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Option to load script for node (#6839)
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c23e8797f1
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41329f9750
@ -81,7 +81,10 @@ void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
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_tool_selected(TOOL_DUPLICATE);
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}
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else if (ED_IS_SHORTCUT("scene_tree/add_script", p_event)) {
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_tool_selected(TOOL_SCRIPT);
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_tool_selected(TOOL_CREATE_SCRIPT);
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}
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else if (ED_IS_SHORTCUT("scene_tree/load_script", p_event)) {
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_tool_selected(TOOL_LOAD_SCRIPT);
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}
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else if (ED_IS_SHORTCUT("scene_tree/move_up", p_event)) {
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_tool_selected(TOOL_MOVE_UP);
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@ -266,6 +269,24 @@ void SceneTreeDock::_replace_with_branch_scene(const String& p_file,Node* base)
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scene_tree->set_selected(instanced_scene);
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}
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void SceneTreeDock::_file_selected(String p_file) {
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RES p_script = ResourceLoader::load(p_file, "Script");
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if (p_script.is_null()) {
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accept->get_ok()->set_text(TTR("Ugh"));
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accept->set_text(vformat(TTR("Error loading script from %s"), p_file));
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accept->popup_centered_minsize();
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return;
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}
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Node *selected = scene_tree->get_selected();
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if (!selected)
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return;
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selected->set_script(p_script.get_ref_ptr());
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editor->push_item(p_script.operator->());
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file_dialog->hide();
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}
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bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) {
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int childCount = p_desired_node->get_child_count();
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@ -358,7 +379,22 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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//groups_editor->set_current(current);
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//groups_editor->popup_centered_ratio();
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} break;
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case TOOL_SCRIPT: {
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case TOOL_LOAD_SCRIPT: {
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Node *selected = scene_tree->get_selected();
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if (!selected)
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break;
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file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
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List<String> extensions;
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ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
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file_dialog->clear_filters();
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for (List<String>::Element *E = extensions.front(); E; E = E->next())
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file_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper());
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file_dialog->popup_centered_ratio();
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} break;
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case TOOL_CREATE_SCRIPT: {
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Node *selected = scene_tree->get_selected();
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if (!selected)
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@ -672,6 +708,7 @@ void SceneTreeDock::_notification(int p_what) {
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button_add->set_icon(get_icon("Add","EditorIcons"));
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button_instance->set_icon(get_icon("Instance","EditorIcons"));
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button_create_script->set_icon(get_icon("Script","EditorIcons"));
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button_load_script->set_icon(get_icon("Script", "EditorIcons"));
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filter_icon->set_texture(get_icon("Zoom","EditorIcons"));
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@ -1303,8 +1340,10 @@ void SceneTreeDock::_selection_changed() {
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if (selection_size==1 && EditorNode::get_singleton()->get_editor_selection()->get_selection().front()->key()->get_script().is_null()) {
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button_create_script->show();
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button_load_script->show();
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} else {
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button_create_script->hide();
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button_load_script->hide();
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}
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//tool_buttons[TOOL_MULTI_EDIT]->set_disabled(EditorNode::get_singleton()->get_editor_selection()->get_selection().size()<2);
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@ -1775,7 +1814,8 @@ void SceneTreeDock::_tree_rmb(const Vector2& p_menu_pos) {
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//menu->add_icon_item(get_icon("Groups","EditorIcons"),TTR("Edit Groups"),TOOL_GROUP);
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//menu->add_icon_item(get_icon("Connect","EditorIcons"),TTR("Edit Connections"),TOOL_CONNECT);
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menu->add_separator();
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menu->add_icon_shortcut(get_icon("Script","EditorIcons"),ED_GET_SHORTCUT("scene_tree/add_script"), TOOL_SCRIPT);
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menu->add_icon_shortcut(get_icon("Script", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_script"), TOOL_CREATE_SCRIPT);
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menu->add_icon_shortcut(get_icon("Script", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/load_script"), TOOL_LOAD_SCRIPT);
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menu->add_separator();
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}
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@ -1834,7 +1874,7 @@ void SceneTreeDock::_focus_node() {
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void SceneTreeDock::open_script_dialog(Node* p_for_node) {
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scene_tree->set_selected(p_for_node,false);
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_tool_selected(TOOL_SCRIPT);
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_tool_selected(TOOL_CREATE_SCRIPT);
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}
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void SceneTreeDock::_bind_methods() {
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@ -1862,6 +1902,7 @@ void SceneTreeDock::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_tree_rmb"),&SceneTreeDock::_tree_rmb);
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ObjectTypeDB::bind_method(_MD("_filter_changed"),&SceneTreeDock::_filter_changed);
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ObjectTypeDB::bind_method(_MD("_focus_node"),&SceneTreeDock::_focus_node);
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ObjectTypeDB::bind_method(_MD("_file_selected"), &SceneTreeDock::_file_selected);
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ObjectTypeDB::bind_method(_MD("instance"),&SceneTreeDock::instance);
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@ -1886,6 +1927,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
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ED_SHORTCUT("scene_tree/instance_scene",TTR("Instance Child Scene"));
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ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
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ED_SHORTCUT("scene_tree/add_script", TTR("Add Script"));
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ED_SHORTCUT("scene_tree/load_script", TTR("Load Script"));
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ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP);
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ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN);
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ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"),KEY_MASK_CMD | KEY_D);
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@ -1922,12 +1964,19 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
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tb = memnew( ToolButton );
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tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_SCRIPT, false));
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tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_CREATE_SCRIPT, false));
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tb->set_tooltip(TTR("Create a new script for the selected node."));
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tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_script"));
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filter_hbc->add_child(tb);
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button_create_script=tb;
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tb = memnew(ToolButton);
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tb->connect("pressed", this, "_tool_selected", make_binds(TOOL_LOAD_SCRIPT, false));
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tb->set_tooltip(TTR("Load a script for the selected node."));
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tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/load_script"));
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filter_hbc->add_child(tb);
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button_load_script = tb;
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scene_tree = memnew( SceneTreeEditor(false,true,true ));
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vbc->add_child(scene_tree);
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@ -1955,6 +2004,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
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add_child(create_dialog);
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create_dialog->connect("create",this,"_create");
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file_dialog = memnew(EditorFileDialog);
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add_child(file_dialog);
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file_dialog->hide();
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file_dialog->connect("file_selected", this, "_file_selected");
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//groups_editor = memnew( GroupsEditor );
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//add_child(groups_editor);
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//groups_editor->set_undo_redo(&editor_data->get_undo_redo());
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@ -58,7 +58,8 @@ class SceneTreeDock : public VBoxContainer {
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TOOL_REPLACE,
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TOOL_CONNECT,
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TOOL_GROUP,
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TOOL_SCRIPT,
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TOOL_CREATE_SCRIPT,
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TOOL_LOAD_SCRIPT,
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TOOL_MOVE_UP,
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TOOL_MOVE_DOWN,
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TOOL_DUPLICATE,
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@ -75,10 +76,12 @@ class SceneTreeDock : public VBoxContainer {
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int current_option;
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CreateDialog *create_dialog;
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EditorFileDialog *file_dialog;
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ToolButton *button_add;
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ToolButton *button_instance;
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ToolButton *button_create_script;
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ToolButton *button_load_script;
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SceneTreeEditor *scene_tree;
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@ -155,6 +158,7 @@ class SceneTreeDock : public VBoxContainer {
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void _perform_instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos);
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void _replace_with_branch_scene(const String& p_file,Node* base);
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void _file_selected(String p_file);
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protected:
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void _notification(int p_what);
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