Make the "Quick Open" dialog available via EditorInterface

This commit is contained in:
yds 2024-09-30 00:48:08 -03:00
parent 5ccbf6e4c7
commit 35b3999efc
3 changed files with 36 additions and 0 deletions

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@ -343,6 +343,14 @@
[/codeblock] [/codeblock]
</description> </description>
</method> </method>
<method name="popup_quick_open">
<return type="void" />
<param index="0" name="callback" type="Callable" />
<param index="1" name="base_types" type="StringName[]" default="[]" />
<description>
Pops up an editor dialog for quick selecting a resource file. The [param callback] must take a single argument of type [String] which will contain the path of the selected resource or be empty if the dialog is canceled. If [param base_types] is provided, the dialog will only show resources that match these types. Only types deriving from [Resource] are supported.
</description>
</method>
<method name="reload_scene_from_path"> <method name="reload_scene_from_path">
<return type="void" /> <return type="void" />
<param index="0" name="scene_filepath" type="String" /> <param index="0" name="scene_filepath" type="String" />

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@ -40,6 +40,7 @@
#include "editor/editor_settings.h" #include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h" #include "editor/editor_undo_redo_manager.h"
#include "editor/filesystem_dock.h" #include "editor/filesystem_dock.h"
#include "editor/gui/editor_quick_open_dialog.h"
#include "editor/gui/editor_run_bar.h" #include "editor/gui/editor_run_bar.h"
#include "editor/gui/editor_scene_tabs.h" #include "editor/gui/editor_scene_tabs.h"
#include "editor/gui/scene_tree_editor.h" #include "editor/gui/scene_tree_editor.h"
@ -336,6 +337,24 @@ void EditorInterface::popup_property_selector(Object *p_object, const Callable &
property_selector->connect(SNAME("canceled"), canceled_callback, CONNECT_DEFERRED); property_selector->connect(SNAME("canceled"), canceled_callback, CONNECT_DEFERRED);
} }
void EditorInterface::popup_quick_open(const Callable &p_callback, const TypedArray<StringName> &p_base_types) {
StringName required_type = SNAME("Resource");
Vector<StringName> base_types;
if (p_base_types.is_empty()) {
base_types.append(required_type);
} else {
for (int i = 0; i < p_base_types.size(); i++) {
StringName type = p_base_types[i];
ERR_FAIL_COND_MSG(!(ClassDB::is_parent_class(type, required_type) || EditorNode::get_editor_data().script_class_is_parent(type, required_type)), "Only types deriving from Resource are supported in the quick open dialog.");
base_types.append(type);
}
}
EditorQuickOpenDialog *quick_open = EditorNode::get_singleton()->get_quick_open_dialog();
quick_open->connect(SNAME("canceled"), callable_mp(this, &EditorInterface::_quick_open).bind(String(), p_callback));
quick_open->popup_dialog(base_types, callable_mp(this, &EditorInterface::_quick_open).bind(p_callback));
}
void EditorInterface::_node_selected(const NodePath &p_node_path, const Callable &p_callback) { void EditorInterface::_node_selected(const NodePath &p_node_path, const Callable &p_callback) {
const NodePath path = get_edited_scene_root()->get_path().rel_path_to(p_node_path); const NodePath path = get_edited_scene_root()->get_path().rel_path_to(p_node_path);
_call_dialog_callback(p_callback, path, "node selected"); _call_dialog_callback(p_callback, path, "node selected");
@ -353,6 +372,12 @@ void EditorInterface::_property_selection_canceled(const Callable &p_callback) {
_call_dialog_callback(p_callback, NodePath(), "property selection canceled"); _call_dialog_callback(p_callback, NodePath(), "property selection canceled");
} }
void EditorInterface::_quick_open(const String &p_file_path, const Callable &p_callback) {
EditorQuickOpenDialog *quick_open = EditorNode::get_singleton()->get_quick_open_dialog();
quick_open->disconnect(SNAME("canceled"), callable_mp(this, &EditorInterface::_quick_open));
_call_dialog_callback(p_callback, p_file_path, "quick open");
}
void EditorInterface::_call_dialog_callback(const Callable &p_callback, const Variant &p_selected, const String &p_context) { void EditorInterface::_call_dialog_callback(const Callable &p_callback, const Variant &p_selected, const String &p_context) {
Callable::CallError ce; Callable::CallError ce;
Variant ret; Variant ret;
@ -568,6 +593,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("popup_node_selector", "callback", "valid_types", "current_value"), &EditorInterface::popup_node_selector, DEFVAL(TypedArray<StringName>()), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("popup_node_selector", "callback", "valid_types", "current_value"), &EditorInterface::popup_node_selector, DEFVAL(TypedArray<StringName>()), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("popup_property_selector", "object", "callback", "type_filter", "current_value"), &EditorInterface::popup_property_selector, DEFVAL(PackedInt32Array()), DEFVAL(String())); ClassDB::bind_method(D_METHOD("popup_property_selector", "object", "callback", "type_filter", "current_value"), &EditorInterface::popup_property_selector, DEFVAL(PackedInt32Array()), DEFVAL(String()));
ClassDB::bind_method(D_METHOD("popup_quick_open", "callback", "base_types"), &EditorInterface::popup_quick_open, DEFVAL(TypedArray<StringName>()));
// Editor docks. // Editor docks.

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@ -72,6 +72,7 @@ class EditorInterface : public Object {
void _node_selection_canceled(const Callable &p_callback); void _node_selection_canceled(const Callable &p_callback);
void _property_selected(const String &p_property_name, const Callable &p_callback); void _property_selected(const String &p_property_name, const Callable &p_callback);
void _property_selection_canceled(const Callable &p_callback); void _property_selection_canceled(const Callable &p_callback);
void _quick_open(const String &p_file_path, const Callable &p_callback);
void _call_dialog_callback(const Callable &p_callback, const Variant &p_selected, const String &p_context); void _call_dialog_callback(const Callable &p_callback, const Variant &p_selected, const String &p_context);
// Editor tools. // Editor tools.
@ -138,6 +139,7 @@ public:
void popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types = TypedArray<StringName>(), Node *p_current_value = nullptr); void popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types = TypedArray<StringName>(), Node *p_current_value = nullptr);
// Must use Vector<int> because exposing Vector<Variant::Type> is not supported. // Must use Vector<int> because exposing Vector<Variant::Type> is not supported.
void popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter = PackedInt32Array(), const String &p_current_value = String()); void popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter = PackedInt32Array(), const String &p_current_value = String());
void popup_quick_open(const Callable &p_callback, const TypedArray<StringName> &p_base_types = TypedArray<StringName>());
// Editor docks. // Editor docks.