Fix some stuff with the editor features

This commit is contained in:
Michael Alexsander 2022-09-20 22:36:39 -03:00
parent c17f17eb98
commit 441af72c6e
2 changed files with 7 additions and 5 deletions

View File

@ -309,7 +309,11 @@ void EditorFeatureProfile::_bind_methods() {
BIND_ENUM_CONSTANT(FEATURE_MAX);
}
EditorFeatureProfile::EditorFeatureProfile() {}
EditorFeatureProfile::EditorFeatureProfile() {
for (int i = 0; i < FEATURE_MAX; i++) {
features_disabled[i] = false;
}
}
//////////////////////////
@ -746,6 +750,8 @@ void EditorFeatureProfileManager::_update_selected_profile() {
class_list->clear();
String profile = _get_selected_profile();
profile_actions[PROFILE_SET]->set_disabled(profile == current_profile);
if (profile.is_empty()) { //nothing selected, nothing edited
property_list->clear();
edited.unref();

View File

@ -5992,10 +5992,6 @@ void EditorNode::_feature_profile_changed() {
node_tabs->set_tab_hidden(node_tabs->get_tab_idx_from_control(NodeDock::get_singleton()), false);
fs_tabs->set_tab_hidden(fs_tabs->get_tab_idx_from_control(FileSystemDock::get_singleton()), false);
history_tabs->set_tab_hidden(history_tabs->get_tab_idx_from_control(history_dock), false);
history_dock->set_visible(true);
ImportDock::get_singleton()->set_visible(true);
NodeDock::get_singleton()->set_visible(true);
FileSystemDock::get_singleton()->set_visible(true);
main_editor_buttons[EDITOR_3D]->set_visible(true);
main_editor_buttons[EDITOR_SCRIPT]->set_visible(true);
if (AssetLibraryEditorPlugin::is_available()) {