Fix for GLES3 radiance cubemap update

(cherry picked from commit 3038de4245)
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patwork 2024-09-16 11:32:36 +02:00 committed by Rémi Verschelde
parent 7b32e96f3d
commit 3a2804a7e7
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@ -933,7 +933,7 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p
int max_processing_layer = sky->mipmap_count;
// Update radiance cubemap
if (sky->reflection_dirty && (sky->processing_layer > max_processing_layer || update_single_frame)) {
if (sky->reflection_dirty && (sky->processing_layer >= max_processing_layer || update_single_frame)) {
static const Vector3 view_normals[6] = {
Vector3(+1, 0, 0),
Vector3(-1, 0, 0),