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Merge pull request #5262 from vnen/button-signals
Add button_down and button_up signals
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commit
41ee85b6a0
@ -5922,14 +5922,24 @@
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</method>
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</methods>
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<signals>
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<signal name="button_down">
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<description>
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Emitted when the button starts being held down.
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</description>
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</signal>
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<signal name="button_up">
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<description>
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Emitted when the button stops being held down.
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</description>
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</signal>
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<signal name="pressed">
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<description>
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This signal is emitted every time the button is pressed or toggled.
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This signal is emitted every time the button is toggled or pressed (i.e. activated, so on [code]button_down[/code] if "Click on press" is active and on [code]button_up[/code] otherwise).
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</description>
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</signal>
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<signal name="released">
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<description>
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This signal is emitted when the button was released.
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Emitted when the button was released. This is only emitted by non-toggle buttons and if "Click on press" is active.
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</description>
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</signal>
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<signal name="toggled">
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@ -55,6 +55,8 @@ void BaseButton::_input_event(InputEvent p_event) {
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if (b.pressed) {
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emit_signal("button_down");
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if (!toggle_mode) { //mouse press attempt
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status.press_attempt=true;
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@ -86,6 +88,8 @@ void BaseButton::_input_event(InputEvent p_event) {
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} else {
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emit_signal("button_up");
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if (status.press_attempt && status.pressing_inside) {
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// released();
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emit_signal("released");
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@ -100,9 +104,11 @@ void BaseButton::_input_event(InputEvent p_event) {
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status.press_attempt=true;
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status.pressing_inside=true;
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emit_signal("button_down");
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} else {
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emit_signal("button_up");
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if (status.press_attempt &&status.pressing_inside) {
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@ -173,6 +179,7 @@ void BaseButton::_input_event(InputEvent p_event) {
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status.pressing_button++;
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status.press_attempt=true;
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status.pressing_inside=true;
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emit_signal("button_down");
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} else if (status.press_attempt) {
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@ -185,6 +192,8 @@ void BaseButton::_input_event(InputEvent p_event) {
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status.press_attempt=false;
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status.pressing_inside=false;
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emit_signal("button_up");
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if (!toggle_mode) { //mouse press attempt
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pressed();
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@ -467,6 +476,8 @@ void BaseButton::_bind_methods() {
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ADD_SIGNAL( MethodInfo("pressed" ) );
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ADD_SIGNAL( MethodInfo("released" ) );
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ADD_SIGNAL( MethodInfo("button_up") );
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ADD_SIGNAL( MethodInfo("button_down") );
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ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) );
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ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled"));
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ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode"));
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