More precise InputMap Axis descriptions in project settings.

Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x.
This commit is contained in:
Hinsbart 2016-04-28 15:53:49 +02:00
parent 9f29b4b26a
commit 418049b741

View File

@ -56,6 +56,20 @@ static const char* _button_names[JOY_BUTTON_MAX]={
"D-Pad Right"
};
static const char* _axis_names[JOY_AXIS_MAX*2] = {
" (Left Stick Left)",
" (Left Stick Right)",
" (Left Stick Up)",
" (Left Stick Down)",
" (Right Stick Left)",
" (Right Stick Right)",
" (Right Stick Up)",
" (Right Stick Down)",
"","","","",
"", " (L2)",
"", " (R2)"
};
void ProjectSettings::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
@ -342,19 +356,7 @@ void ProjectSettings::_add_item(int p_item){
device_index->clear();
for(int i=0;i<JOY_AXIS_MAX*2;i++) {
String desc;
int ax=i/2;
if (ax==0 || ax==1)
desc=" (Left Stick)";
else if (ax==2 || ax==3)
desc=" (Right Stick)";
else if (ax==6)
desc=" (L2)";
else if (ax==7)
desc=" (R2)";
String desc = _axis_names[i];
device_index->add_item("Axis "+itos(i/2)+" "+(i&1?"+":"-")+desc);
}
device_input->popup_centered(Size2(350,95));
@ -541,18 +543,10 @@ void ProjectSettings::_update_actions() {
} break;
case InputEvent::JOYSTICK_MOTION: {
String desc;
int ax = ie.joy_motion.axis;
if (ax==0 || ax==1)
desc=" (Left Stick).";
else if (ax==2 || ax==3)
desc=" (Right Stick).";
else if (ax==6)
desc=" (L2).";
else if (ax==7)
desc=" (R2).";
String str = "Device "+itos(ie.device)+", Axis "+itos(ie.joy_motion.axis)+" "+(ie.joy_motion.axis_value<0?"-":"+")+desc;
int n = 2*ax + (ie.joy_motion.axis_value<0 ? 0:1);
String desc = _axis_names[n];
String str = "Device "+itos(ie.device)+", Axis "+itos(ax)+" "+(ie.joy_motion.axis_value<0?"-":"+")+desc +".";
action->set_text(0,str);
action->set_icon(0,get_icon("JoyAxis","EditorIcons"));
} break;