Show list of groups in node tooltip

This commit is contained in:
kobewi 2022-05-12 15:18:27 +02:00
parent a624bfe150
commit 379ebe304a

View File

@ -279,15 +279,26 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
Array arr;
arr.push_back(num_connections);
msg_temp += TTRN("Node has one connection.", "Node has {num} connections.", num_connections).format(arr, "{num}");
msg_temp += " ";
if (num_groups >= 1) {
msg_temp += "\n";
}
}
if (num_groups >= 1) {
Array arr;
arr.push_back(num_groups);
msg_temp += TTRN("Node is in one group.", "Node is in {num} groups.", num_groups).format(arr, "{num}");
msg_temp += TTRN("Node is in this group:", "Node is in the following groups:", num_groups) + "\n";
List<GroupInfo> groups;
p_node->get_groups(&groups);
for (const GroupInfo &E : groups) {
if (E.persistent) {
msg_temp += String::utf8("") + String(E.name) + "\n";
}
}
}
if (num_connections >= 1 || num_groups >= 1) {
msg_temp += "\n" + TTR("Click to show signals dock.");
if (num_groups < 1) {
msg_temp += "\n";
}
msg_temp += TTR("Click to show signals dock.");
}
Ref<Texture2D> icon_temp;