Added fallback_to_opengl3

This commit is contained in:
SheepYhangCN 2024-09-18 19:10:59 +08:00
parent 84dcdde908
commit 3b839347df
7 changed files with 68 additions and 20 deletions

View File

@ -2795,6 +2795,10 @@
If [code]true[/code], the forward renderer will fall back to Direct3D 12 if Vulkan is not supported.
[b]Note:[/b] This setting is implemented only on Windows.
</member>
<member name="rendering/rendering_device/fallback_to_opengl3" type="bool" setter="" getter="" default="true">
If [code]true[/code], the forward renderer will fall back to OpenGL 3 if both Direct3D 12, Metal and Vulkan are not supported.
[b]Note:[/b] This setting is implemented only on Windows, Android, macOS, iOS, and Linux/X11.
</member>
<member name="rendering/rendering_device/fallback_to_vulkan" type="bool" setter="" getter="" default="true">
If [code]true[/code], the forward renderer will fall back to Vulkan if Direct3D 12 is not supported.
[b]Note:[/b] This setting is implemented only on Windows.

View File

@ -1977,6 +1977,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
GLOBAL_DEF_RST("rendering/rendering_device/fallback_to_vulkan", true);
GLOBAL_DEF_RST("rendering/rendering_device/fallback_to_d3d12", true);
GLOBAL_DEF_RST("rendering/rendering_device/fallback_to_opengl3", true);
}
{

View File

@ -607,11 +607,19 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
if (rendering_context) {
if (rendering_context->initialize() != OK) {
ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
memdelete(rendering_context);
rendering_context = nullptr;
r_error = ERR_UNAVAILABLE;
return;
bool fallback_to_opengl3 = GLOBAL_GET("rendering/rendering_device/fallback_to_opengl3");
if (fallback_to_opengl3 && rendering_driver != "opengl3") {
WARN_PRINT("Your device seem not to support Vulkan, switching to OpenGL 3.");
rendering_driver = "opengl3";
OS::get_singleton()->set_current_rendering_method("gl_compatibility");
OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
} else {
ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
r_error = ERR_UNAVAILABLE;
return;
}
}
union {

View File

@ -107,11 +107,19 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode
#endif
if (rendering_context) {
if (rendering_context->initialize() != OK) {
ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
memdelete(rendering_context);
rendering_context = nullptr;
r_error = ERR_UNAVAILABLE;
return;
bool fallback_to_opengl3 = GLOBAL_GET("rendering/rendering_device/fallback_to_opengl3");
if (fallback_to_opengl3 && rendering_driver != "opengl3") {
WARN_PRINT("Your device seem not to support MoltenVK or Metal, switching to OpenGL 3.");
rendering_driver = "opengl3";
OS::get_singleton()->set_current_rendering_method("gl_compatibility");
OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
} else {
ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
r_error = ERR_UNAVAILABLE;
return;
}
}
if (rendering_context->window_create(MAIN_WINDOW_ID, &wpd) != OK) {

View File

@ -6160,20 +6160,28 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
if (rendering_context->initialize() != OK) {
memdelete(rendering_context);
rendering_context = nullptr;
r_error = ERR_CANT_CREATE;
bool fallback_to_opengl3 = GLOBAL_GET("rendering/rendering_device/fallback_to_opengl3");
if (fallback_to_opengl3 && rendering_driver != "opengl3") {
WARN_PRINT("Your video card drivers seem not to support the required Vulkan version, switching to OpenGL 3.");
rendering_driver = "opengl3";
OS::get_singleton()->set_current_rendering_method("gl_compatibility");
OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
} else {
r_error = ERR_CANT_CREATE;
if (p_rendering_driver == "vulkan") {
OS::get_singleton()->alert(
vformat("Your video card drivers seem not to support the required Vulkan version.\n\n"
"If possible, consider updating your video card drivers or using the OpenGL 3 driver.\n\n"
"You can enable the OpenGL 3 driver by starting the engine from the\n"
"command line with the command:\n\n \"%s\" --rendering-driver opengl3\n\n"
"If you recently updated your video card drivers, try rebooting.",
executable_name),
"Unable to initialize Vulkan video driver");
if (p_rendering_driver == "vulkan") {
OS::get_singleton()->alert(
vformat("Your video card drivers seem not to support the required Vulkan version.\n\n"
"If possible, consider updating your video card drivers or using the OpenGL 3 driver.\n\n"
"You can enable the OpenGL 3 driver by starting the engine from the\n"
"command line with the command:\n\n \"%s\" --rendering-driver opengl3\n\n"
"If you recently updated your video card drivers, try rebooting.",
executable_name),
"Unable to initialize Vulkan video driver");
}
ERR_FAIL_MSG(vformat("Could not initialize %s", rendering_driver));
}
ERR_FAIL_MSG(vformat("Could not initialize %s", rendering_driver));
}
driver_found = true;
}

View File

@ -3649,8 +3649,16 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM
if (rendering_context->initialize() != OK) {
memdelete(rendering_context);
rendering_context = nullptr;
r_error = ERR_CANT_CREATE;
ERR_FAIL_MSG("Could not initialize " + rendering_driver);
bool fallback_to_opengl3 = GLOBAL_GET("rendering/rendering_device/fallback_to_opengl3");
if (fallback_to_opengl3 && rendering_driver != "opengl3") {
WARN_PRINT("Your device seem not to support MoltenVK or Metal, switching to OpenGL 3.");
rendering_driver = "opengl3";
OS::get_singleton()->set_current_rendering_method("gl_compatibility");
OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
} else {
r_error = ERR_CANT_CREATE;
ERR_FAIL_MSG("Could not initialize " + rendering_driver);
}
}
}
#endif

View File

@ -6177,6 +6177,17 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
}
}
#endif
bool fallback_to_opengl3 = GLOBAL_GET("rendering/rendering_device/fallback_to_opengl3");
if (failed && fallback_to_opengl3 && rendering_driver != "opengl3") {
memdelete(rendering_context);
rendering_context = nullptr;
tested_drivers.set_flag(DRIVER_ID_COMPAT_OPENGL3);
WARN_PRINT("Your video card drivers seem not to support Direct3D 12 or Vulkan, switching to OpenGL 3.");
rendering_driver = "opengl3";
OS::get_singleton()->set_current_rendering_method("gl_compatibility");
OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
failed = false;
}
if (failed) {
memdelete(rendering_context);
rendering_context = nullptr;