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Fix duplicate AcceptDialog cancel/confirm events.
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be56cab58c
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@ -47,7 +47,7 @@ void AcceptDialog::_input_from_window(const Ref<InputEvent> &p_event) {
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}
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void AcceptDialog::_parent_focused() {
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if (!is_exclusive() && get_flag(FLAG_POPUP)) {
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if (popped_up && !is_exclusive() && get_flag(FLAG_POPUP)) {
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_cancel_pressed();
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}
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}
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@ -71,6 +71,7 @@ void AcceptDialog::_notification(int p_what) {
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parent_visible->connect(SceneStringName(focus_entered), callable_mp(this, &AcceptDialog::_parent_focused));
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}
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} else {
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popped_up = false;
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if (parent_visible) {
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parent_visible->disconnect(SceneStringName(focus_entered), callable_mp(this, &AcceptDialog::_parent_focused));
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parent_visible = nullptr;
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@ -78,6 +79,14 @@ void AcceptDialog::_notification(int p_what) {
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}
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} break;
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case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
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if (!is_in_edited_scene_root()) {
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if (has_focus()) {
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popped_up = true;
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}
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}
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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bg_panel->add_theme_style_override("panel", theme_cache.panel_style);
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@ -114,8 +123,14 @@ void AcceptDialog::_text_submitted(const String &p_text) {
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_ok_pressed();
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}
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void AcceptDialog::_post_popup() {
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Window::_post_popup();
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popped_up = true;
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}
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void AcceptDialog::_ok_pressed() {
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if (hide_on_ok) {
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popped_up = false;
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set_visible(false);
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}
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ok_pressed();
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@ -124,6 +139,7 @@ void AcceptDialog::_ok_pressed() {
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}
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void AcceptDialog::_cancel_pressed() {
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popped_up = false;
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Window *parent_window = parent_visible;
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if (parent_visible) {
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parent_visible->disconnect(SceneStringName(focus_entered), callable_mp(this, &AcceptDialog::_parent_focused));
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@ -51,6 +51,7 @@ class AcceptDialog : public Window {
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HBoxContainer *buttons_hbox = nullptr;
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Button *ok_button = nullptr;
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bool popped_up = false;
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bool hide_on_ok = true;
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bool close_on_escape = true;
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@ -72,6 +73,7 @@ class AcceptDialog : public Window {
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protected:
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virtual Size2 _get_contents_minimum_size() const override;
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virtual void _input_from_window(const Ref<InputEvent> &p_event) override;
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virtual void _post_popup() override;
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void _notification(int p_what);
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static void _bind_methods();
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