_type;
break;
} else if (minor == current_minor && patch == current_patch) {
found_version_info = info;
found_version = version_string;
available_newer_version = vformat("%s-%s", base_version_string, release_string);
break;
}
int current_version_index;
VersionType current_version_type = _get_version_type(current_version_info.get("status", "unknown"), &current_version_index);
if (int(release_type) > int(current_version_type)) {
break;
}
if (int(release_type) == int(current_version_type) && release_index < current_version_index) {
break;
}
available_newer_version = vformat("%s-%s", base_version_string, release_string);
break;
}
if (found_version_info.is_empty() && !found_version.is_empty()) {
if (!available_newer_version.is_empty()) {
_set_status(UpdateStatus::UPDATE_AVAILABLE);
_set_message(vformat(TTR("Update available: %s."), found_version), theme_cache.update_color);
return;
} else if (found_version_info.is_empty() || stable_only) {
_set_status(UpdateStatus::UP_TO_DATE);
return;
}
int current_version_index;
VersionType current_version_type = _get_version_type(version_info["status"], &current_version_index);
const Array releases = found_version_info["releases"];
for (const Variant &data_bit : version_data) {
const Dictionary info = data_bit;
const String version_string = info["name"];
int version_index;
VersionType version_type = _get_version_type(version_string, &version_index);
if (int(version_type) < int(current_version_type) || version_index > current_version_index) {
found_version += "-" + version_string;
_set_status(UpdateStatus::UPDATE_AVAILABLE);
_set_message(vformat(TTR("Update available: %s."), found_version), theme_cache.update_color);
return;
}
}
if (current_version_index == DEV_VERSION) {
// Since version index can't be determined and no strictly newer version exists, display a different status.
_set_status(UpdateStatus::DEV);
} else {
_set_message(vformat(TTR("Update available: %s."), available_newer_version), theme_cache.update_color);
} else if (available_newer_version.is_empty()) {
_set_status(UpdateStatus::UP_TO_DATE);
}
}
@ -184,7 +173,7 @@ void EngineUpdateLabel::_set_message(const String &p_message, const Color &p_col
void EngineUpdateLabel::_set_status(UpdateStatus p_status) {
status = p_status;
if (status == UpdateStatus::DEV || status == UpdateStatus::BUSY || status == UpdateStatus::UP_TO_DATE) {
if (status == UpdateStatus::BUSY || status == UpdateStatus::UP_TO_DATE) {
// Hide the label to prevent unnecessary distraction.
hide();
return;
@ -306,7 +295,7 @@ void EngineUpdateLabel::pressed() {
} break;
case UpdateStatus::UPDATE_AVAILABLE: {
OS::get_singleton()->shell_open("https://godotengine.org/download/archive/" + found_version);
OS::get_singleton()->shell_open("https://godotengine.org/download/archive/" + available_newer_version);
} break;
default: {

View File

@ -60,7 +60,6 @@ private:
enum class UpdateStatus {
NONE,
DEV,
OFFLINE,
BUSY,
ERROR,
@ -79,7 +78,7 @@ private:
UpdateStatus status = UpdateStatus::NONE;
bool checked_update = false;
String found_version;
String available_newer_version;
bool _can_check_updates() const;
void _check_update();