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Improve TreeItem button API
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@ -72,6 +72,13 @@
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[b]Note:[/b] Despite the name of this method, the focus cursor itself is only visible in [constant SELECT_MULTI] mode.
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</description>
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</method>
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<method name="get_button_id_at_position" qualifiers="const">
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<return type="int" />
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<argument index="0" name="position" type="Vector2" />
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<description>
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Returns the button id at [code]position[/code], or -1 if no button is there.
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</description>
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</method>
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<method name="get_column_at_position" qualifiers="const">
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<return type="int" />
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<argument index="0" name="position" type="Vector2" />
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@ -14,11 +14,11 @@
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<return type="void" />
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<argument index="0" name="column" type="int" />
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<argument index="1" name="button" type="Texture2D" />
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<argument index="2" name="button_idx" type="int" default="-1" />
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<argument index="2" name="id" type="int" default="-1" />
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<argument index="3" name="disabled" type="bool" default="false" />
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<argument index="4" name="tooltip" type="String" default="""" />
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<description>
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Adds a button with [Texture2D] [code]button[/code] at column [code]column[/code]. The [code]button_idx[/code] index is used to identify the button when calling other methods. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code].
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Adds a button with [Texture2D] [code]button[/code] at column [code]column[/code]. The [code]id[/code] is used to identify the button. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code].
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</description>
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</method>
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<method name="call_recursive" qualifiers="vararg">
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@ -80,6 +80,14 @@
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Returns the [Texture2D] of the button at index [code]button_idx[/code] in column [code]column[/code].
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</description>
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</method>
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<method name="get_button_by_id" qualifiers="const">
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<return type="int" />
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<argument index="0" name="column" type="int" />
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<argument index="1" name="id" type="int" />
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<description>
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Returns the button index if there is a button with id [code]id[/code] in column [code]column[/code], otherwise returns -1.
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</description>
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</method>
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<method name="get_button_count" qualifiers="const">
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<return type="int" />
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<argument index="0" name="column" type="int" />
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@ -87,6 +95,14 @@
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Returns the number of buttons in column [code]column[/code]. May be used to get the most recently added button's index, if no index was specified.
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</description>
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</method>
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<method name="get_button_id" qualifiers="const">
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<return type="int" />
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<argument index="0" name="column" type="int" />
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<argument index="1" name="button_idx" type="int" />
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<description>
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Returns the id for the button at index [code]button_idx[/code] in column [code]column[/code].
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</description>
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</method>
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<method name="get_button_tooltip" qualifiers="const">
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<return type="String" />
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<argument index="0" name="column" type="int" />
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@ -905,6 +905,12 @@ String TreeItem::get_button_tooltip(int p_column, int p_idx) const {
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return cells[p_column].buttons[p_idx].tooltip;
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}
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int TreeItem::get_button_id(int p_column, int p_idx) const {
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ERR_FAIL_INDEX_V(p_column, cells.size(), -1);
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ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), -1);
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return cells[p_column].buttons[p_idx].id;
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}
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void TreeItem::erase_button(int p_column, int p_idx) {
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ERR_FAIL_INDEX(p_column, cells.size());
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ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size());
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@ -1283,9 +1289,11 @@ void TreeItem::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_custom_as_button", "column", "enable"), &TreeItem::set_custom_as_button);
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ClassDB::bind_method(D_METHOD("is_custom_set_as_button", "column"), &TreeItem::is_custom_set_as_button);
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ClassDB::bind_method(D_METHOD("add_button", "column", "button", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
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ClassDB::bind_method(D_METHOD("add_button", "column", "button", "id", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
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ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count);
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ClassDB::bind_method(D_METHOD("get_button_tooltip", "column", "button_idx"), &TreeItem::get_button_tooltip);
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ClassDB::bind_method(D_METHOD("get_button_id", "column", "button_idx"), &TreeItem::get_button_id);
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ClassDB::bind_method(D_METHOD("get_button_by_id", "column", "id"), &TreeItem::get_button_by_id);
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ClassDB::bind_method(D_METHOD("get_button", "column", "button_idx"), &TreeItem::get_button);
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ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button);
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ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button);
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@ -4856,6 +4864,7 @@ void Tree::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_item_at_position", "position"), &Tree::get_item_at_position);
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ClassDB::bind_method(D_METHOD("get_column_at_position", "position"), &Tree::get_column_at_position);
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ClassDB::bind_method(D_METHOD("get_drop_section_at_position", "position"), &Tree::get_drop_section_at_position);
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ClassDB::bind_method(D_METHOD("get_button_id_at_position", "position"), &Tree::get_button_id_at_position);
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ClassDB::bind_method(D_METHOD("ensure_cursor_is_visible"), &Tree::ensure_cursor_is_visible);
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@ -248,6 +248,7 @@ public:
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int get_button_count(int p_column) const;
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String get_button_tooltip(int p_column, int p_idx) const;
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Ref<Texture2D> get_button(int p_column, int p_idx) const;
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int get_button_id(int p_column, int p_idx) const;
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void erase_button(int p_column, int p_idx);
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int get_button_by_id(int p_column, int p_id) const;
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void set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button);
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