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Dist: Use HTTPS for screenshot link in AppData file
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(cherry picked from commit b57fa8f19b
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misc/dist/linux/godot.6
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misc/dist/linux/godot.6
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.TH GODOT "6" "September 2017" "godot 2.1.4-stable" "Games"
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.SH NAME
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godot \- multi-platform 2D and 3D game engine with a feature rich editor
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godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
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.SH SYNOPSIS
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.B godot
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[\fI\,options\/\fR] [path to scene or 'engine.cfg' file]
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misc/dist/linux/godot.appdata.xml
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>MIT</project_license>
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<name>Godot Engine</name>
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<summary>Multi-platform 2D and 3D game engine with a feature rich editor</summary>
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<summary>Multi-platform 2D and 3D game engine with a feature-rich editor</summary>
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<description>
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<p>
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Godot is an advanced, feature packed, multi-platform 2D and 3D game
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Godot is an advanced, feature-packed, multi-platform 2D and 3D game
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engine. It provides a huge set of common tools, so you can just focus on
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making your game without reinventing the wheel.
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</p>
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<screenshots>
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<screenshot type="default" width="1330" height="720">
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<caption>3D project loaded in the Godot Engine editor</caption>
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<image>http://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed-720p.jpg</image>
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<image>https://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed-720p.jpg</image>
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</screenshot>
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</screenshots>
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<url type="homepage">https://godotengine.org</url>
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