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Merge pull request #72138 from clayjohn/GL-globals
Properly append global uniform buffer name in gl_compatibility shaders
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commit
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@ -1546,6 +1546,8 @@ MaterialStorage::MaterialStorage() {
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actions.render_mode_defines["unshaded"] = "#define MODE_UNSHADED\n";
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actions.render_mode_defines["light_only"] = "#define MODE_LIGHT_ONLY\n";
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actions.global_buffer_array_variable = "global_shader_uniforms";
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shaders.compiler_canvas.initialize(actions);
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}
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@ -1719,6 +1721,7 @@ MaterialStorage::MaterialStorage() {
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actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
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actions.check_multiview_samplers = true;
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actions.global_buffer_array_variable = "global_shader_uniforms";
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shaders.compiler_scene.initialize(actions);
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}
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@ -1775,6 +1778,8 @@ MaterialStorage::MaterialStorage() {
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actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
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actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
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actions.global_buffer_array_variable = "global_shader_uniforms";
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shaders.compiler_particles.initialize(actions);
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}
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@ -1828,6 +1833,8 @@ MaterialStorage::MaterialStorage() {
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actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
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actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
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actions.global_buffer_array_variable = "global_shader_uniforms";
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shaders.compiler_sky.initialize(actions);
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}
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}
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@ -8285,6 +8285,10 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
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_set_error(vformat(RTR("Uniform instances are not yet implemented for '%s' shaders."), shader_type_identifier));
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return ERR_PARSE_ERROR;
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}
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if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
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_set_error(RTR("Uniform instances are not supported in gl_compatibility shaders."));
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return ERR_PARSE_ERROR;
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}
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if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) {
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tk = _get_token();
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if (tk.type != TK_UNIFORM) {
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