Remove ghost of canvas zoom controls during onion skinning

This commit is contained in:
Pedro J. Estébanez 2019-05-20 22:36:34 +02:00
parent 4dd9efe757
commit 3b17e6de33
2 changed files with 7 additions and 0 deletions

View File

@ -1431,6 +1431,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
new_state["show_rulers"] = false;
new_state["show_guides"] = false;
new_state["show_helpers"] = false;
new_state["show_zoom_control"] = false;
// TODO: Save/restore only affected entries
CanvasItemEditor::get_singleton()->set_state(new_state);
}

View File

@ -4515,6 +4515,7 @@ Dictionary CanvasItemEditor::get_state() const {
state["show_rulers"] = show_rulers;
state["show_guides"] = show_guides;
state["show_helpers"] = show_helpers;
state["show_zoom_control"] = zoom_hb->is_visible();
state["show_edit_locks"] = show_edit_locks;
state["snap_rotation"] = snap_rotation;
state["snap_relative"] = snap_relative;
@ -4643,6 +4644,11 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
view_menu->get_popup()->set_item_checked(idx, show_edit_locks);
}
if (state.has("show_zoom_control")) {
// This one is not user-controllable, but instrumentable
zoom_hb->set_visible(state["show_zoom_control"]);
}
if (state.has("snap_rotation")) {
snap_rotation = state["snap_rotation"];
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);