CI: Pin Xcode version to 15.3, as default 15.0.1 is broken

Not needed in later Godot branches as we merged workarounds for the 15.0/15.0.1
broken linker, but there's too many commits to track down and backport with
care to avoid breaking Xcode 14 support too.
This commit is contained in:
Rémi Verschelde 2024-04-25 16:38:44 +02:00
parent 1d979a9e95
commit 3d94d7436a
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@ -35,6 +35,11 @@ jobs:
steps:
- uses: actions/checkout@v3
- name: Setup Xcode
uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: '15.3'
- name: Setup Godot build cache
uses: ./.github/actions/godot-cache
with: