Don't edit foreign resources when restoring scene

This commit is contained in:
kobewi 2021-09-12 21:17:34 +02:00
parent 5f69218edc
commit 363a9c674a
2 changed files with 12 additions and 4 deletions

View File

@ -2072,11 +2072,19 @@ static bool overrides_external_editor(Object *p_object) {
return script->get_language()->overrides_external_editor();
}
void EditorNode::_edit_current() {
void EditorNode::_edit_current(bool p_skip_foreign) {
ObjectID current = editor_history.get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
bool inspector_only = editor_history.is_current_inspector_only();
RES res = Object::cast_to<Resource>(current_obj);
if (p_skip_foreign && res.is_valid()) {
if (res->get_path().find("::") > -1 && res->get_path().get_slice("::", 0) != editor_data.get_scene_path(get_current_tab())) {
// Trying to edit resource that belongs to another scene; abort.
current_obj = nullptr;
}
}
bool inspector_only = editor_history.is_current_inspector_only();
this->current = current_obj;
if (!current_obj) {
@ -3441,7 +3449,7 @@ void EditorNode::set_current_scene(int p_idx) {
}
Dictionary state = editor_data.restore_edited_scene_state(editor_selection, &editor_history);
_edit_current();
_edit_current(true);
_update_title();

View File

@ -455,7 +455,7 @@ private:
void _dialog_action(String p_file);
void _edit_current();
void _edit_current(bool p_skip_foreign = false);
void _dialog_display_save_error(String p_file, Error p_error);
void _dialog_display_load_error(String p_file, Error p_error);