Added fullscreen and distraction free mode shorcuts

This commit is contained in:
Paulb23 2016-06-15 17:25:17 +01:00
parent 1899f7f28d
commit 3e50ec71e9

View File

@ -171,6 +171,19 @@ void EditorNode::_unhandled_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::KEY && p_event.key.pressed && !p_event.key.echo && !gui_base->get_viewport()->gui_has_modal_stack()) {
if (ED_IS_SHORTCUT("editor/fullscreen_mode", p_event)) {
if (distraction_free_mode) {
distraction_free_mode = false;
_update_top_menu_visibility();
} else {
set_docks_visible(!get_docks_visible());
}
}
if (ED_IS_SHORTCUT("editor/distraction_free_mode", p_event)) {
set_distraction_free_mode(!get_distraction_free_mode());
}
switch(p_event.key.scancode) {
/*case KEY_F1:
@ -193,18 +206,6 @@ void EditorNode::_unhandled_input(const InputEvent& p_event) {
case KEY_F6: _menu_option_confirm(RUN_PLAY_SCENE,true); break;
//case KEY_F7: _menu_option_confirm(RUN_PAUSE,true); break;
case KEY_F8: _menu_option_confirm(RUN_STOP,true); break;*/
case KEY_F11: {
if (p_event.key.mod.shift) {
if (p_event.key.mod.control) {
set_distraction_free_mode(!get_distraction_free_mode());
} else if (distraction_free_mode) {
distraction_free_mode = false;
_update_top_menu_visibility();
} else {
set_docks_visible(!get_docks_visible());
}
}
} break;
}
}
@ -5604,6 +5605,8 @@ EditorNode::EditorNode() {
prev_scene->set_pos(Point2(3,24));
prev_scene->hide();
ED_SHORTCUT("editor/fullscreen_mode",TTR("Fullscreen Mode"),KEY_MASK_SHIFT|KEY_F11);
ED_SHORTCUT("editor/distraction_free_mode",TTR("Distraction Free Mode"),KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F11);
Separator *vs=NULL;