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Don't store index of root nodes
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@ -397,6 +397,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
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if (p_owner->get_scene_inherited_state().is_null() && (p_node == p_owner || (p_node->get_owner() == p_owner && (p_node->get_parent() == p_owner || p_node->get_parent()->get_owner() == p_owner)))) {
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//do not save index, because it belongs to saved scene and scene is not inherited
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nd.index = -1;
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} else if (p_node == p_owner) {
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//This (hopefully) happens if the node is a scene root, so its index is irrelevant.
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nd.index = -1;
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} else {
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//part of an inherited scene, or parent is from an instanced scene
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nd.index = p_node->get_index();
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